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Sam Lantinga <slouken@libsdl.org> [Sat, 30 Aug 2003 06:27:01 +0000] rev 698
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Sam Lantinga <slouken@libsdl.org> [Sat, 30 Aug 2003 00:36:20 +0000] rev 697
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Wed, 27 Aug 2003 05:14:40 +0000 Hopefully this will fix the last of the problems with OBJ depend mode.
Sam Lantinga <slouken@libsdl.org> [Wed, 27 Aug 2003 05:14:40 +0000] rev 696
Hopefully this will fix the last of the problems with OBJ depend mode.
Wed, 27 Aug 2003 04:53:40 +0000 Whitespace
Sam Lantinga <slouken@libsdl.org> [Wed, 27 Aug 2003 04:53:40 +0000] rev 695
Whitespace
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Sam Lantinga <slouken@libsdl.org> [Sat, 23 Aug 2003 23:46:12 +0000] rev 694
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Sat, 23 Aug 2003 23:25:46 +0000 Date: Sat, 16 Aug 2003 16:22:56 +0300
Sam Lantinga <slouken@libsdl.org> [Sat, 23 Aug 2003 23:25:46 +0000] rev 693
Date: Sat, 16 Aug 2003 16:22:56 +0300 From: "Mike Gorchak" Subject: Package building for QNX6 I'm just completed the package description file for QNX6 - qpg, it is like a\ .spec files for Linux. Please place SDL.qpg.in file in the root of the proj\ ect, where .spec file is placed. And sdl12qpg.diff - just adding the SDL.qpg\ .in. The same for the SDL_image. I'm planning to add .qpg files creation for\ all SDL* projects. As for shared library building for QNX6. It is very hard to improve the exis\ ting libtool code to support QNX shared libraries. Much easyiest is to remov\ e libtool.m4 code from the acinclude.m4 for those persons, who building shar\ ed libraries for QNX6. I'm described all what they need to do with .so under\ QNX6 in the README.QNX file. And 90% of people used the precompiled librari\ es, so I think it is not big problem :)
Sat, 23 Aug 2003 23:20:21 +0000 Date: Fri, 15 Aug 2003 09:13:59 +0300
Sam Lantinga <slouken@libsdl.org> [Sat, 23 Aug 2003 23:20:21 +0000] rev 692
Date: Fri, 15 Aug 2003 09:13:59 +0300 From: "Mike Gorchak" Subject: Patches for tests and QNX6 Here more fixes for the QNX6 in sdlqnx.diff file: - Spellchecked README.QNX (thanks to Julian Kinraid) - Fixed bugs in fullscreen mode: window region wasn't on top by default, so \ it caused some artifacts to be appeared on the screen, prevent window conten\ ts default filler in Photon while in fullscreen mode, it damages the screen. - Added support for the SDL_VIDEO_WINDOW_POS, SDL_VIDEO_CENTERED env variabl\ es. - Some minor code restructurization.
Sat, 23 Aug 2003 23:18:49 +0000 Date: Fri, 15 Aug 2003 09:13:59 +0300
Sam Lantinga <slouken@libsdl.org> [Sat, 23 Aug 2003 23:18:49 +0000] rev 691
Date: Fri, 15 Aug 2003 09:13:59 +0300 From: "Mike Gorchak" Subject: Patches for tests and QNX6 1) graywin - added support for the gray gradient in the 15/16 bpp modes. Added SDL_VIDEOEXPOSE event handling. 2) testalpha - added support for the gray gradient in the 15/16 bpp modes. 3) testbitmap - added support for the gray gradient in the 8/15/16 bpp modes.
