Sat, 30 Jun 2007 08:09:53 +0000 OpenGL is in the X11 directory on some systems. SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Sat, 30 Jun 2007 08:09:53 +0000] rev 3990
OpenGL is in the X11 directory on some systems.
Sat, 30 Jun 2007 03:47:50 +0000 Fixed 64-bit compile issues SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Sat, 30 Jun 2007 03:47:50 +0000] rev 3989
Fixed 64-bit compile issues
Thu, 28 Jun 2007 19:29:26 +0000 Corrected mismerge of XIM patch, thanks Alissa! SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Thu, 28 Jun 2007 19:29:26 +0000] rev 3988
Corrected mismerge of XIM patch, thanks Alissa! Fixes Bugzilla #429.
Thu, 28 Jun 2007 08:33:59 +0000 iconv() doesn't write to the data, just make compilers happy SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Thu, 28 Jun 2007 08:33:59 +0000] rev 3987
iconv() doesn't write to the data, just make compilers happy
Thu, 28 Jun 2007 06:53:09 +0000 Whoops, need to actually copy inbuf SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Thu, 28 Jun 2007 06:53:09 +0000] rev 3986
Whoops, need to actually copy inbuf
Thu, 28 Jun 2007 06:47:35 +0000 Okay, apparently the newer standard specifies char** for the inbuf SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Thu, 28 Jun 2007 06:47:35 +0000] rev 3985
Okay, apparently the newer standard specifies char** for the inbuf parameter to iconv() (See http://lists.debian.org/debian-glibc/2004/05/msg00006.html) I'm casting in the general case, but I added a non-const codepath in case it matters on some platform.
Thu, 28 Jun 2007 05:35:50 +0000 Better fix for bug 419 SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Thu, 28 Jun 2007 05:35:50 +0000] rev 3984
Better fix for bug 419
Wed, 27 Jun 2007 10:12:49 +0000 Removed textrels from hermes code. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Wed, 27 Jun 2007 10:12:49 +0000] rev 3983
Removed textrels from hermes code. Partially fixes Bugzilla #418.
Tue, 26 Jun 2007 20:04:15 +0000 Updated "What's New" docs. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Tue, 26 Jun 2007 20:04:15 +0000] rev 3982
Updated "What's New" docs.
Tue, 26 Jun 2007 20:02:40 +0000 windib target can now control screensaver with SDL_VIDEO_ALLOW_SCREENSAVER. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Tue, 26 Jun 2007 20:02:40 +0000] rev 3981
windib target can now control screensaver with SDL_VIDEO_ALLOW_SCREENSAVER. Fixes Bugzilla #415.
Tue, 26 Jun 2007 00:57:09 +0000 Added some new XIM symbols to the dynamic X11 function list. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Tue, 26 Jun 2007 00:57:09 +0000] rev 3980
Added some new XIM symbols to the dynamic X11 function list.
Mon, 25 Jun 2007 20:08:55 +0000 Whoops, patched to compile. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Mon, 25 Jun 2007 20:08:55 +0000] rev 3979
Whoops, patched to compile.
Mon, 25 Jun 2007 19:58:32 +0000 Significantly improved XIM support. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Mon, 25 Jun 2007 19:58:32 +0000] rev 3978
Significantly improved XIM support. Fixes Bugzilla #429. Selected notes from the patch's README: = FIXES = This patch fixes the above issues as follows. == X11 events == Moved XFilterEvent just after XNextEvent so that all events are passed to it. Also, XFilterEvent will receive masks indicated by IM through XNFilterEvents IC value as well as masks surpplied by SDL. X11_KeyRepeat is called between XNextEvent and XFilterEvent, after testing an event is a KeyRelease. I'm not 100% comfortable to do so, but I couldn't find a better timing to call it, and use of the function is inevitable. == Xutf8LookupString == Used a longer buffer to receive UTF-8 string. If it is insufficient, a dynamic storage of the requested size will be allocated. The initial size of the buffer is set to 32, because the Japanese text converted from the most widely used benchmark key sequence for Japanese IM, "WATASHINONAMAEHANAKANODESU." has ten Japanese characters in it, that occupies 30 bytes when encoded in UTF-8. == SDL_keysym.unicode == On Windows version of SDL implementation, SDL_keysym.unicode stores UTF-16 encoded unicode characters, one UTF-16 encoding unit per an SDL event. A Unicode supplementary characters are sent to an application as two events. (One with a high surrogate and another with a low surrogate.) The behavior seems reasonable since it is upward compatible with existing handling of BMP characters. I wrote a UTF-8 to UTF-16 conversion function for the purpose. It is designed with the execution speed in mind, having a minimum set of features that my patch requires.
