Mon, 09 Jul 2012 18:08:06 -0300 Fixes #1422, removes global JNI Env, uses per thread copies, adds thread auto detaching.
Gabriel Jacobo <gabomdq@gmail.com> [Mon, 09 Jul 2012 18:08:06 -0300] rev 6354
Fixes #1422, removes global JNI Env, uses per thread copies, adds thread auto detaching.
Sun, 08 Jul 2012 07:20:50 -0400 Added OpenBSD "sndio" audio target. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Sun, 08 Jul 2012 07:20:50 -0400] rev 6353
Added OpenBSD "sndio" audio target. Thanks to Brad Smith and the OpenBSD team for the patch!
Thu, 05 Jul 2012 12:16:44 -0400 Removed unneeded audio buffer memset() for consistent behavior on all platforms.
Sam Lantinga <slouken@libsdl.org> [Thu, 05 Jul 2012 12:16:44 -0400] rev 6352
Removed unneeded audio buffer memset() for consistent behavior on all platforms.
Thu, 05 Jul 2012 07:26:18 -0400 Marcus von Appen fixed bug 1535: SDL_UpdateWindowRects() SIGSEGV on X11 with out-of-bound rects
Sam Lantinga <slouken@libsdl.org> [Thu, 05 Jul 2012 07:26:18 -0400] rev 6351
Marcus von Appen fixed bug 1535: SDL_UpdateWindowRects() SIGSEGV on X11 with out-of-bound rects Using SDL_UpdateWindowRects () with SDL_Rect instances, that do not clip to the bounds of the SDL_Window, causes a BadValue error on X11, if shared memory is enabled: X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 142 (MIT-SHM) Minor opcode of failed request: 3 (X_ShmPutImage) Value in failed request: 0x5 Serial number of failed request: 67 Current serial number in output stream: 70 Attached is a test program to recreate the behaviour along with a simple patch for SDL_x11framebuffer.c, which reduces the rect area to the window bounds. I am not sure, if XPutImage() is more robust here, so I applied it to the non-shared memory version, too.
Tue, 03 Jul 2012 23:52:02 -0400 Patrick Baggett implemented relative mouse mode on Win32
Sam Lantinga <slouken@libsdl.org> [Tue, 03 Jul 2012 23:52:02 -0400] rev 6350
Patrick Baggett implemented relative mouse mode on Win32 Here is my first rough attempt. "testrelative" feels right to me, but I'd like it someone else tested this, especially compared to Linux/OSX. The "Ctrl+r" to switch between relative and normal mouse movements seems to work flawlessly. With relative mouse movement, the only way to change focus is via keyboard. I'm not sure if that is the correct approach, but that would seem to be the most useful mode for games. Still, if my assumption is wrong, I can fix that no problem.
Mon, 02 Jul 2012 08:37:48 -0400 Vittorio Giovara fixed bug 1528: move hint registration from SDLUikitAppDelegate
Sam Lantinga <slouken@libsdl.org> [Mon, 02 Jul 2012 08:37:48 -0400] rev 6349
Vittorio Giovara fixed bug 1528: move hint registration from SDLUikitAppDelegate When subclassing SDLUikitAppDelegate you usually override the -postFinishLaunch method so that you can (for example) call a different function than SDL_main. As it is now, however, overriding -postFinishLaunch will bar out the SDL_SetHint for the idle timer. Attached a simple patch the moves the hint callback to the -application:didiFinishLaunchingWithOptions:
Mon, 02 Jul 2012 08:33:10 -0400 Marcus von Appen fixed bug 1530: X11 touch initialisation does not check its file handles
Sam Lantinga <slouken@libsdl.org> [Mon, 02 Jul 2012 08:33:10 -0400] rev 6348
Marcus von Appen fixed bug 1530: X11 touch initialisation does not check its file handles
Mon, 02 Jul 2012 08:29:57 -0400 Marcus von Appen fixed bug 1529: CDROM detection misbehaviour for FreeBSD 7.x and newer SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Mon, 02 Jul 2012 08:29:57 -0400] rev 6347
Marcus von Appen fixed bug 1529: CDROM detection misbehaviour for FreeBSD 7.x and newer FreeBSD's device naming changed in several ways since FreeBSD 6.x. The attached patch fixes the device naming scheme for FreeBSD 7 and newer (the currently supported upstream version of FreeBSD).
Mon, 25 Jun 2012 11:10:34 -0400 Disable the SDL event pump after the SDL main routine returns, since events will be dispatched by the Cocoa event loop.
Sam Lantinga <slouken@libsdl.org> [Mon, 25 Jun 2012 11:10:34 -0400] rev 6346
Disable the SDL event pump after the SDL main routine returns, since events will be dispatched by the Cocoa event loop.
Sat, 23 Jun 2012 06:46:06 -0400 Added SDL_system.h to the various projects
Sam Lantinga <slouken@libsdl.org> [Sat, 23 Jun 2012 06:46:06 -0400] rev 6345
Added SDL_system.h to the various projects
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