Fri, 05 Jul 2013 21:37:27 -0700 No, there's no reason not to use fprintf
Sam Lantinga <slouken@libsdl.org> [Fri, 05 Jul 2013 21:37:27 -0700] rev 7350
No, there's no reason not to use fprintf
Fri, 05 Jul 2013 21:25:32 -0700 Fixed detection of overlong sequences (thanks Tommy!)
Sam Lantinga <slouken@libsdl.org> [Fri, 05 Jul 2013 21:25:32 -0700] rev 7349
Fixed detection of overlong sequences (thanks Tommy!)
Fri, 05 Jul 2013 01:31:02 -0400 Patched to compile on pre-C99 compilers.
Ryan C. Gordon <icculus@icculus.org> [Fri, 05 Jul 2013 01:31:02 -0400] rev 7348
Patched to compile on pre-C99 compilers.
Fri, 05 Jul 2013 01:18:18 -0400 Don't set the same GL context twice on Mac OS X (thanks, Alex!).
Ryan C. Gordon <icculus@icculus.org> [Fri, 05 Jul 2013 01:18:18 -0400] rev 7347
Don't set the same GL context twice on Mac OS X (thanks, Alex!). Fixes Bugzilla #1939.
Fri, 05 Jul 2013 01:09:27 -0400 Fixed some __BEOS__ vs __HAIKU__ preprocessor tests (thanks, Axel!).
Ryan C. Gordon <icculus@icculus.org> [Fri, 05 Jul 2013 01:09:27 -0400] rev 7346
Fixed some __BEOS__ vs __HAIKU__ preprocessor tests (thanks, Axel!). Fixes Bugzilla #1773.
Fri, 05 Jul 2013 00:54:00 -0400 Don't crash if SDL_AudioQuit() is called twice in a row.
Ryan C. Gordon <icculus@icculus.org> [Fri, 05 Jul 2013 00:54:00 -0400] rev 7345
Don't crash if SDL_AudioQuit() is called twice in a row. Fixes Bugzilla #1396.
Fri, 05 Jul 2013 00:41:34 -0400 Strip newlines from messages in SDL_Log*() before calling logging function.
Ryan C. Gordon <icculus@icculus.org> [Fri, 05 Jul 2013 00:41:34 -0400] rev 7344
Strip newlines from messages in SDL_Log*() before calling logging function.
Fri, 05 Jul 2013 00:41:01 -0400 Added a FIXME.
Ryan C. Gordon <icculus@icculus.org> [Fri, 05 Jul 2013 00:41:01 -0400] rev 7343
Added a FIXME.
Fri, 05 Jul 2013 00:30:23 -0400 Don't close already-closed audio devices during SDL_Quit().
Ryan C. Gordon <icculus@icculus.org> [Fri, 05 Jul 2013 00:30:23 -0400] rev 7342
Don't close already-closed audio devices during SDL_Quit(). Otherwise, we spam a bunch of unnecessary SDL_SetError() calls. Fixes Bugzilla #1791.
Wed, 03 Jul 2013 12:31:40 -0700 Added SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS to the documentation for the joystick and game controller APIs
Sam Lantinga <slouken@libsdl.org> [Wed, 03 Jul 2013 12:31:40 -0700] rev 7341
Added SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS to the documentation for the joystick and game controller APIs
(0) -3000 -1000 -300 -100 -10 +10 +100 +300 +1000 tip