Mon, 25 Jun 2007 14:58:22 +0000 Oops, 512x512 in 16 bit mode SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Mon, 25 Jun 2007 14:58:22 +0000] rev 3977
Oops, 512x512 in 16 bit mode
Mon, 25 Jun 2007 00:50:20 +0000 Added initial support for Nintendo DS, based on the work by Troy Davis (GPF) SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Mon, 25 Jun 2007 00:50:20 +0000] rev 3976
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sun, 24 Jun 2007 18:26:35 +0000 Added S60 port. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Sun, 24 Jun 2007 18:26:35 +0000] rev 3975
Added S60 port.
Thu, 21 Jun 2007 18:48:13 +0000 Whoops, fixed previous VC6 support patch. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Thu, 21 Jun 2007 18:48:13 +0000] rev 3974
Whoops, fixed previous VC6 support patch.
Thu, 21 Jun 2007 18:20:59 +0000 Fixes for Visual C++ 6.0 with and without the Processor Pack. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Thu, 21 Jun 2007 18:20:59 +0000] rev 3973
Fixes for Visual C++ 6.0 with and without the Processor Pack.
Sat, 16 Jun 2007 05:51:51 +0000 Fixed assembler command line for older yasm releases and documented nasm SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Sat, 16 Jun 2007 05:51:51 +0000] rev 3972
Fixed assembler command line for older yasm releases and documented nasm switches. Fixes Bugzilla #440.
Sat, 16 Jun 2007 05:24:55 +0000 Fixed win32 event name list (WM_MOUSELAST was listed twice, one should be SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Sat, 16 Jun 2007 05:24:55 +0000] rev 3971
Fixed win32 event name list (WM_MOUSELAST was listed twice, one should be WM_MOUSEWHEEL).
Sat, 16 Jun 2007 05:10:47 +0000 Added support for WM_XBUTTON to the windib driver, to support more mouse SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Sat, 16 Jun 2007 05:10:47 +0000] rev 3970
Added support for WM_XBUTTON to the windib driver, to support more mouse buttons. Fixes Bugzilla #311.
Fri, 15 Jun 2007 15:52:04 +0000 Removed some more EPOC stuff I missed. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Fri, 15 Jun 2007 15:52:04 +0000] rev 3969
Removed some more EPOC stuff I missed.
Fri, 15 Jun 2007 15:42:15 +0000 Removed EPOC port...it's being replaced by an updated Symbian port with the SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Fri, 15 Jun 2007 15:42:15 +0000] rev 3968
Removed EPOC port...it's being replaced by an updated Symbian port with the original author's blessing.
Fri, 15 Jun 2007 12:26:29 +0000 Make sure to check for glu.h before enabling glX support. We don't SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Fri, 15 Jun 2007 12:26:29 +0000] rev 3967
Make sure to check for glu.h before enabling glX support. We don't directly need GLU, but SDL_opengl.h tries to include it, and it shows that the workstation is misconfigured or incompletely configured if just this one header is missing. Fixes Bugzilla #336.
Fri, 15 Jun 2007 11:43:14 +0000 Added patch note for subversion revision 3076 SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Fri, 15 Jun 2007 11:43:14 +0000] rev 3966
Added patch note for subversion revision 3076
Fri, 15 Jun 2007 07:19:05 +0000 Make sure __inline__ isn't defined before #defining it, since some compilers SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Fri, 15 Jun 2007 07:19:05 +0000] rev 3965
Make sure __inline__ isn't defined before #defining it, since some compilers (like Sun Studio) have this as a predefined macro. Fixes Bugzilla #434.
Fri, 15 Jun 2007 06:57:31 +0000 Clean up have-initialized resources in some failing edge cases. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Fri, 15 Jun 2007 06:57:31 +0000] rev 3964
Clean up have-initialized resources in some failing edge cases. Maybe fixes Bugzilla #426.
Fri, 15 Jun 2007 06:49:14 +0000 Added docs for revision 3073 - Ryan, feel free to do this yourself, if you want. SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Fri, 15 Jun 2007 06:49:14 +0000] rev 3963
Added docs for revision 3073 - Ryan, feel free to do this yourself, if you want.
Fri, 15 Jun 2007 06:29:52 +0000 Support for Gamma Ramps on Mac OS Classic in both the macrom and macdsp video SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Fri, 15 Jun 2007 06:29:52 +0000] rev 3962
Support for Gamma Ramps on Mac OS Classic in both the macrom and macdsp video targets, thanks to Gregory Smith! Fixes Bugzilla #431.
Fri, 15 Jun 2007 05:41:22 +0000 Don't install the extra SDL config headers or SDL_copying.h SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Fri, 15 Jun 2007 05:41:22 +0000] rev 3961
Don't install the extra SDL config headers or SDL_copying.h Fixes Bugzilla #361.
(0) -3000 -1000 -300 -100 -50 -30 +30 +50 +100 +300 +1000 +3000 tip