Tue, 27 Aug 2013 12:13:45 -0400 WinRT: moved the WinRT SDL_VideoDevice out of SDL_WinRTApp
David Ludwig <dludwig@pobox.com> [Tue, 27 Aug 2013 12:13:45 -0400] rev 8498
WinRT: moved the WinRT SDL_VideoDevice out of SDL_WinRTApp This was done to help pave the way for XAML support.
Tue, 27 Aug 2013 11:51:17 -0400 WinRT: moved the pointer to the global SDL_Window to a separate variable
David Ludwig <dludwig@pobox.com> [Tue, 27 Aug 2013 11:51:17 -0400] rev 8497
WinRT: moved the pointer to the global SDL_Window to a separate variable This is a cleanup that is being done to help with WIP XAML support. It may be reverted in the future.
Tue, 27 Aug 2013 11:44:43 -0400 WinRT: renamed SDL_SYSWM_WINDOWSRT to SDL_SYSWM_WINRT
David Ludwig <dludwig@pobox.com> [Tue, 27 Aug 2013 11:44:43 -0400] rev 8496
WinRT: renamed SDL_SYSWM_WINDOWSRT to SDL_SYSWM_WINRT This is part of an overall effort to use the name, "WinRT", rather than "WindowsRT" (or "Windows RT"), as the shorthand name often seems to mean something different than the longhand name. (WinRT is an API, Windows RT is a product name)
Tue, 27 Aug 2013 11:40:06 -0400 WinRT: Windows Phone build fix
David Ludwig <dludwig@pobox.com> [Tue, 27 Aug 2013 11:40:06 -0400] rev 8495
WinRT: Windows Phone build fix
Tue, 27 Aug 2013 11:39:44 -0400 WinRT: misc code cleanups
David Ludwig <dludwig@pobox.com> [Tue, 27 Aug 2013 11:39:44 -0400] rev 8494
WinRT: misc code cleanups
Tue, 27 Aug 2013 11:00:52 -0400 WinRT: removed more hack-code that attempted to help have non-standard window sizes
David Ludwig <dludwig@pobox.com> [Tue, 27 Aug 2013 11:00:52 -0400] rev 8493
WinRT: removed more hack-code that attempted to help have non-standard window sizes "Non-standard" is defined here as any window size that differs from that provided by WinRT's CoreWindow.
Tue, 27 Aug 2013 10:57:55 -0400 WinRT: minor function and variable name cleanup
David Ludwig <dludwig@pobox.com> [Tue, 27 Aug 2013 10:57:55 -0400] rev 8492
WinRT: minor function and variable name cleanup
Tue, 27 Aug 2013 10:56:10 -0400 WinRT: made all SDL_Windows get sized to the WinRT-defined window size
David Ludwig <dludwig@pobox.com> [Tue, 27 Aug 2013 10:56:10 -0400] rev 8491
WinRT: made all SDL_Windows get sized to the WinRT-defined window size This change removes some code that attempted to allow non-standard window sizes, the idea of which was to do display scaling, and a hackish one at that. If display scaling is needed, use SDL_Renderer as appropriate.
Tue, 27 Aug 2013 09:53:58 -0400 WinRT: removed a deprecated hack regarding window resizing and Direct3D viewports
David Ludwig <dludwig@pobox.com> [Tue, 27 Aug 2013 09:53:58 -0400] rev 8490
WinRT: removed a deprecated hack regarding window resizing and Direct3D viewports
Mon, 26 Aug 2013 17:17:53 -0400 WinRT: moved most platform-specific keyboard and mouse code to shared locations
David Ludwig <dludwig@pobox.com> [Mon, 26 Aug 2013 17:17:53 -0400] rev 8489
WinRT: moved most platform-specific keyboard and mouse code to shared locations
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