Sat, 23 Aug 2003 23:12:19 +0000 Fixed use of SDL with XInitThreads()
Sam Lantinga <slouken@libsdl.org> [Sat, 23 Aug 2003 23:12:19 +0000] rev 690
Fixed use of SDL with XInitThreads()
Fri, 22 Aug 2003 05:51:19 +0000 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org> [Fri, 22 Aug 2003 05:51:19 +0000] rev 689
Date: Tue, 19 Aug 2003 17:57:00 +0200 From: Stephane Marchesin Subject: Re: [SDL] [patch] MMX alpha blit patches with MMX detection I think everything is correct now. I've done as much testing as I could, but some real-world testing wouldn't hurt, I think. The patch is here : http://icps.u-strasbg.fr/~marchesin/sdl_mmxblit.patch If you do byte-by-byte comparison of the output between C and MMX functions, you'll notice that the results for 555 and 565 RGB alpha blits aren't exactly the same. This is because MMX functions for 555 and 565 RGB have an higher accuracy. If you want the exact same behaviour that's possible by masking the three lower alpha bits in the MMX functions. Just ask ! I removed one MMX function because after I fixed it to match its C equivalent, it revealed to be slower than the C version on a PIII (although a bit faster on an Athlon XP). I've also added MMX and PIII replacements for SDL_memcpy. Those provide some speed up in testvidinfo -benchmark (at least for me, under linux & X11).
Tue, 12 Aug 2003 15:17:20 +0000 Date: Tue, 12 Aug 2003 14:26:19 +0200 (MEST)
Sam Lantinga <slouken@libsdl.org> [Tue, 12 Aug 2003 15:17:20 +0000] rev 688
Date: Tue, 12 Aug 2003 14:26:19 +0200 (MEST) From: "Mattias Engdeg?rd" Subject: bug in SDL_GetRGB/GetRGBA There's an embarrassing bug in GetRGB/GetRGBA which apparently has been there for years. It incorrectly converts colours with < 8 bits/channel. It came to my attention today in #sdl. What it does now is (for each channel): rv = (pixel & fmt->Rmask) >> fmt->Rshift; *r = (rv << fmt->Rloss) + (rv >> (8 - fmt->Rloss)); which is wrong; the last line should be *r = (rv << fmt->Rloss) + (rv >> (8 - (fmt->Rloss << 1)));
Mon, 11 Aug 2003 22:28:13 +0000 Date: Mon, 11 Aug 2003 22:49:06 +0100
Sam Lantinga <slouken@libsdl.org> [Mon, 11 Aug 2003 22:28:13 +0000] rev 687
Date: Mon, 11 Aug 2003 22:49:06 +0100 From: Peter Naulls Subject: RISC OS patches This patch includes a patch to configure.in for RISC OS cross compiling which was somehow missed from last time. It also corrects BPP setting and checking behaviour.
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Sam Lantinga <slouken@libsdl.org> [Sun, 10 Aug 2003 17:49:51 +0000] rev 686
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Sun, 10 Aug 2003 17:48:56 +0000 Date: Sun, 10 Aug 2003 13:24:45 -0400
Sam Lantinga <slouken@libsdl.org> [Sun, 10 Aug 2003 17:48:56 +0000] rev 685
Date: Sun, 10 Aug 2003 13:24:45 -0400 From: Darrell Walisser Subject: Re: Updated projects? There was one additional patch I forgot to send. I needed to add a few exports to the exports file.
Sun, 10 Aug 2003 07:46:21 +0000 The cdrom code doesn't build on MacOS X 10.1, disabled for now...
Sam Lantinga <slouken@libsdl.org> [Sun, 10 Aug 2003 07:46:21 +0000] rev 684
The cdrom code doesn't build on MacOS X 10.1, disabled for now...
Sun, 10 Aug 2003 07:21:43 +0000 Date: Sat, 9 Aug 2003 20:14:06 -0400
Sam Lantinga <slouken@libsdl.org> [Sun, 10 Aug 2003 07:21:43 +0000] rev 683
Date: Sat, 9 Aug 2003 20:14:06 -0400 From: Darrell Walisser Subject: Re: Updated projects? >> Did you get a chance to look at my "Custom Cocoa" demo? I have a few >> minor patches that enable SDL/Cocoa integration, and a project >> template. > > I didn't yet, but go ahead and send me the patches. :) > I updated the patch for current CVS. There are a lot of changes, but I don't think I've broken anything. This patch also improves the behavior of window minimize/deminimize.
