Thu, 11 May 2006 23:26:45 +0000 Date: Thu, 11 May 2006 17:09:17 -0400
Sam Lantinga <slouken@libsdl.org> [Thu, 11 May 2006 23:26:45 +0000] rev 1820
Date: Thu, 11 May 2006 17:09:17 -0400 From: Mike Frysinger Subject: [SDL] [patch] teach configure about uClinux the current configure script doesnt know about the uclinux target so this patch fixes that -mike
Thu, 11 May 2006 21:14:05 +0000 Forgot to declare volatile stuff also in c file
Patrice Mandin <patmandin@gmail.com> [Thu, 11 May 2006 21:14:05 +0000] rev 1819
Forgot to declare volatile stuff also in c file
Thu, 11 May 2006 21:03:23 +0000 Fixed some bugs in string handling
Sam Lantinga <slouken@libsdl.org> [Thu, 11 May 2006 21:03:23 +0000] rev 1818
Fixed some bugs in string handling Cleaned up error message code, UTF-8 is used instead of UCS2 Added detection for MPEG Layer 3 audio for more informative errors.
Thu, 11 May 2006 15:52:41 +0000 Saved a little space by not including the CodeWarrior 5 XML projects
Sam Lantinga <slouken@libsdl.org> [Thu, 11 May 2006 15:52:41 +0000] rev 1817
Saved a little space by not including the CodeWarrior 5 XML projects
Thu, 11 May 2006 08:31:33 +0000 Fixed bug #53
Sam Lantinga <slouken@libsdl.org> [Thu, 11 May 2006 08:31:33 +0000] rev 1816
Fixed bug #53 Updated CWprojects.sea.bin with Anders F Björklun's CodeWarrior 5 and 6 projects. In addition, added the following tweaks from Sam: * Updated the version string to 1.2.10 * Removed Win32 targets from CodeWarrior 5 projects * Cleaned up access paths * Removed unnecessary macos_prefix.h * Added all necessary StdCLib headers to Support:MacOS * Added OpenGL 1.2 API headers and libraries to Support:MacOS * Added testdyngl test program * Removed OpenGL stub from all test programs except for testgl
Thu, 11 May 2006 08:09:16 +0000 Fixed building with CodeWarrior on MacOS Classic
Sam Lantinga <slouken@libsdl.org> [Thu, 11 May 2006 08:09:16 +0000] rev 1815
Fixed building with CodeWarrior on MacOS Classic
Thu, 11 May 2006 06:06:21 +0000 Fixed MacOS Classic build
Sam Lantinga <slouken@libsdl.org> [Thu, 11 May 2006 06:06:21 +0000] rev 1814
Fixed MacOS Classic build
Thu, 11 May 2006 04:16:39 +0000 sdl-config doesn't include the OpenGL library in --libs
Sam Lantinga <slouken@libsdl.org> [Thu, 11 May 2006 04:16:39 +0000] rev 1813
sdl-config doesn't include the OpenGL library in --libs
Thu, 11 May 2006 03:45:55 +0000 Fixed bug #208
Sam Lantinga <slouken@libsdl.org> [Thu, 11 May 2006 03:45:55 +0000] rev 1812
Fixed bug #208 So, here's a patch with a reimplementation of QZ_SetIcon() that does what I described above. I apologize for the delay, I've been quite busy in the last few days. It appears to work here on 10.4.5 PPC in the limited testing that I've done; I'll try to test it on 10.3.9 and 10.2.8 as well, but that might take another week or so. Please test on i386. Regarding alpha channels, per-surface alpha, and color keys, the same semantics as for regular blits to an RGB surface should apply (for the final icon composited onto the dock), unless I made a mistake - except in one pathological case: if the icon surface has an alpha channel, its SDL_SRCALPHA flag is not set (i.e. it has been explicitly cleared, since it's on by default for RGBA surfaces), and it has a color key, plus an explicit mask was specified (instead of the one autogenerated from the colorkey), then the color-keyed areas appear black instead of transparent. I found no elegant way of fixing this, was too lazy to implement the inelegant one, and decided that it isn't worth the effort (but if someone disagrees, I can do it).
