Fri, 06 Jul 2007 09:15:43 +0000 Fixed bug #382 SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Fri, 06 Jul 2007 09:15:43 +0000] rev 4009
Fixed bug #382 Added horizontal scrolling support: SDL_BUTTON_WHEELLEFT (6) and SDL_BUTTON_WHEELRIGHT (7)
Fri, 06 Jul 2007 07:45:33 +0000 Fixed bug #322 SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Fri, 06 Jul 2007 07:45:33 +0000] rev 4008
Fixed bug #322 Need to resync the keyboard state every time we set a video mode, since the code in SDL_video.c is clearing the keyboard state.
Thu, 05 Jul 2007 07:11:05 +0000 Fixed Windows build SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Thu, 05 Jul 2007 07:11:05 +0000] rev 4007
Fixed Windows build
Thu, 05 Jul 2007 06:34:51 +0000 Fixed bug #436 SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Thu, 05 Jul 2007 06:34:51 +0000] rev 4006
Fixed bug #436 The install-lib target should depend on the libraries that are built.
Thu, 05 Jul 2007 04:53:36 +0000 Added Markus Mertama to the CREDITS file for the S60 port. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Thu, 05 Jul 2007 04:53:36 +0000] rev 4005
Added Markus Mertama to the CREDITS file for the S60 port.
Thu, 05 Jul 2007 04:51:09 +0000 Minor updates to the Symbian/S60 port, plus project files that weren't SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Thu, 05 Jul 2007 04:51:09 +0000] rev 4004
Minor updates to the Symbian/S60 port, plus project files that weren't previously imported. Fixes Bugzilla #433.
Thu, 05 Jul 2007 02:53:40 +0000 Added notes about audio callback behaviour. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Thu, 05 Jul 2007 02:53:40 +0000] rev 4003
Added notes about audio callback behaviour.
Thu, 05 Jul 2007 02:44:54 +0000 Fixed our own test app. :) SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Thu, 05 Jul 2007 02:44:54 +0000] rev 4002
Fixed our own test app. :)
Thu, 05 Jul 2007 02:24:36 +0000 Don't initialize the audio buffer passed to the application's audio callback, SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Thu, 05 Jul 2007 02:24:36 +0000] rev 4001
Don't initialize the audio buffer passed to the application's audio callback, since they are expected to entirely fill it with data or silence. For legacy apps that might expect the buffer to already have silence and thus may not fill the buffer in the callback, there's an environment variable to expose the old behaviour. Fixes Bugzilla #416.
Wed, 04 Jul 2007 15:22:47 +0000 Oops, didn't mean to commit this... SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Wed, 04 Jul 2007 15:22:47 +0000] rev 4000
Oops, didn't mean to commit this...
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