Sat, 09 Aug 2003 22:49:28 +0000 *sigh*
Sam Lantinga <slouken@libsdl.org> [Sat, 09 Aug 2003 22:49:28 +0000] rev 682
*sigh*
Sat, 09 Aug 2003 22:13:38 +0000 More grumble grumble...
Sam Lantinga <slouken@libsdl.org> [Sat, 09 Aug 2003 22:13:38 +0000] rev 681
More grumble grumble...
Sat, 09 Aug 2003 21:14:26 +0000 Grumble grumble
Sam Lantinga <slouken@libsdl.org> [Sat, 09 Aug 2003 21:14:26 +0000] rev 680
Grumble grumble
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Sam Lantinga <slouken@libsdl.org> [Sat, 09 Aug 2003 21:13:22 +0000] rev 679
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Sat, 09 Aug 2003 20:36:29 +0000 Turn dynamic loading of esd and arts on by default
Sam Lantinga <slouken@libsdl.org> [Sat, 09 Aug 2003 20:36:29 +0000] rev 678
Turn dynamic loading of esd and arts on by default Hmm, what to do about Objective C dependencies....
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Sam Lantinga <slouken@libsdl.org> [Sat, 09 Aug 2003 18:27:27 +0000] rev 677
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Sam Lantinga <slouken@libsdl.org> [Sat, 09 Aug 2003 18:22:16 +0000] rev 676
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Sat, 09 Aug 2003 18:19:42 +0000 Fixed automake warnings about Objective C support
Sam Lantinga <slouken@libsdl.org> [Sat, 09 Aug 2003 18:19:42 +0000] rev 675
Fixed automake warnings about Objective C support
Sat, 09 Aug 2003 18:12:11 +0000 Fix compilation on MacOS 10.1
Sam Lantinga <slouken@libsdl.org> [Sat, 09 Aug 2003 18:12:11 +0000] rev 674
Fix compilation on MacOS 10.1
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Sam Lantinga <slouken@libsdl.org> [Fri, 08 Aug 2003 21:39:12 +0000] rev 673
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Fri, 08 Aug 2003 21:31:18 +0000 Date: Mon, 28 Jul 2003 18:30:50 +0300
Sam Lantinga <slouken@libsdl.org> [Fri, 08 Aug 2003 21:31:18 +0000] rev 672
Date: Mon, 28 Jul 2003 18:30:50 +0300 From: "Mike Gorchak" Subject: New test for overlays While writting QNX Photon Overlay code I've found that the existent overlay test application is not enough, it performs too artificial tests - it always moves/resizes the overlay's viewport, but in the real life that happens very rare. So I decided to write new test (commonly base on testoverlay.c code) and called it testoverlay2 :) moose.dat - raw 8 bit paletted data of the small movie. (It was a moose.gif, also included in the attachment as reference, but not needed for this test, it is just for information). I cannot find, who created this .gif, so no credits this time :) But over inet I saw this gif zillion times, so I think we do not infringing somebody rights :)
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Sam Lantinga <slouken@libsdl.org> [Fri, 08 Aug 2003 20:09:15 +0000] rev 671
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Sam Lantinga <slouken@libsdl.org> [Fri, 08 Aug 2003 18:00:39 +0000] rev 670
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Sam Lantinga <slouken@libsdl.org> [Fri, 08 Aug 2003 15:08:41 +0000] rev 669
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Sam Lantinga <slouken@libsdl.org> [Fri, 08 Aug 2003 15:01:14 +0000] rev 668
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Sam Lantinga <slouken@libsdl.org> [Wed, 06 Aug 2003 21:54:32 +0000] rev 667
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Wed, 06 Aug 2003 20:20:30 +0000 ate: Mon, 4 Aug 2003 19:10:14 +0300
Sam Lantinga <slouken@libsdl.org> [Wed, 06 Aug 2003 20:20:30 +0000] rev 666
ate: Mon, 4 Aug 2003 19:10:14 +0300 From: "Mike Gorchak" Subject: SDL/QNX forgotten fixes Just found, that one chunk for configure.in has not been applied and one for\ gotten by me :) Please add it to CVS. P.S. Now QNX6.2.1 have the dlopen in libc and in the libltdl. So libc's vari\ ant more prefered, and ltdl rest for compatibility. In this small patch I wa\ s added proper checks.