Thu, 11 May 2006 03:21:54 +0000 Fixed bug #226
Sam Lantinga <slouken@libsdl.org> [Thu, 11 May 2006 03:21:54 +0000] rev 1811
Fixed bug #226 Just to make it compile with old CodeWarrior.
Thu, 11 May 2006 03:19:03 +0000 Fixed bug #225
Sam Lantinga <slouken@libsdl.org> [Thu, 11 May 2006 03:19:03 +0000] rev 1810
Fixed bug #225 Making the old code limp along, for Carbon builds.
Thu, 11 May 2006 03:08:39 +0000 Date: Wed, 10 May 2006 17:43:21 -0700
Sam Lantinga <slouken@libsdl.org> [Thu, 11 May 2006 03:08:39 +0000] rev 1809
Date: Wed, 10 May 2006 17:43:21 -0700 From: Eric Wing Subject: Re: Updated tarball Attached are additional cleanups to SDLMain.m for the files in src/ main/macosx. It looks like somebody already cleaned up most of the issues. There is one about the class interfaces being empty which didn't look easy to fix in a meaningful way so I left them.
Wed, 10 May 2006 15:21:14 +0000 Only set Mac OS X default if both parameters are left default
Sam Lantinga <slouken@libsdl.org> [Wed, 10 May 2006 15:21:14 +0000] rev 1808
Only set Mac OS X default if both parameters are left default
Wed, 10 May 2006 15:00:30 +0000 (none)
Sam Lantinga <slouken@libsdl.org> [Wed, 10 May 2006 15:00:30 +0000] rev 1807
(none)
Wed, 10 May 2006 14:59:08 +0000 Added hardcoded /usr/X11R6 path so GLX detection works on Mac OS X.
Sam Lantinga <slouken@libsdl.org> [Wed, 10 May 2006 14:59:08 +0000] rev 1806
Added hardcoded /usr/X11R6 path so GLX detection works on Mac OS X.
Wed, 10 May 2006 07:42:02 +0000 Need to use __MACOSX__ for the Mac OS X platform.
Sam Lantinga <slouken@libsdl.org> [Wed, 10 May 2006 07:42:02 +0000] rev 1805
Need to use __MACOSX__ for the Mac OS X platform.
Wed, 10 May 2006 07:25:37 +0000 Fixed bug #221
Sam Lantinga <slouken@libsdl.org> [Wed, 10 May 2006 07:25:37 +0000] rev 1804
Fixed bug #221 The Carbon build on Mac OS X uses the toolbox video driver, not quartz.
Wed, 10 May 2006 07:16:38 +0000 Fixed bug #222
Sam Lantinga <slouken@libsdl.org> [Wed, 10 May 2006 07:16:38 +0000] rev 1803
Fixed bug #222 SDL_macgl loads CFM library (OpenGLLibrary) even in Mach-O, when it should be loading the OpenGL.framework code instead
Wed, 10 May 2006 07:08:41 +0000 Prevent both __MACOS__ and __MACOSX__ from being defined in Codewarrior
Sam Lantinga <slouken@libsdl.org> [Wed, 10 May 2006 07:08:41 +0000] rev 1802
Prevent both __MACOS__ and __MACOSX__ from being defined in Codewarrior
Wed, 10 May 2006 06:12:45 +0000 Xcode has trouble compiling different files with the same name for two architectures
Sam Lantinga <slouken@libsdl.org> [Wed, 10 May 2006 06:12:45 +0000] rev 1801
Xcode has trouble compiling different files with the same name for two architectures
Wed, 10 May 2006 06:07:47 +0000 Removed unused variable
Sam Lantinga <slouken@libsdl.org> [Wed, 10 May 2006 06:07:47 +0000] rev 1800
Removed unused variable
Wed, 10 May 2006 05:17:58 +0000 Fixed X11 support on Mac OS X Universal build
Sam Lantinga <slouken@libsdl.org> [Wed, 10 May 2006 05:17:58 +0000] rev 1799
Fixed X11 support on Mac OS X Universal build
Wed, 10 May 2006 04:05:46 +0000 Date: Tue, 9 May 2006 23:01:49 -0400
Sam Lantinga <slouken@libsdl.org> [Wed, 10 May 2006 04:05:46 +0000] rev 1798
