Fri, 24 Aug 2012 13:10:29 -0300 Fixes bug #1506, Changing orientation on the Android device throws off touch scaling
Gabriel Jacobo <gabomdq@gmail.com> [Fri, 24 Aug 2012 13:10:29 -0300] rev 6400
Fixes bug #1506, Changing orientation on the Android device throws off touch scaling
Fri, 24 Aug 2012 11:56:21 -0300 Fix for #1577, SDL_RenderCopyEx - Runtime check fails when dstrect == NULL and center == NULL
Gabriel Jacobo <gabomdq@gmail.com> [Fri, 24 Aug 2012 11:56:21 -0300] rev 6399
Fix for #1577, SDL_RenderCopyEx - Runtime check fails when dstrect == NULL and center == NULL Thanks Michael Ehrmann.
Wed, 15 Aug 2012 21:00:33 -0400 Cleaned up testjoystick.c, improved usage of renderer API, added colors!
Ryan C. Gordon <icculus@icculus.org> [Wed, 15 Aug 2012 21:00:33 -0400] rev 6398
Cleaned up testjoystick.c, improved usage of renderer API, added colors!
Wed, 15 Aug 2012 20:53:24 -0400 Updated testjoystick.c for SDL2 API and draw more information.
Ryan C. Gordon <icculus@icculus.org> [Wed, 15 Aug 2012 20:53:24 -0400] rev 6397
Updated testjoystick.c for SDL2 API and draw more information. Fixes Bugzilla #1570. Thanks to Ondra Hosek for the patch!
Wed, 15 Aug 2012 02:52:42 -0400 Minor typo fix. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Wed, 15 Aug 2012 02:52:42 -0400] rev 6396
Minor typo fix.
Mon, 13 Aug 2012 19:36:36 -0400 Removed a function we don't call anymore. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Mon, 13 Aug 2012 19:36:36 -0400] rev 6395
Removed a function we don't call anymore.
Sun, 12 Aug 2012 23:10:16 -0700 Renamed SDL_GL_CONTEXT_PROFILE_ES2 to SDL_GL_CONTEXT_PROFILE_ES
Sam Lantinga <slouken@libsdl.org> [Sun, 12 Aug 2012 23:10:16 -0700] rev 6394
Renamed SDL_GL_CONTEXT_PROFILE_ES2 to SDL_GL_CONTEXT_PROFILE_ES
Sun, 12 Aug 2012 11:16:24 -0700 Fixed bug 1565 - some small GL context creation enhancements
Sam Lantinga <slouken@libsdl.org> [Sun, 12 Aug 2012 11:16:24 -0700] rev 6393
Fixed bug 1565 - some small GL context creation enhancements Matthias Bentrup 2012-08-09 12:53:17 PDT With OpenGL 4.3 the ARB added a new context flag for context reset isolation and renamed the existing ES2 profile bit to ES profile bit, as it can be used to request GLES 3 compatible contexts, too. This patch adds these changes to SDL on Linux and Windows. Also SDL lacks the ability to create shared contexts. This patch also adds a new GL attribute to enable context sharing. As casting a GL context to int is not portable, I added only a boolean attribute SDL_GL_SHARE_WITH_CURRENT_CONTEXT, which makes the new context share resources with the context current on the creating thread.
Sat, 11 Aug 2012 10:15:59 -0700 Fixed bug 1564 - SDL has no function to open a screen keyboard on Android.
Sam Lantinga <slouken@libsdl.org> [Sat, 11 Aug 2012 10:15:59 -0700] rev 6392
Fixed bug 1564 - SDL has no function to open a screen keyboard on Android. Philipp Wiesemann implemented a general on-screen keyboard API for SDL, and I switched iOS code over to use it.
Thu, 09 Aug 2012 15:43:39 -0400 Fixed building on Mac OS X with Xcode 4.4 (OS X 10.8 SDK).
Ryan C. Gordon <icculus@icculus.org> [Thu, 09 Aug 2012 15:43:39 -0400] rev 6391
Fixed building on Mac OS X with Xcode 4.4 (OS X 10.8 SDK). I think you'll need to install Xquartz, the external-but-official replacement for Apple's X11, to get the Xlib headers: http://support.apple.com/kb/HT5293
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