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Sam Lantinga <slouken@libsdl.org> [Wed, 06 Aug 2003 20:12:00 +0000] rev 665
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Mon, 04 Aug 2003 01:00:30 +0000 Date: Sun, 3 Aug 2003 22:07:57 +0200
Sam Lantinga <slouken@libsdl.org> [Mon, 04 Aug 2003 01:00:30 +0000] rev 664
Date: Sun, 3 Aug 2003 22:07:57 +0200 From: Max Horn Subject: SDL OSX fullscreen FIX the attached patch fixes the fullscreen problems on SDL/OSX. The cause was that click events are bounded by winRect. Now, winRect is set to the size of the video surface. But if you e.g. request a 640x420 surface, you might get a 640x480 "real" surface. Still, SDL_VideoSurface->h will be set to 420! Thus, the upper 60 pixels in my example received no mouse down events. My fix simply disables this clipping when in full screen mode - after all, all clicks then should be inside the screen surface. Higher SDL functions ensure that the coordinates then are clipped to 640x420. It works fine in all my tests here. I don't know if it's the right thing to do in multi screen scenarios, though.
Mon, 04 Aug 2003 00:52:42 +0000 Date: Sat, 2 Aug 2003 16:22:51 +0300
Sam Lantinga <slouken@libsdl.org> [Mon, 04 Aug 2003 00:52:42 +0000] rev 663
Date: Sat, 2 Aug 2003 16:22:51 +0300 From: "Mike Gorchak" Subject: New patches for QNX6 Here my patches for the SDL/QNX: QNXSDL.diff - diff to non-QNX related sources: - updated BUGS file, I think QNX6 is now will be officially supported - configure.in - added shared library support for QNX, and removed dependency between the ALSA and QNX6. - SDL_audio.c - added QNX NTO sound bootstrap insted of ALSA's. - SDL_sysaudio.h - the same. - SDL_nto_audio.c - the same. - SDL_video.c - right now, QNX doesn't offer any method to obtain pointers to the OpenGL functions by function name, so they must be hardcoded in library, otherwise OpenGL will not be supported. - testsprite.c - fixed: do not draw vertical red line if we are in non-double-buffered mode. sdlqnxph.tar.gz - archive of the ./src/video/photon/* . Too many changes in code to make diffs :) : + Added stub for support hide/unhide window event + Added full YUV overlays support. + Added window maximize support. + Added mouse wheel events. + Added support for some specific key codes in Unicode mode (like ESC). + Added more checks to the all memory allocation code. + Added SDL_DOUBLEBUF support in all fullscreen modes. + Added fallback to window mode, if desired fullscreen mode is not supported. + Added stub support for the GL_LoadLibrary and GL_GetProcAddress functions. + Added resizable window support without caption. ! Fixed bug in the Ph_EV_EXPOSE event handler, when rectangles to update is 0 and when width or height of the rectangle is 0. ! Fixed bug in the event handler code. Events has not been passed to the window widget handler. ! Fixed codes for Win keys (Super/Hyper/Menu). ! Fixed memory leak, when deallocation palette. ! Fixed palette emulation code bugs. ! Fixed fullscreen and hwsurface handling. ! Fixed CLOSE button bug. First event was passed to the handler, but second terminated the application. Now all events passed to the application correctly. - Removed all printfs in code, now SDL_SetError used instead of them. - Disabled ToggleFullScreen function. README.QNX - updated README.QNX file. Added much more issues.
