Mon, 23 Dec 2013 17:37:22 -0800 Added a relative mouse mode that uses mouse warping instead of raw input.
Sam Lantinga <slouken@libsdl.org> [Mon, 23 Dec 2013 17:37:22 -0800] rev 8071
Added a relative mouse mode that uses mouse warping instead of raw input. To enable this, set the environment variable SDL_MOUSE_RELATIVE_MODE_WARP to "1" When mouse relative mode is disabled, put the cursor back where the application expects it to be, instead of where it was when relative mode was enabled.
Mon, 23 Dec 2013 17:15:32 -0800 Fixed float to int conversion warning, which was a legitimate bug.
Sam Lantinga <slouken@libsdl.org> [Mon, 23 Dec 2013 17:15:32 -0800] rev 8070
Fixed float to int conversion warning, which was a legitimate bug.
Mon, 23 Dec 2013 15:55:47 -0800 Print events with SDL_Log() so they show up in Visual Studio debug output
Sam Lantinga <slouken@libsdl.org> [Mon, 23 Dec 2013 15:55:47 -0800] rev 8069
Print events with SDL_Log() so they show up in Visual Studio debug output Added some joystick and controller events to the set that are printed out.
Mon, 23 Dec 2013 15:55:08 -0800 Changed testgamecontroller to wait for controllers to be reattached, the way testjoystick does.
Sam Lantinga <slouken@libsdl.org> [Mon, 23 Dec 2013 15:55:08 -0800] rev 8068
Changed testgamecontroller to wait for controllers to be reattached, the way testjoystick does.
Mon, 23 Dec 2013 15:10:03 -0800 Generate SDL_CONTROLLERDEVICEADDED events for controllers connected at startup
Sam Lantinga <slouken@libsdl.org> [Mon, 23 Dec 2013 15:10:03 -0800] rev 8067
Generate SDL_CONTROLLERDEVICEADDED events for controllers connected at startup
Mon, 23 Dec 2013 12:17:52 -0800 Added support for double-clicks, through a new "clicks" field in the mouse button event.
Sam Lantinga <slouken@libsdl.org> [Mon, 23 Dec 2013 12:17:52 -0800] rev 8066
Added support for double-clicks, through a new "clicks" field in the mouse button event.
Mon, 23 Dec 2013 10:54:27 -0800 Explicitly initialize COM with multi-threaded support.
Sam Lantinga <slouken@libsdl.org> [Mon, 23 Dec 2013 10:54:27 -0800] rev 8065
Explicitly initialize COM with multi-threaded support. This is the safest option for applications that use COM, multi-threaded or not.
Mon, 16 Dec 2013 10:03:26 -0300 [Android] Define SDL_VIDEO_OPENGL_ES2
Gabriel Jacobo <gabomdq@gmail.com> [Mon, 16 Dec 2013 10:03:26 -0300] rev 8064
[Android] Define SDL_VIDEO_OPENGL_ES2
Sun, 15 Dec 2013 00:21:42 -0500 Enable ccache for Raspberry Pi buildbot script.
Ryan C. Gordon <icculus@icculus.org> [Sun, 15 Dec 2013 00:21:42 -0500] rev 8063
Enable ccache for Raspberry Pi buildbot script.
Sat, 14 Dec 2013 20:18:43 -0300 Wayland support
Gabriel Jacobo <gabomdq@gmail.com> [Sat, 14 Dec 2013 20:18:43 -0300] rev 8062
Wayland support Based on the original port to Wayland by: Joel Teichroeb, Benjamin Franzke, Scott Moreau, et al. Additional changes in this commit, done by me: * Wayland uses the common EGL framework * EGL can now create a desktop OpenGL context * testgl2 loads GL functions dynamically, no need to link to libGL anymore * Assorted fixes to the Wayland backend Tested on the Weston Compositor (v1.0.5) that ships with Ubuntu 13.10, running Weston under X. Tests ran: testrendercopyex (all backends), testgl2, testgles2,testintersections
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