Sam Lantinga <slouken@libsdl.org> [Sun, 27 Jun 2010 23:17:36 -0700] rev 4474
Typo in documentation
Sam Lantinga <slouken@libsdl.org> [Sat, 26 Jun 2010 08:58:06 -0700] rev 4473
Removed one more use of ()
Sam Lantinga <slouken@libsdl.org> [Sat, 26 Jun 2010 08:56:48 -0700] rev 4472
Mostly cleaned up warnings with -Wmissing-prototypes
Sam Lantinga <slouken@libsdl.org> [Thu, 17 Jun 2010 22:23:20 -0700] rev 4471
Hello Sam.
I did fix/update the SDL 1.3 pandora port today ( 11 june 2010 ) and you can find the "hg diff" attached :)
David Carré ( Cpasjuste )
Sam Lantinga <slouken@libsdl.org> [Thu, 17 Jun 2010 12:33:05 -0700] rev 4470
Fixed mouse focus window reporting
FIXME: Should the window be a parameter to the mouse events again?
Sam Lantinga <slouken@libsdl.org> [Sun, 06 Jun 2010 21:09:45 -0700] rev 4469
Fixed wording for consistency
Sam Lantinga <slouken@libsdl.org> [Mon, 24 May 2010 22:56:36 -0700] rev 4468
SDL_KillThread() is no longer supported - it was always dangerous! :)
Sam Lantinga <slouken@libsdl.org> [Mon, 17 May 2010 23:13:33 -0700] rev 4467
author Eric Wing <ewing . public |-at-| gmail . com>
Wed May 12 12:49:28 2010 -0700 (5 days ago)
Added the automated test plist file and modified .hgignore to be less aggressive.
Discovered that the new plist file for the automated test was not checked in because the .hgignore file was too aggressive. I changed the .hgignore to not ignore the Xcode directory and instead added a longer list of things to ignore.
Eric Wing <ewing . public |-at-| gmail . com> [Wed, 12 May 2010 12:49:28 -0700] rev 4466
Added the automated test plist file and modified .hgignore to be less aggressive.
Discovered that the new plist file for the automated test was not checked in because the .hgignore file was too aggressive. I changed the .hgignore to not ignore the Xcode directory and instead added a longer list of things to ignore.
Sam Lantinga <slouken@libsdl.org> [Sun, 09 May 2010 20:47:22 -0700] rev 4465
Removed multi-mouse / multi-keyboard support in anticipation of a real multi-mouse and multi-touch API.
Plus, this lets me start implementing cursor support.