Sat, 07 Jan 2012 22:33:58 -0500 Fixed tab spacing
Sam Lantinga <slouken@libsdl.org> [Sat, 07 Jan 2012 22:33:58 -0500] rev 6178
Fixed tab spacing
Sat, 07 Jan 2012 22:20:15 -0500 Fixed running on iPhone 3G
Sam Lantinga <slouken@libsdl.org> [Sat, 07 Jan 2012 22:20:15 -0500] rev 6177
Fixed running on iPhone 3G
Sat, 07 Jan 2012 17:08:17 -0500 Updated SDL test projects
Sam Lantinga <slouken@libsdl.org> [Sat, 07 Jan 2012 17:08:17 -0500] rev 6176
Updated SDL test projects
Sat, 07 Jan 2012 16:57:09 -0500 Added testnative to the Makefile and fixed building on Mac OS X
Sam Lantinga <slouken@libsdl.org> [Sat, 07 Jan 2012 16:57:09 -0500] rev 6175
Added testnative to the Makefile and fixed building on Mac OS X
Sat, 07 Jan 2012 14:21:22 -0500 Better error messaging when SDL can't create a window surface.
Sam Lantinga <slouken@libsdl.org> [Sat, 07 Jan 2012 14:21:22 -0500] rev 6174
Better error messaging when SDL can't create a window surface.
Sat, 07 Jan 2012 13:52:10 -0500 Fixed bug 1364 - Fullscreen OpenGL fails in OS 10.7 if deployment target is less than 10.7 SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Sat, 07 Jan 2012 13:52:10 -0500] rev 6173
Fixed bug 1364 - Fullscreen OpenGL fails in OS 10.7 if deployment target is less than 10.7 amaranth72@gmail.com 2012-01-07 01:28:40 PST Using the latest Hg tip of SDL 1.2, SDL_SetVideoMode will fail with the SDL_OPENGL and SDL_FULLSCREEN flags set if the computer is running Lion and the build deployment target version is lower than 10.7. The issue seems to be at line 840 of SDL_QuartzVideo.m, where it checks if the minimum required version is less than 10.7. If that condition is true, then it uses the pre-Lion fullscreen method, even though the condition doesn't seem to say anything about whether the computer is currently running Lion or not. I tried doing this inside the #if conditional check (pseudocode): if (isLion) { do new Lion stuff } else { do old stuff } , and that seemed to work fine. An "invalid fullscreen drawable" warning was still around even though fullscreen worked with the new addition, but I think that's because Lion wants SDL to add a new Spaces thing when it goes fullscreen.
Sat, 07 Jan 2012 03:22:47 -0500 Use version B instead of A until we switch SDL 1.3 to SDL2
Sam Lantinga <slouken@libsdl.org> [Sat, 07 Jan 2012 03:22:47 -0500] rev 6172
Use version B instead of A until we switch SDL 1.3 to SDL2 C.W. Betts 2012-01-06 22:58:41 PST I would NOT use A. SDL 1.2 uses A, and if I understand correctly, SDL 1.3 and SDL 1.2 are not binary compatible. Having a different link path for 1.2 and 1.3 will solve any runtime linking errors that might occur. Sam Lantinga 2012-01-07 00:22:09 PST Good point. Until we switch SDL 1.3 to SDL2, we shouldn't use the same link path.
Sat, 07 Jan 2012 02:32:08 -0500 Fixed bug 1256 - Invalid window warning in GL_CreateRenderer
Sam Lantinga <slouken@libsdl.org> [Sat, 07 Jan 2012 02:32:08 -0500] rev 6171
Fixed bug 1256 - Invalid window warning in GL_CreateRenderer Martin Gerhardy 2011-07-27 02:26:06 PDT the window reference is lost in the GL_CreateRenderer function. The attached patch should fix this error. #0 SDLSystem_LogOutputFunction (userdata=0x63b010, category=1, priority=SDL_LOG_PRIORITY_ERROR, message=0x7fffffffcd00 "Invalid window") at src/system/sdl/SDLSystem.cpp:8 #1 0x00007ffff7b1ddb3 in SDL_LogMessageV (category=1, priority=SDL_LOG_PRIORITY_ERROR, fmt=<value optimized out>, ap=<value optimized out>) at src/SDL_log.c:275 #2 0x00007ffff7b1df7c in SDL_LogError (category=<value optimized out>, fmt=<value optimized out>) at src/SDL_log.c:212 #3 0x00007ffff7b1d582 in SDL_SetError (fmt=0x7ffff7baaff0 "") at src/SDL_error.c:111 #4 0x00007ffff7b96f9e in SDL_GL_MakeCurrent (window=0x0, ctx=0xa62ce0) at src/video/SDL_video.c:2484 #5 0x00007ffff7b4ba0c in GL_ActivateRenderer (renderer=0xa8f680) at src/render/opengl/SDL_render_gl.c:195 #6 0x00007ffff7b4c59a in GL_ResetState (window=0x918010, flags=<value optimized out>) at src/render/opengl/SDL_render_gl.c:214 #7 GL_CreateRenderer (window=0x918010, flags=<value optimized out>) at src/render/opengl/SDL_render_gl.c:343 #8 0x00007ffff7b48053 in SDL_CreateRenderer (window=0x918010, index=<value optimized out>, flags=2) at src/render/SDL_render.c:166
Sat, 07 Jan 2012 02:07:38 -0500 Fixed C99 correctness and signed/unsigned compiler warning SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Sat, 07 Jan 2012 02:07:38 -0500] rev 6170
Fixed C99 correctness and signed/unsigned compiler warning
Tue, 28 Jun 2011 22:26:47 +0200 X11: Added support to _NET_WM_PID and WM_CLIENT_MACHINE atoms SDL-1.2
Marco Trevisan (Treviño) <mail@3v1n0.net> [Tue, 28 Jun 2011 22:26:47 +0200] rev 6169
X11: Added support to _NET_WM_PID and WM_CLIENT_MACHINE atoms Add support to the _NET_WM_PID atom which is needed by many windows managers to correctly associate a SDL window to its process and to related .desktop file and icon for the given host.
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