Sat, 16 Nov 2013 18:56:02 -0800 Fixed bug 2245 - add SDL_acos and SDL_asin
Sam Lantinga <slouken@libsdl.org> [Sat, 16 Nov 2013 18:56:02 -0800] rev 8004
Fixed bug 2245 - add SDL_acos and SDL_asin Sylvain Here's some code to add arc cosine, and arc sin functions to SDL_stdlib.c There are plainly written using SDL_atan.
Sat, 16 Nov 2013 21:52:56 -0500 Turn off --no-undefined on OpenBSD again. Leave it on everywhere else for now.
Ryan C. Gordon <icculus@icculus.org> [Sat, 16 Nov 2013 21:52:56 -0500] rev 8003
Turn off --no-undefined on OpenBSD again. Leave it on everywhere else for now.
Sat, 16 Nov 2013 12:11:19 -0800 Fixed bug 2232 - Version Mismatch in VS2013 Solution File
Sam Lantinga <slouken@libsdl.org> [Sat, 16 Nov 2013 12:11:19 -0800] rev 8002
Fixed bug 2232 - Version Mismatch in VS2013 Solution File Joe LeVeque Line 3 of SDL_VS2013.sln file reads "# Visual Studio 2012" instead of "# Visual Studio 2013" which causes Windows to associate the file with Visual Studio 2012, if installed, instead of Visual Studio 2013.
Sat, 16 Nov 2013 12:04:00 -0800 Fixed up configure so it doesn't reference input/evdev anymore
Sam Lantinga <slouken@libsdl.org> [Sat, 16 Nov 2013 12:04:00 -0800] rev 8001
Fixed up configure so it doesn't reference input/evdev anymore
Sat, 16 Nov 2013 12:02:09 -0800 Fixed bug 2231 - Move src/input/evdev into src/core/linux
Sam Lantinga <slouken@libsdl.org> [Sat, 16 Nov 2013 12:02:09 -0800] rev 8000
Fixed bug 2231 - Move src/input/evdev into src/core/linux Ryan C. Gordon To keep the directory layout sane, we should probably move this one piece of source to the linux catch-all directory, instead of making it look like this is part of an SDL "input" subsystem.
Sat, 16 Nov 2013 11:58:21 -0800 Fixed bug 2238 - Enable GCC atomics for clang
Sam Lantinga <slouken@libsdl.org> [Sat, 16 Nov 2013 11:58:21 -0800] rev 7999
Fixed bug 2238 - Enable GCC atomics for clang Marcus von Appen clang provides support for optimized atomics. The attached patch enables the cmake build system to take clang into account on checking for atomics.
Sat, 16 Nov 2013 11:54:16 -0800 Fixed bug 2241 - SSE intrinsic in fillrect MMX path
Sam Lantinga <slouken@libsdl.org> [Sat, 16 Nov 2013 11:54:16 -0800] rev 7998
Fixed bug 2241 - SSE intrinsic in fillrect MMX path norfanin The MMX path in SDL_fillrect.c uses the SSE intrinsic _mm_stream_pi. The function or symbol provided by the compiler will not be present because the SSE header may not get included. The linker will complain about an undefined reference. Since this is the only intrinsic used here (and someone forgot to create one for MOVQ), I think the MMX path can be removed completely. At least I don't see another way to move 64-bits from an MMX register to memory.
Sat, 16 Nov 2013 10:27:46 -0800 Added information on reporting bugs to the README.txt file
Sam Lantinga <slouken@libsdl.org> [Sat, 16 Nov 2013 10:27:46 -0800] rev 7997
Added information on reporting bugs to the README.txt file
Sat, 16 Nov 2013 10:25:46 -0800 Fixed compile warning, thanks to Michael Pohoreski
Sam Lantinga <slouken@libsdl.org> [Sat, 16 Nov 2013 10:25:46 -0800] rev 7996
Fixed compile warning, thanks to Michael Pohoreski
Fri, 15 Nov 2013 22:07:35 -0800 Better fix for bug 2207 - SDL_RenderSetViewport behavior is different/incorrect on OpenGL renderer vs DirectX renderer
Sam Lantinga <slouken@libsdl.org> [Fri, 15 Nov 2013 22:07:35 -0800] rev 7995
Better fix for bug 2207 - SDL_RenderSetViewport behavior is different/incorrect on OpenGL renderer vs DirectX renderer At least, it works better here on my Mac. :)
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