Mon, 16 Aug 2010 10:48:54 -0400 Moved the +1 to mostly eliminate the visual artifact.
egottlieb [Mon, 16 Aug 2010 10:48:54 -0400] rev 4858
Moved the +1 to mostly eliminate the visual artifact.
Mon, 16 Aug 2010 09:55:35 -0400 Raised binarization cutoff to eliminate alpha-blending of trollface.
egottlieb [Mon, 16 Aug 2010 09:55:35 -0400] rev 4857
Raised binarization cutoff to eliminate alpha-blending of trollface.
Mon, 16 Aug 2010 01:17:19 -0400 Condensed flag-setting code and put parantheses in the appropriate places. It was that, in the end.
egottlieb [Mon, 16 Aug 2010 01:17:19 -0400] rev 4856
Condensed flag-setting code and put parantheses in the appropriate places. It was that, in the end.
Sun, 15 Aug 2010 23:57:50 -0400 Set flag bits *exactly* as Andreas showed me in his screenshot. This shouldn't be different, but what do I know about C's order of operations?
Eli Gottlieb <eligottlieb@gmail.com> [Sun, 15 Aug 2010 23:57:50 -0400] rev 4855
Set flag bits *exactly* as Andreas showed me in his screenshot. This shouldn't be different, but what do I know about C's order of operations?
Sun, 15 Aug 2010 22:03:38 -0400 Removed useless debugging code.
egottlieb [Sun, 15 Aug 2010 22:03:38 -0400] rev 4854
Removed useless debugging code.
Sun, 15 Aug 2010 21:46:46 -0400 Added last test shape. Because.
Eli Gottlieb <eligottlieb@gmail.com> [Sun, 15 Aug 2010 21:46:46 -0400] rev 4853
Added last test shape. Because.
Sun, 15 Aug 2010 21:46:04 -0400 Added hiding-as-positioning trick and finally fixed flags.
egottlieb [Sun, 15 Aug 2010 21:46:04 -0400] rev 4852
Added hiding-as-positioning trick and finally fixed flags.
Sun, 15 Aug 2010 18:52:57 -0400 Changed flags and positioning (for the fake-hiding) as Andreas recommended.
Eli Gottlieb <eligottlieb@gmail.com> [Sun, 15 Aug 2010 18:52:57 -0400] rev 4851
Changed flags and positioning (for the fake-hiding) as Andreas recommended.
Sat, 14 Aug 2010 20:29:51 -0400 Mostly seem to have fixed SDL_CalculateShapeTree. Mostly. There still seem to be some rendering artifacts, stepping effects, and such on Windows -- which indicates subtle logic errors in SDL_CalculateShapeTree().
egottlieb [Sat, 14 Aug 2010 20:29:51 -0400] rev 4850
Mostly seem to have fixed SDL_CalculateShapeTree. Mostly. There still seem to be some rendering artifacts, stepping effects, and such on Windows -- which indicates subtle logic errors in SDL_CalculateShapeTree(). Oh well, back into the salt mine.
Sat, 14 Aug 2010 16:14:36 -0400 Finally got the Win32 API code for shaping to work! Just need to fix SDL_CalculateShapeTree() now!
egottlieb [Sat, 14 Aug 2010 16:14:36 -0400] rev 4849
Finally got the Win32 API code for shaping to work! Just need to fix SDL_CalculateShapeTree() now!
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