Sam Lantinga <slouken@libsdl.org> [Thu, 01 Jan 2009 08:19:56 +0000] rev 2941
Added missing symbol
Sam Lantinga <slouken@libsdl.org> [Thu, 01 Jan 2009 07:59:08 +0000] rev 2940
Fixed X11 mouse motion/button events - it's not actually safe to cast mouse events to device events.
Fixed building SDL without XInput support
Simplified the process of registering a mouse device
Ryan C. Gordon <icculus@icculus.org> [Thu, 01 Jan 2009 07:58:20 +0000] rev 2939
Audio driver priority: favor PulseAudio and ALSA over OSS.
Ryan C. Gordon <icculus@icculus.org> [Thu, 01 Jan 2009 07:54:58 +0000] rev 2938
Adjusted default choice of audio driver.
If a driver can definitely see available devices, it is chosen. Otherwise,
we'll take the first driver that initializes but saw no devices...this might
be because it can't enumerate them, or there really aren't any available.
This prevents the dsp driver from hogging control when there are no /dev/dsp*
nodes (for example, on a Linux box with ALSA and no OSS emulation).
Sam Lantinga <slouken@libsdl.org> [Wed, 31 Dec 2008 08:05:21 +0000] rev 2937
Removed unused variable
Sam Lantinga <slouken@libsdl.org> [Wed, 31 Dec 2008 07:56:56 +0000] rev 2936
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org> [Wed, 31 Dec 2008 07:35:55 +0000] rev 2935
Added testdraw2 to Visual C++ tests
Sam Lantinga <slouken@libsdl.org> [Wed, 31 Dec 2008 07:11:53 +0000] rev 2934
Fixed logic problem with SDL_RestoreWindow()
Sam Lantinga <slouken@libsdl.org> [Wed, 31 Dec 2008 06:18:33 +0000] rev 2933
indent
Sam Lantinga <slouken@libsdl.org> [Wed, 31 Dec 2008 06:17:24 +0000] rev 2932
Implemented Direct3D line and point drawing