Sam Lantinga <slouken@libsdl.org> [Fri, 02 Nov 2012 03:03:55 -0700] rev 6632
Simplified the manifest a little - we don't need a Java class in there. :)
Sam Lantinga <slouken@libsdl.org> [Fri, 02 Nov 2012 02:37:49 -0700] rev 6631
Updated the Android project template and README.android
Added information on how to customize your application name and icon.
Added information on using STL with an Android application
Increased the minimum API level to 10, because that's the lowest API
that currently has an emulator image for testing.
Sam Lantinga <slouken@libsdl.org> [Fri, 02 Nov 2012 02:22:32 -0700] rev 6630
Added some platform specific API functions for Android:
SDL_AndroidGetJNIEnv()
SDL_AndroidGetActivity()
SDL_AndroidGetInternalStoragePath()
SDL_AndroidGetExternalStorageState()
SDL_AndroidGetExternalStoragePath()
Sam Lantinga <slouken@libsdl.org> [Fri, 02 Nov 2012 00:35:48 -0700] rev 6629
Try opening the file path directly before hitting the asset system.
Sam Lantinga <slouken@libsdl.org> [Thu, 01 Nov 2012 19:08:12 -0700] rev 6628
Allow playing iPod music in the background of SDL applications.
You can always change your audio session category afterwards if you want custom behavior.
Sam Lantinga <slouken@libsdl.org> [Thu, 01 Nov 2012 00:12:57 -0700] rev 6627
We might actually have PI
Ryan C. Gordon <icculus@icculus.org> [Tue, 30 Oct 2012 23:11:03 -0400] rev 6626
Works better when you put it in the right file. :)
Ryan C. Gordon <icculus@icculus.org> [Tue, 30 Oct 2012 23:03:23 -0400] rev 6625
One more OS X PowerPC build fix.
Ryan C. Gordon <icculus@icculus.org> [Tue, 30 Oct 2012 22:44:01 -0400] rev 6624
Fix Mac OS X PowerPC builds, I think.
Sam Lantinga <slouken@libsdl.org> [Tue, 30 Oct 2012 19:26:30 -0700] rev 6623
Maybe fix PPC build error?