Tue, 04 Jan 2011 11:39:04 -0800 Android needs the SDL_main() redirect as well
Sam Lantinga <slouken@libsdl.org> [Tue, 04 Jan 2011 11:39:04 -0800] rev 4952
Android needs the SDL_main() redirect as well
Tue, 04 Jan 2011 11:22:43 -0800 Fixes the following warning:
Sam Lantinga <slouken@libsdl.org> [Tue, 04 Jan 2011 11:22:43 -0800] rev 4951
Fixes the following warning: uses variable-size enums yet the output is to use 32-bit enums
Tue, 04 Jan 2011 11:07:27 -0800 Added the Android config include to the default config.h
Sam Lantinga <slouken@libsdl.org> [Tue, 04 Jan 2011 11:07:27 -0800] rev 4950
Added the Android config include to the default config.h
Tue, 04 Jan 2011 10:19:24 -0800 The source rectangle isn't modified in SDL_UpperBlit
Sam Lantinga <slouken@libsdl.org> [Tue, 04 Jan 2011 10:19:24 -0800] rev 4949
The source rectangle isn't modified in SDL_UpperBlit
Mon, 03 Jan 2011 14:39:41 -0800 Fixed crash on Windows XP
Sam Lantinga <slouken@libsdl.org> [Mon, 03 Jan 2011 14:39:41 -0800] rev 4948
Fixed crash on Windows XP
Sat, 01 Jan 2011 20:46:39 -0800 Fixed trying to create an XRender texture for YUV formats
Sam Lantinga <slouken@libsdl.org> [Sat, 01 Jan 2011 20:46:39 -0800] rev 4947
Fixed trying to create an XRender texture for YUV formats
Sat, 01 Jan 2011 20:44:38 -0800 Missing math library for testgesture
Sam Lantinga <slouken@libsdl.org> [Sat, 01 Jan 2011 20:44:38 -0800] rev 4946
Missing math library for testgesture
Sat, 01 Jan 2011 20:04:50 -0800 Final touches on renaming SDL_eventtouch to SDL_x11touch
Sam Lantinga <slouken@libsdl.org> [Sat, 01 Jan 2011 20:04:50 -0800] rev 4945
Final touches on renaming SDL_eventtouch to SDL_x11touch
Sat, 01 Jan 2011 19:50:50 -0800 I am using SDL 1.3 on FreeBSD. I found two problems.
Sam Lantinga <slouken@libsdl.org> [Sat, 01 Jan 2011 19:50:50 -0800] rev 4944
I am using SDL 1.3 on FreeBSD. I found two problems. (1) SDL_atomic dummy version in SDL 1.3 is not used. Because src/atomic/dummy/*.c are not used. (2) Typo in src/joystick/bsd/SDL_sysjoystick.c. Thanks, IWATSUKI Hiroyuki
Sat, 01 Jan 2011 19:46:36 -0800 Use a typedef instead of a #define, to handle syntax like: SDL_TextureID a, b
Sam Lantinga <slouken@libsdl.org> [Sat, 01 Jan 2011 19:46:36 -0800] rev 4943
Use a typedef instead of a #define, to handle syntax like: SDL_TextureID a, b
(0) -3000 -1000 -300 -100 -10 +10 +100 +300 +1000 +3000 tip