VALVE\alfred@alfredlinux.valvesoftware.com [Mon, 22 Apr 2013 15:24:35 -0700] rev 7086
- make sure to send a joy removed event even if the joystick wasn't opened under OSX
Jørgen P. Tjernø <jorgen@valvesoftware.com> [Mon, 22 Apr 2013 12:07:16 -0700] rev 7085
Mac no longer loses OpenGL context when window is hidden.
This fixes an issue that would arise when you minimize / order out an
OpenGL window on Mac, where the window would lose it's window device.
Without a window device, you cannot render to the window.
It does so by making two changes:
- Windows are no longer "oneShot" (which caused their window device to
get destroyed when they're minified or ordered out)
- Windows are no longer "deferred" (which caused the OS to defer
window device creation until the window is shown, which meant that
we couldn't properly makeCurrent to it)
Thanks to http://www.mikeash.com/pyblog/nsopenglcontext-and-one-shot.html
Jørgen P. Tjernø <jorgen@valvesoftware.com> [Mon, 22 Apr 2013 12:07:13 -0700] rev 7084
Properly reflect hidden/shown windows on OSX.
This fixes a bug where windows would always be considered to be in the
shown/hidden state they were originally created in.
Gabriel Jacobo <gabomdq@gmail.com> [Mon, 22 Apr 2013 11:18:45 -0300] rev 7083
Fixes #1815, don't release the LocalRef returned by SDL_AndroidGetActivity
David Ludwig <dludwig@pobox.com> [Sat, 20 Apr 2013 23:05:08 -0400] rev 7082
future-proofing for Microsoft's C++/CX extensions, whereby "generic" is a reserved keyword
Jørgen P. Tjernø <jorgen@valvesoftware.com> [Fri, 19 Apr 2013 16:02:16 -0700] rev 7081
Fix overflow in recent gamecontroller trigger change.
Jørgen P. Tjernø <jorgen@valvesoftware.com> [Fri, 19 Apr 2013 10:51:21 -0700] rev 7080
Make gamecontroller triggers have values in 0 - 32767.
This changes the old behavior of having values in the -32768 - 32767
range, like regular joystick axis. Now "button as axis" triggers (like
on Logitech controllers) and regular axis triggers (like on Xbox
controllers) have the same resting value, 0.
Gabriel Jacobo <gabomdq@gmail.com> [Fri, 19 Apr 2013 14:40:39 -0300] rev 7079
Fix for bug #1776 by Jonathan Dearborn
Gabriel Jacobo <gabomdq@gmail.com> [Fri, 19 Apr 2013 13:25:39 -0300] rev 7078
Fixes bug #1709, pthread tests fixes for CMake (Thanks Scott Percival!)
Ryan C. Gordon <icculus@icculus.org> [Fri, 19 Apr 2013 11:58:38 -0400] rev 7077
Fixed using the event queue lock before the mutex was created.
This has the benefit of ending the otherwise-bogus complaints that
SDL_GetError() reports "Passed a NULL mutex" if you call it instead of
checking if SDL_CreateWindow() actually succeeded. :)