Tue, 03 Oct 2006 22:19:45 +0000 Removed a FIXME SDL-ryan-multiple-audio-device
Ryan C. Gordon <icculus@icculus.org> [Tue, 03 Oct 2006 22:19:45 +0000] rev 3793
Removed a FIXME
Tue, 03 Oct 2006 22:17:59 +0000 Changed some 1.3 audio symbol names. SDL-ryan-multiple-audio-device
Ryan C. Gordon <icculus@icculus.org> [Tue, 03 Oct 2006 22:17:59 +0000] rev 3792
Changed some 1.3 audio symbol names.
Tue, 03 Oct 2006 20:48:42 +0000 Updated 1.3 audio documentation. SDL-ryan-multiple-audio-device
Ryan C. Gordon <icculus@icculus.org> [Tue, 03 Oct 2006 20:48:42 +0000] rev 3791
Updated 1.3 audio documentation.
Tue, 03 Oct 2006 20:07:50 +0000 Added audio device enumeration for 1.3. SDL-ryan-multiple-audio-device
Ryan C. Gordon <icculus@icculus.org> [Tue, 03 Oct 2006 20:07:50 +0000] rev 3790
Added audio device enumeration for 1.3.
Tue, 03 Oct 2006 20:05:33 +0000 Added testaudioinfo.c ... SDL-ryan-multiple-audio-device
Ryan C. Gordon <icculus@icculus.org> [Tue, 03 Oct 2006 20:05:33 +0000] rev 3789
Added testaudioinfo.c ...
Tue, 03 Oct 2006 18:32:34 +0000 More work on the 1.3 CoreAudio code. SDL-ryan-multiple-audio-device
Ryan C. Gordon <icculus@icculus.org> [Tue, 03 Oct 2006 18:32:34 +0000] rev 3788
More work on the 1.3 CoreAudio code.
Tue, 03 Oct 2006 16:26:42 +0000 Added deinitialize hook. SDL-ryan-multiple-audio-device
Ryan C. Gordon <icculus@icculus.org> [Tue, 03 Oct 2006 16:26:42 +0000] rev 3787
Added deinitialize hook.
Tue, 03 Oct 2006 16:02:08 +0000 High level now lets user select a specific audio device with an environment SDL-ryan-multiple-audio-device
Ryan C. Gordon <icculus@icculus.org> [Tue, 03 Oct 2006 16:02:08 +0000] rev 3786
High level now lets user select a specific audio device with an environment variable, when the app requested the default device.
Tue, 03 Oct 2006 05:58:44 +0000 Ton of work on CoreAudio driver for new 1.3 features...most of the SDL-ryan-multiple-audio-device
Ryan C. Gordon <icculus@icculus.org> [Tue, 03 Oct 2006 05:58:44 +0000] rev 3785
Ton of work on CoreAudio driver for new 1.3 features...most of the multi-device support is wired up, and the starts of capture support, too. All is still subject to change, and what's there is still a little flakey.
Sun, 01 Oct 2006 05:24:03 +0000 First batch of heavy lifting on supporting multiple audio devices at once. SDL-ryan-multiple-audio-device
Ryan C. Gordon <icculus@icculus.org> [Sun, 01 Oct 2006 05:24:03 +0000] rev 3784
First batch of heavy lifting on supporting multiple audio devices at once. This has a long way to go yet, most of the drivers aren't updated for the new interfaces, and it's still got some obvious bugs, FIXMEs, and wistlist items. Don't use yet.
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