Sam Lantinga <slouken@libsdl.org> [Tue, 22 Sep 2009 02:25:59 +0000] rev 4230
Max correctly pointed out that this will cause unexpected change in application
behavior and conflict with binding ctrl-click in some existing applications.
Sam Lantinga <slouken@libsdl.org> [Tue, 22 Sep 2009 02:22:14 +0000] rev 4229
Whoops, this breaks building on Mac OS X 10.4
Sam Lantinga <slouken@libsdl.org> [Mon, 21 Sep 2009 12:04:11 +0000] rev 4228
Added header guards for SDLMain.h
Sam Lantinga <slouken@libsdl.org> [Mon, 21 Sep 2009 11:48:03 +0000] rev 4227
Fix for expression error by Torsten Giebl - Thanks! :)
Sam Lantinga <slouken@libsdl.org> [Mon, 21 Sep 2009 11:34:50 +0000] rev 4226
Fixed bug #638
Philipp Nordhus 2008-11-05 13:56:33 PST
The Linux version of SDL_SYS_JoystickQuit() tries to free an invalid pointer
when the number of joysticks was reduced since the last call.
Reproduce: Connect two joysticks, call SDL_Init() and SDL_Quit(), then
disconnect one joystick and call the functions again.
Sam Lantinga <slouken@libsdl.org> [Mon, 21 Sep 2009 11:32:58 +0000] rev 4225
Fixed bug #637
Switched right click emulation to be Ctrl-click, which matches Mac OS X
Sam Lantinga <slouken@libsdl.org> [Mon, 21 Sep 2009 11:30:54 +0000] rev 4224
Whoops, need both the header and the library!
Sam Lantinga <slouken@libsdl.org> [Mon, 21 Sep 2009 11:14:36 +0000] rev 4223
Fixed bug #727
Lorenzo Desole 2009-04-19 07:36:10 PDT
I am one of the developers of a multimedia application (My Media System MMS),
which uses SDL.
MMS is normally running in fullscreen mode but it switches it off before
launching external applications (mplayer, xine, etc.).
The problem with fullscreen is that when the latter is switched off either via
SDL_WM_ToggleFullScreen() or SDL_SetVideoMode(), SDL compares the current
screen sizes with the ones saved when the video system was initted, and if they
don't match, it calls XF86VidModeSwitchToMode() to switch to the old modeline.
This makes it impossible for external programs and for MMS itself to use RandR
to change the screen size, because next time fullscreen mode is turned off, it
bombs out with the following error:
X Error of failed request: BadValue (integer parameter out of range for
operation)
Major opcode of failed request: 136 (XFree86-VidModeExtension)
Minor opcode of failed request: 10 (XF86VidModeSwitchToMode)
[...]
Obviously this happens only if the new screen resolution is smaller than the
original one and XF86VidModeSwitchToMode() can't succeed.
I couldn't find any way to inform SDL that the screen resolution it uses as
reference is no longer valid.
This can be fixed by adding "save_mode(this)" to
./src/video/x11/SDL_x11modes.c, API X11_EnterFullScreen(_THIS), like this:
int X11_EnterFullScreen(_THIS)
{
int okay;
+ save_mode(this);
I can't rule out possible side effects, but I don't see any.
While I admit this is a minor issue for the general users, it is a major
showstopper for our program where the ability to change screen resolution and
refresh rate according to the movie being played, is very important.
Thanks in advance.
Sam Lantinga <slouken@libsdl.org> [Mon, 21 Sep 2009 11:04:32 +0000] rev 4222
Fixed bug #714
fuzzyTew@gmail.com 2009-03-14 15:18:45 PDT
Created an attachment (id=305) [details]
patch to change HAVE_ICONV to HAVE_ICONV_H
There are two separate iconv checks in configure -- one for the header file and
one for the library. include/SDL_stdinc.h uses the library define to see
whether or not it should reference the types defined in the header, which
naturally breaks if the library exists and the header does not.
Sam Lantinga <slouken@libsdl.org> [Mon, 21 Sep 2009 10:23:07 +0000] rev 4221
Fixed bug #674
Matej 2009-01-08 09:25:34 PST
Hello,
I maintain a cross-platform project that uses SDL.
One of the users who runs OSX has told me that he has problems with linking to
SDL due to missing -framework option.
I think that the problem is because of this:
'sdl-config --libs' outputs '-L/opt/local/lib -lSDLmain -lSDL
-Wl,-framework,Cocoa'
All the options are passed to the linker except the last one. I think that the
good output should be just:
'-L/opt/local/lib -lSDLmain -lSDL -framework Cocoa'
since those options (--libs) are passed to the linker, so the '-Wl' option is
redundant and possibly harmful in this very case
I use autotools with libtool to do the build...
Regards,
Matej