Mon, 28 Jul 2003 01:47:55 +0000 Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org> [Mon, 28 Jul 2003 01:47:55 +0000] rev 662
Date: Sun, 27 Jul 2003 22:37:59 +0200 From: Max Horn Subject: SDL whitespace patch this patch is lowest priority: it only contains indention fixes. In some places, instead of tabs, whitespaces where used for indention. But of course that only "looks good" if you use the exact same tab width as the author of those files. I tried to replace such cases with tabs for a more uniform indention. I only did that for a few files. So, no code changes in this, only whitespaces transformed.
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Sam Lantinga <slouken@libsdl.org> [Sun, 27 Jul 2003 17:00:40 +0000] rev 661
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Sat, 26 Jul 2003 20:02:00 +0000 You can't create a YUV overlay in OpenGL mode
Sam Lantinga <slouken@libsdl.org> [Sat, 26 Jul 2003 20:02:00 +0000] rev 660
You can't create a YUV overlay in OpenGL mode
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Sam Lantinga <slouken@libsdl.org> [Sat, 26 Jul 2003 19:50:00 +0000] rev 659
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Wed, 23 Jul 2003 05:30:08 +0000 Use SDL's internal x, y for mouse button events - fixes relative motion bug.
Sam Lantinga <slouken@libsdl.org> [Wed, 23 Jul 2003 05:30:08 +0000] rev 658
Use SDL's internal x, y for mouse button events - fixes relative motion bug.
Wed, 23 Jul 2003 04:39:44 +0000 Date: Thu, 24 Jul 2003 01:40:17 +0200
Sam Lantinga <slouken@libsdl.org> [Wed, 23 Jul 2003 04:39:44 +0000] rev 657
Date: Thu, 24 Jul 2003 01:40:17 +0200 From: Andrew Straw Subject: Patch: Mac OS X window position environment variable
Tue, 22 Jul 2003 15:33:28 +0000 Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org> [Tue, 22 Jul 2003 15:33:28 +0000] rev 656
Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Tue, 22 Jul 2003 15:10:06 +0000 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org> [Tue, 22 Jul 2003 15:10:06 +0000] rev 655
Date: Thu, 24 Apr 2003 15:13:47 -0400 From: Shawn Kirst Subject: SDL-1.2.5 patch to add ARB_multisample support Attached is a patch I have written for SDL-1.2.5 that adds ARB_multisample support. I only have the X11 and Win32 video patched. The Win32 patch also adds support for WGL_ARB_pixel_format, as it was required for getting a multisample capable pixel format. No additional GL header files are required to compile on either platform (though you need an up-to-date glx.h for X11). Requesting a multisample pixel format is made possible using SDL_GL_SetAttribute with the two new SDL_GLattr's I've added (SDL_GL_SAMPLE_BUFFERS and SDL_GL_SAMPLES). I've been using SDL in my projects for quite a while now, so I am happy to contribute back to the project. Now you can have and control FSAA in your SDL/GL apps at the application level!
Tue, 22 Jul 2003 14:01:21 +0000 Added audio and CD-ROM support for OSF/Tru64 (thanks Hayashi!)
Sam Lantinga <slouken@libsdl.org> [Tue, 22 Jul 2003 14:01:21 +0000] rev 654
Added audio and CD-ROM support for OSF/Tru64 (thanks Hayashi!)
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Sam Lantinga <slouken@libsdl.org> [Tue, 22 Jul 2003 05:29:48 +0000] rev 653
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Sam Lantinga <slouken@libsdl.org> [Tue, 22 Jul 2003 04:50:38 +0000] rev 652
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Wed, 16 Jul 2003 11:54:13 +0000 pmandin: Added Atari LDG shared object loader
Patrice Mandin <patmandin@gmail.com> [Wed, 16 Jul 2003 11:54:13 +0000] rev 651
pmandin: Added Atari LDG shared object loader
Sat, 12 Jul 2003 13:30:30 +0000 We need to lookup the address of glGetString before calling GL_MakeCurrent(),
Ryan C. Gordon <icculus@icculus.org> [Sat, 12 Jul 2003 13:30:30 +0000] rev 650
We need to lookup the address of glGetString before calling GL_MakeCurrent(), since the X11 target needs to query for extensions in there...hopefully this other platforms don't need to have a current context before symbol lookup works or something strange like that... --ryan.
