Fri, 14 Sep 2012 13:13:47 -0400 Consolidate some code in the Windows video target.
Ryan C. Gordon <icculus@icculus.org> [Fri, 14 Sep 2012 13:13:47 -0400] rev 6427
Consolidate some code in the Windows video target.
Fri, 14 Sep 2012 11:36:36 -0400 Restore Cocoa title bar caption when adding border to a window.
Ryan C. Gordon <icculus@icculus.org> [Fri, 14 Sep 2012 11:36:36 -0400] rev 6426
Restore Cocoa title bar caption when adding border to a window.
Fri, 14 Sep 2012 11:09:13 -0400 Use the right function pointer. :)
Ryan C. Gordon <icculus@icculus.org> [Fri, 14 Sep 2012 11:09:13 -0400] rev 6425
Use the right function pointer. :)
Fri, 14 Sep 2012 11:07:47 -0400 Patched to compile on Haiku.
Ryan C. Gordon <icculus@icculus.org> [Fri, 14 Sep 2012 11:07:47 -0400] rev 6424
Patched to compile on Haiku.
Thu, 13 Sep 2012 15:24:04 -0400 Make the X11 SetBordered event tapdancing more robust, restore focus, etc.
Ryan C. Gordon <icculus@icculus.org> [Thu, 13 Sep 2012 15:24:04 -0400] rev 6423
Make the X11 SetBordered event tapdancing more robust, restore focus, etc.
Thu, 13 Sep 2012 01:43:53 -0400 Added SDL_SetWindowBordered() API.
Ryan C. Gordon <icculus@icculus.org> [Thu, 13 Sep 2012 01:43:53 -0400] rev 6422
Added SDL_SetWindowBordered() API.
Thu, 13 Sep 2012 01:29:18 -0400 BeOS/Haiku support for SDL_WINDOW_BORDERLESS.
Ryan C. Gordon <icculus@icculus.org> [Thu, 13 Sep 2012 01:29:18 -0400] rev 6421
BeOS/Haiku support for SDL_WINDOW_BORDERLESS.
Fri, 14 Sep 2012 01:16:27 -0700 Fixed bug 1599 - On X11, SDL2 should use CLIPBOARD as well as PRIMARY for copy/paste
Sam Lantinga <slouken@libsdl.org> [Fri, 14 Sep 2012 01:16:27 -0700] rev 6420
Fixed bug 1599 - On X11, SDL2 should use CLIPBOARD as well as PRIMARY for copy/paste David White 2012-09-12 13:22:52 PDT Background: X has two main 'buffers' for copy/paste: PRIMARY -- normally used for implicit selection of text, with middle-click to paste CLIPBOARD -- works with an explicit copy/paste like on other platforms. Currently SDL2 only provides access to PRIMARY. Since CLIPBOARD is much closer to functionality of other platforms, SDL should provide access to that instead. The attached patch makes it so that SDL_SetClipboardText() sets both PRIMARY and CLIPBOARD and SDL_GetClipboardText() reads from CLIPBOARD instead of primary.
Wed, 12 Sep 2012 19:36:18 -0400 Moved iOS-specific code into uikit target. Fixes crashes in X11 target.
Ryan C. Gordon <icculus@icculus.org> [Wed, 12 Sep 2012 19:36:18 -0400] rev 6419
Moved iOS-specific code into uikit target. Fixes crashes in X11 target.
Mon, 10 Sep 2012 20:25:55 -0700 Fixed issue where the context couldn't be unbound after the window is shown because the current context was already marked as NULL. (Thanks to John McDonald for tracking that down!)
Sam Lantinga <slouken@libsdl.org> [Mon, 10 Sep 2012 20:25:55 -0700] rev 6418
Fixed issue where the context couldn't be unbound after the window is shown because the current context was already marked as NULL. (Thanks to John McDonald for tracking that down!)
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