Thu, 19 Feb 2015 21:49:15 -0500 Windows: Make a distinction between ANSI mainline and UTF-8 mainline.
Ryan C. Gordon <icculus@icculus.org> [Thu, 19 Feb 2015 21:49:15 -0500] rev 9366
Windows: Make a distinction between ANSI mainline and UTF-8 mainline.
Thu, 19 Feb 2015 21:44:41 -0500 Windows: Support unicode arguments for console applications (thanks, Jorgen!).
Ryan C. Gordon <icculus@icculus.org> [Thu, 19 Feb 2015 21:44:41 -0500] rev 9365
Windows: Support unicode arguments for console applications (thanks, Jorgen!). Fixes Bugzilla #2864.
Thu, 19 Feb 2015 19:55:30 -0500 Mac OS X: replace some deprecated APIs with modern equivalents (thanks, Alex!).
Ryan C. Gordon <icculus@icculus.org> [Thu, 19 Feb 2015 19:55:30 -0500] rev 9364
Mac OS X: replace some deprecated APIs with modern equivalents (thanks, Alex!). Fixes Bugzilla #2858.
Thu, 19 Feb 2015 19:40:58 -0500 SDL_SetWindowPosition respects display num for SDL_WINDOWPOS_CENTERED_DISPLAY.
Edward Rudd <urkle@outoforder.cc> [Thu, 19 Feb 2015 19:40:58 -0500] rev 9363
SDL_SetWindowPosition respects display num for SDL_WINDOWPOS_CENTERED_DISPLAY. This allows for this kind of code in an application: int monitorID = 1; // the second monitor! SDL_SetWindowPosition(sdlWin, SDL_WINDOWPOS_CENTERED_DISPLAY(monitorID), SDL_WINDOWPOS_CENTERED_DISPLAY(monitorID)); Fixes Bugzilla #2849.
Sat, 10 Jan 2015 13:47:37 +0100 Fix build on Linux when wayland is enabled
Arne Janbu <arnej@arnej.de> [Sat, 10 Jan 2015 13:47:37 +0100] rev 9362
Fix build on Linux when wayland is enabled Bug: https://bugzilla.libsdl.org/show_bug.cgi?id=2838
Thu, 19 Feb 2015 13:42:56 -0500 Some corrections to the SDL2.spec.in (thanks, Simone!).
Ryan C. Gordon <icculus@icculus.org> [Thu, 19 Feb 2015 13:42:56 -0500] rev 9361
Some corrections to the SDL2.spec.in (thanks, Simone!). Fixes Bugzilla #2809.
Thu, 19 Feb 2015 13:11:19 -0500 Remove unnecessary parentheses and an unnecessary free() of a NULL pointer.
Ryan C. Gordon <icculus@icculus.org> [Thu, 19 Feb 2015 13:11:19 -0500] rev 9360
Remove unnecessary parentheses and an unnecessary free() of a NULL pointer. (Thanks, Simon!) Fixes Bugzilla #2881.
Wed, 18 Feb 2015 16:25:15 -0500 Corrected documentation about triggers values in SDL_GameControllerGetAxis().
Ryan C. Gordon <icculus@icculus.org> [Wed, 18 Feb 2015 16:25:15 -0500] rev 9359
Corrected documentation about triggers values in SDL_GameControllerGetAxis(). Fixes Bugzilla #2319.
Wed, 18 Feb 2015 16:17:53 -0500 We maintain the list of platforms on the wiki now.
Ryan C. Gordon <icculus@icculus.org> [Wed, 18 Feb 2015 16:17:53 -0500] rev 9358
We maintain the list of platforms on the wiki now. Also, I don't really want people emailing community members directly with problems, so I'm removing their email addresses. Fixes Bugzilla #2304.
Wed, 18 Feb 2015 21:34:07 +0100 Emscripten: Fixed receiving joystick events after failed init or subsystem quit.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Wed, 18 Feb 2015 21:34:07 +0100] rev 9357
Emscripten: Fixed receiving joystick events after failed init or subsystem quit. The callbacks used to receive the HTML events were not removed if the joystick subsystem initialization failed or if the joystick subsystem was quit. Also, the already connected joysticks were not deleted if the initialization failed later.
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