Thu, 14 Nov 2013 10:19:07 -0300 Adds joystick/udev troubleshooting information to README-linux.txt
Gabriel Jacobo <gabomdq@gmail.com> [Thu, 14 Nov 2013 10:19:07 -0300] rev 7980
Adds joystick/udev troubleshooting information to README-linux.txt
Thu, 14 Nov 2013 01:00:08 -0500 Patched to compile on Haiku.
Ryan C. Gordon <icculus@icculus.org> [Thu, 14 Nov 2013 01:00:08 -0500] rev 7979
Patched to compile on Haiku.
Thu, 14 Nov 2013 00:52:39 -0500 Added SDL_DetachThread() API.
Ryan C. Gordon <icculus@icculus.org> [Thu, 14 Nov 2013 00:52:39 -0500] rev 7978
Added SDL_DetachThread() API.
Wed, 13 Nov 2013 22:35:26 -0500 Started BeOS removal: merged BeOS thread and pthread code.
Ryan C. Gordon <icculus@icculus.org> [Wed, 13 Nov 2013 22:35:26 -0500] rev 7977
Started BeOS removal: merged BeOS thread and pthread code. Haiku uses most of the standard pthread API, with a few #ifdefs where we still need to fallback onto the old BeOS APIs. BeOS, however, does not support pthreads (or maybe doesn't support it well), so I'm unplugging support for the platform with this changeset. Be Inc went out of business in 2001.
Wed, 13 Nov 2013 21:50:59 -0800 Diagonal flipping with RenderCopyEx
Sam Lantinga <slouken@libsdl.org> [Wed, 13 Nov 2013 21:50:59 -0800] rev 7976
Diagonal flipping with RenderCopyEx Ivan Rubinson As it turns out, it was impossible to render a texture flipped diagonally (both vertically and horizontally) with one RenderCopyEx call. With help from #SDL @ freenode, we came up with a fix.
Wed, 13 Nov 2013 11:18:37 -0300 [Windows] Fixes bug #1555, handle ALT+F4 on Windows
Gabriel Jacobo <gabomdq@gmail.com> [Wed, 13 Nov 2013 11:18:37 -0300] rev 7975
[Windows] Fixes bug #1555, handle ALT+F4 on Windows
Wed, 13 Nov 2013 09:41:21 -0300 Updated androidbuild.sh to enable parallel builds and ndk-build parameters
Gabriel Jacobo <gabomdq@gmail.com> [Wed, 13 Nov 2013 09:41:21 -0300] rev 7974
Updated androidbuild.sh to enable parallel builds and ndk-build parameters
Tue, 12 Nov 2013 11:31:13 -0300 Added a few notes from Ryan's email to README-linux.txt
Gabriel Jacobo <gabomdq@gmail.com> [Tue, 12 Nov 2013 11:31:13 -0300] rev 7973
Added a few notes from Ryan's email to README-linux.txt
Tue, 12 Nov 2013 11:28:42 -0300 Linux README explaining build vs runtime, and build deps for Ubuntu 13.04
Gabriel Jacobo <gabomdq@gmail.com> [Tue, 12 Nov 2013 11:28:42 -0300] rev 7972
Linux README explaining build vs runtime, and build deps for Ubuntu 13.04 Build dependencies list for Ubuntu 13.04 provided by Ryan.
Tue, 12 Nov 2013 02:18:52 -0800 Retain the high dpi flag when recreating the window (e.g when creating a renderer context)
Sam Lantinga <slouken@libsdl.org> [Tue, 12 Nov 2013 02:18:52 -0800] rev 7971
Retain the high dpi flag when recreating the window (e.g when creating a renderer context)
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