Date: Tue, 9 May 2006 23:01:49 -0400 From: Mike Frysinger Subject: [SDL] [patch] fall back to using MAP_PRIVATE with mmap() in fbcon dri trying to use MAP_SHARED with mmap() on uClinux (aka non-mmu) hosts nowadays will simply fail since the kernel disallows it ... falling back to using MAP_PRIVATE on these hosts is acceptable ... as such, ive attached a patch for the fbcon driver that will fall back to using MAP_PRIVATE if mmap() with MAP_SHARED failed going by a grep of MAP_SHARED, the only other drivers that utilize this flag are video/wscons, video/ps2gs, and sound/dmaaudio ... i dont think these would appear on a non-mmu host so the patch i wrote is restricted to just SDL_fbvideo.c ... -mike
Tue, 09 May 2006 16:10:04 +0000 Fat test programs! :)
Sam Lantinga <slouken@libsdl.org> [Tue, 09 May 2006 16:10:04 +0000] rev 1797
Fat test programs! :)
Tue, 09 May 2006 15:14:48 +0000 Fixed bug #218
Sam Lantinga <slouken@libsdl.org> [Tue, 09 May 2006 15:14:48 +0000] rev 1796
Fixed bug #218 Currently there are two Classic-only drivers defined in "SDL_config_macos.h", and the ones in "SDL_config_macosx.h" are Mach-O/framework-only (i.e. not CFM) As a workaround, I disabled CDROM and JOYSTICK when building SDL for CFM Carbon.
Tue, 09 May 2006 15:09:47 +0000 Fixed bug #220
Sam Lantinga <slouken@libsdl.org> [Tue, 09 May 2006 15:09:47 +0000] rev 1795
Fixed bug #220 The AltiVec blitters don't compile, since they require __VEC__ to be enabled in order for the compiler to understand "vector" and friends (i.e. do AltiVec) But you don't want to turn AltiVec on globally, since then the code would only run on a G4 (there are already runtime tests, before using the AltiVec variants) The solution here is to enable AltiVec locally, for the actual AltiVec code.
Tue, 09 May 2006 08:52:54 +0000 Fixed bug #137
Sam Lantinga <slouken@libsdl.org> [Tue, 09 May 2006 08:52:54 +0000] rev 1794
Fixed bug #137 If SDL_OpenAudio() is passed zero for the desired format fields, the following environment variables will be used to fill them in: SDL_AUDIO_FREQUENCY SDL_AUDIO_FORMAT SDL_AUDIO_CHANNELS SDL_AUDIO_SAMPLES If an environment variable is not specified, it will be set to a reasonable default value.
Tue, 09 May 2006 07:52:04 +0000 Date: Mon, 8 May 2006 14:19:30 -0700
Sam Lantinga <slouken@libsdl.org> [Tue, 09 May 2006 07:52:04 +0000] rev 1793
Date: Mon, 8 May 2006 14:19:30 -0700 From: Bob Ippolito Subject: SDL trunk (r2346) and Mac OS X As for all the Carbon warnings.. the two File Manager ones should be easy to get rid of, the QuickDraw ones won't be so easy since that requires actual refactoring. PBUnmountVol -> FSEjectVolumeSync FSClose -> FSCloseFork
Tue, 09 May 2006 07:50:28 +0000 More compile fixes for systems without the DPMS extension
Sam Lantinga <slouken@libsdl.org> [Tue, 09 May 2006 07:50:28 +0000] rev 1792
More compile fixes for systems without the DPMS extension
Tue, 09 May 2006 07:45:12 +0000 Fixed build errors on systems without the DPMS extension
Sam Lantinga <slouken@libsdl.org> [Tue, 09 May 2006 07:45:12 +0000] rev 1791
Fixed build errors on systems without the DPMS extension
(0) -1000 -300 -100 -50 -30 +30 +50 +100 +300 +1000 +3000 tip