Thu, 10 Jul 2003 07:56:19 +0000 Added some notes from the benefit of my experience. :)
Sam Lantinga <slouken@libsdl.org> [Thu, 10 Jul 2003 07:56:19 +0000] rev 649
Added some notes from the benefit of my experience. :)
Thu, 10 Jul 2003 07:46:19 +0000 Exposed SDL_LoadObject(), SDL_LoadFunction(), and SDL_UnloadObject() APIs
Sam Lantinga <slouken@libsdl.org> [Thu, 10 Jul 2003 07:46:19 +0000] rev 648
Exposed SDL_LoadObject(), SDL_LoadFunction(), and SDL_UnloadObject() APIs
Wed, 09 Jul 2003 15:38:28 +0000 Added RISCOS Makefiles to the configure process
Sam Lantinga <slouken@libsdl.org> [Wed, 09 Jul 2003 15:38:28 +0000] rev 647
Added RISCOS Makefiles to the configure process
Wed, 09 Jul 2003 15:32:21 +0000 Fixed incorrect prototype for glXQueryExtensionsString()
Sam Lantinga <slouken@libsdl.org> [Wed, 09 Jul 2003 15:32:21 +0000] rev 646
Fixed incorrect prototype for glXQueryExtensionsString()
Mon, 07 Jul 2003 19:19:39 +0000 Atari MiNT: remove useless files
Patrice Mandin <patmandin@gmail.com> [Mon, 07 Jul 2003 19:19:39 +0000] rev 645
Atari MiNT: remove useless files
Mon, 07 Jul 2003 19:16:03 +0000 Atari MiNT: added more audio drivers
Patrice Mandin <patmandin@gmail.com> [Mon, 07 Jul 2003 19:16:03 +0000] rev 644
Atari MiNT: added more audio drivers
Tue, 01 Jul 2003 16:35:54 +0000 Removed direct dependency on OpenGL (call current_video->glGetString() instead
Ryan C. Gordon <icculus@icculus.org> [Tue, 01 Jul 2003 16:35:54 +0000] rev 643
Removed direct dependency on OpenGL (call current_video->glGetString() instead of glGetString() directly)...otherwise we'd have to explicitly link to a libGL. --ryan.
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Sam Lantinga <slouken@libsdl.org> [Tue, 01 Jul 2003 01:18:27 +0000] rev 642
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Sat, 28 Jun 2003 21:52:26 +0000 Date: 28 Jun 2003 22:42:52 +0100
Sam Lantinga <slouken@libsdl.org> [Sat, 28 Jun 2003 21:52:26 +0000] rev 641
Date: 28 Jun 2003 22:42:52 +0100 From: Alan Swanson Subject: Re: [SDL] New XFree 4.3 Video Mode Patch I have a wee amendment that moves the qsort in set_best_resolution to only occur after failing to find an exact match only. This would make absolutely sure we get a user set mode. While I've never had any problems for my normal resolutions (1280x1024, 1024x768, 800x600 & 640,480) while closely examining the output from qsort I've noticed it doesn't seem to sort the modes fully. These is one definite wrong at 1152x768 and a few that just look wrong to me. From a program (attached) I made to examine this more easily. X has sorted its mode list using the same method as ours (plus frequency), and our user modes get inserted without any other movement. On the patch I've made I've also changed cmpmodes to sort on vertical resolution and then horizontal. Ie vertical is now most significant bit.
Sat, 28 Jun 2003 21:38:14 +0000 Bugfix: some Makefiles in subdirectories created before their upper-level ones
Patrice Mandin <patmandin@gmail.com> [Sat, 28 Jun 2003 21:38:14 +0000] rev 640
Bugfix: some Makefiles in subdirectories created before their upper-level ones
Sat, 28 Jun 2003 17:39:46 +0000 I'm American, does it show? ;-)
Sam Lantinga <slouken@libsdl.org> [Sat, 28 Jun 2003 17:39:46 +0000] rev 639
I'm American, does it show? ;-)
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