Sun, 29 Jan 2006 07:57:13 +0000 Date: Sat, 15 Jan 2005 02:01:51 +0000 (UTC)
Sam Lantinga <slouken@libsdl.org> [Sun, 29 Jan 2006 07:57:13 +0000] rev 1282
Date: Sat, 15 Jan 2005 02:01:51 +0000 (UTC) From: jimrandomh Subject: [SDL] Re: Modifier keys pressed during initialization stick I wrote a simple test program which initializes SDL, prints the SDL version number, then prints any keydown and keyup events with their modifiers. (Source code below). Compilation was done using Visual Studio 6, release mode. My test sequence was: Start a command prompt. Type the name of the test program. shift down enter down (program starts) Wait for window to appear enter up shift up spacebar down spacebar up Under Windows 98, the output was correct: SDL 1.2.8 left shift down shift-return down shift-return up left shift up space down space up Under Windows 2000 and under Windows XP, the output was: SDL 1.2.8 shift-space down shift-space up Since shift was not held at the time space was pressed, this is incorrect. Similar results were observed with launching in different ways (including double-clicking in Windows Explorer), so it does not depend on the launching terminal.
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Sam Lantinga <slouken@libsdl.org> [Sun, 29 Jan 2006 06:40:13 +0000] rev 1281
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Sun, 29 Jan 2006 06:11:38 +0000 Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org> [Sun, 29 Jan 2006 06:11:38 +0000] rev 1280
Re-query the SDL_WINDOWID each time we initialize the video
Sat, 28 Jan 2006 05:47:11 +0000 *** empty log message ***
Sam Lantinga <slouken@libsdl.org> [Sat, 28 Jan 2006 05:47:11 +0000] rev 1279
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Fri, 27 Jan 2006 08:51:27 +0000 Avoid warnings in Visual C++ 2005
Sam Lantinga <slouken@libsdl.org> [Fri, 27 Jan 2006 08:51:27 +0000] rev 1278
Avoid warnings in Visual C++ 2005
Fri, 27 Jan 2006 08:47:15 +0000 *** empty log message ***
Sam Lantinga <slouken@libsdl.org> [Fri, 27 Jan 2006 08:47:15 +0000] rev 1277
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Fri, 27 Jan 2006 07:02:19 +0000 Wacky! :)
Sam Lantinga <slouken@libsdl.org> [Fri, 27 Jan 2006 07:02:19 +0000] rev 1276
Wacky! :)
Fri, 27 Jan 2006 06:36:33 +0000 Fixed to match the docs
Sam Lantinga <slouken@libsdl.org> [Fri, 27 Jan 2006 06:36:33 +0000] rev 1275
Fixed to match the docs
Fri, 27 Jan 2006 05:36:47 +0000 Date: Mon, 23 Feb 2004 23:29:20 -0500
Sam Lantinga <slouken@libsdl.org> [Fri, 27 Jan 2006 05:36:47 +0000] rev 1274
Date: Mon, 23 Feb 2004 23:29:20 -0500 From: "Brian Kropf" Subject: [SDL] Windx5 I was wondering if I could suggest a change for (at least) the mingw/msys build. Every time I do the ./configure, make on a fresh download it crashes when it tries to find directx.h for the audio portion of the build In file included from SDL_dx5audio.c:37: SDL_dx5audio.h:31:21: directx.h: No such file or directory In file included from SDL_dx5audio.c:37: I usually copy the directx.h from the video/windx5 into the audio/windx5 and things go smoothly after that; just thought I'd suggest it for making future builds go smoothly. ;)
Thu, 26 Jan 2006 08:45:51 +0000 Who'd have thought that Windows CE wouldn't have the environment APIs?
Sam Lantinga <slouken@libsdl.org> [Thu, 26 Jan 2006 08:45:51 +0000] rev 1273
Who'd have thought that Windows CE wouldn't have the environment APIs?
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