Tue, 17 Apr 2007 09:09:48 +0000 Removing .gdbinit from test directory. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Tue, 17 Apr 2007 09:09:48 +0000] rev 3938
Removing .gdbinit from test directory.
Tue, 17 Apr 2007 08:28:19 +0000 Let Windows OpenGL users use SDL_GL_SWAP_CONTROL even if WGL_ARB_pixel_format SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Tue, 17 Apr 2007 08:28:19 +0000] rev 3937
Let Windows OpenGL users use SDL_GL_SWAP_CONTROL even if WGL_ARB_pixel_format isn't available...this looks like it got tucked into here with the other attributes, which are wrapped in a pixel_format availability check.
Fri, 06 Apr 2007 20:30:41 +0000 Let app set SDL_VIDEO_ALLOW_SCREENSAVER environment variable to override SDL's SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Fri, 06 Apr 2007 20:30:41 +0000] rev 3936
Let app set SDL_VIDEO_ALLOW_SCREENSAVER environment variable to override SDL's attempt to disable screen savers. Works for Quartz (Mac OS X) and X11. Need a formal API for this in 1.3, still. Fixes Bugzilla #415.
Wed, 04 Apr 2007 10:34:42 +0000 There are several subsystems that need IOKit linked in on Mac OS X, so handle SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Wed, 04 Apr 2007 10:34:42 +0000] rev 3935
There are several subsystems that need IOKit linked in on Mac OS X, so handle cases where one or more of them are disabled.
Wed, 04 Apr 2007 10:30:07 +0000 Crap, put this patch in the wrong place. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Wed, 04 Apr 2007 10:30:07 +0000] rev 3934
Crap, put this patch in the wrong place. THIS fixes Bugzilla #403. :/
Wed, 04 Apr 2007 10:28:14 +0000 Don't compile the joystick code if --disable-joystick is specified at SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Wed, 04 Apr 2007 10:28:14 +0000] rev 3933
Don't compile the joystick code if --disable-joystick is specified at ./configure time, and define SDL_JOYSTICK_DUMMY if the subsystem is wanted but there aren't any drivers available for the platform. Fixes Bugzilla #403.
Wed, 04 Apr 2007 09:40:40 +0000 Const correctness patch for SDL_MapRGB and SDL_MapRGBA. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Wed, 04 Apr 2007 09:40:40 +0000] rev 3932
Const correctness patch for SDL_MapRGB and SDL_MapRGBA. Fixes Bugzilla #421.
Wed, 04 Apr 2007 09:32:29 +0000 BlitRGBtoRGBPixelAlphaMMX() is putting the wrong value into a register. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Wed, 04 Apr 2007 09:32:29 +0000] rev 3931
BlitRGBtoRGBPixelAlphaMMX() is putting the wrong value into a register. Thanks to Alex Volkov for following up on this. Fixes Bugzilla #390.
Wed, 04 Apr 2007 09:15:39 +0000 Fixed buggy SDL_VIDEO_X11_MOUSEACCEL behaviour...correctly free buffer, and SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Wed, 04 Apr 2007 09:15:39 +0000] rev 3930
Fixed buggy SDL_VIDEO_X11_MOUSEACCEL behaviour...correctly free buffer, and only call XChangePointerControl() if we have valid arguments. Fixes Bugzilla #417.
Sun, 01 Apr 2007 03:27:45 +0000 Date: Sat, 31 Mar 2007 16:39:52 +0200 SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Sun, 01 Apr 2007 03:27:45 +0000] rev 3929
Date: Sat, 31 Mar 2007 16:39:52 +0200 From: Bert Wesarg To: sdl@lists.libsdl.org Subject: [SDL] [PATCH] sdl-config.in needs ${libdir} Hello, after the patch for Bug #321, sdl-config.in needs the libdir variable. and there is a hardcoded 'lib' in SDL.spec.in too. Bert Wesarg
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