Sun, 03 Feb 2013 18:56:11 -0500 WinRT: made renderer init code be synchronous for now, in order to make error handling be a bit easier in the near future
David Ludwig <dludwig@pobox.com> [Sun, 03 Feb 2013 18:56:11 -0500] rev 8407
WinRT: made renderer init code be synchronous for now, in order to make error handling be a bit easier in the near future
Sun, 03 Feb 2013 13:18:31 -0500 WinRT: fixed an odd path retrieval bug
David Ludwig <dludwig@pobox.com> [Sun, 03 Feb 2013 13:18:31 -0500] rev 8406
WinRT: fixed an odd path retrieval bug
Sun, 03 Feb 2013 12:49:12 -0500 WinRT: added a function to retrieve the root path to the installed app
David Ludwig <dludwig@pobox.com> [Sun, 03 Feb 2013 12:49:12 -0500] rev 8405
WinRT: added a function to retrieve the root path to the installed app
Sun, 03 Feb 2013 12:38:55 -0500 WinRT: made path retrieval functions return NULL on Windows Phone whenever said data isn't available
David Ludwig <dludwig@pobox.com> [Sun, 03 Feb 2013 12:38:55 -0500] rev 8404
WinRT: made path retrieval functions return NULL on Windows Phone whenever said data isn't available
Sun, 03 Feb 2013 12:34:34 -0500 WinRT: made path retrieval functions return wide-char strings
David Ludwig <dludwig@pobox.com> [Sun, 03 Feb 2013 12:34:34 -0500] rev 8403
WinRT: made path retrieval functions return wide-char strings
Sun, 03 Feb 2013 12:33:15 -0500 WinRT: use OS-native vsnprintf, which allows SDL_Log to format wide strings (via %ls)
David Ludwig <dludwig@pobox.com> [Sun, 03 Feb 2013 12:33:15 -0500] rev 8402
WinRT: use OS-native vsnprintf, which allows SDL_Log to format wide strings (via %ls)
Sat, 02 Feb 2013 21:05:32 -0500 WinRT: moved a bit more Direct3D 11.1 code into the SDL_Renderer backend
David Ludwig <dludwig@pobox.com> [Sat, 02 Feb 2013 21:05:32 -0500] rev 8401
WinRT: moved a bit more Direct3D 11.1 code into the SDL_Renderer backend
Sat, 02 Feb 2013 19:32:44 -0500 WinRT: started refactoring Direct3D 11.1 code into a new SDL_Renderer backend
David Ludwig <dludwig@pobox.com> [Sat, 02 Feb 2013 19:32:44 -0500] rev 8400
WinRT: started refactoring Direct3D 11.1 code into a new SDL_Renderer backend
Tue, 29 Jan 2013 20:27:47 -0500 WinRT: Windows Phone fixes. SDL can now display images, and respond to input, on Microsoft's Windows Phone 8 emulator.
David Ludwig <dludwig@pobox.com> [Tue, 29 Jan 2013 20:27:47 -0500] rev 8399
WinRT: Windows Phone fixes. SDL can now display images, and respond to input, on Microsoft's Windows Phone 8 emulator.
Mon, 28 Jan 2013 23:19:13 -0500 WinRT: re-added SDL's MSVC project file, which I accidentally deleted (oops!)
David Ludwig <dludwig@pobox.com> [Mon, 28 Jan 2013 23:19:13 -0500] rev 8398
WinRT: re-added SDL's MSVC project file, which I accidentally deleted (oops!)
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