src/video/windows/SDL_windowsopengl.c
Sun, 22 Jul 2012 21:47:56 +0200 Kajetan Swierk Fixed typo in one of WGL definition
Mon, 20 Feb 2012 23:37:57 -0500 Sam Lantinga Add OpenGL 3.X context creation support
Sat, 31 Dec 2011 09:28:07 -0500 Sam Lantinga Happy New Year!
Mon, 31 Oct 2011 05:56:58 -0400 Sam Lantinga Lots of fixes importing SDL source wholesale into a new iOS project
Tue, 23 Aug 2011 16:47:22 -0400 Ryan C. Gordon Patched to compile on Windows.
Sun, 21 Aug 2011 12:24:27 -0400 Ryan C. Gordon Fix SDL_GL_ACCELERATED_VISUAL on Windows in the 1.3 branch.
Fri, 08 Apr 2011 13:03:26 -0700 Sam Lantinga SDL 1.3 is now under the zlib license.
Mon, 07 Mar 2011 14:06:46 -0800 Sam Lantinga Fixed bug 1161 (Setting GL_ACCELERATED_VISUAL to 1 forces software rendering in Windows XP)
Fri, 11 Feb 2011 22:37:15 -0800 Sam Lantinga Happy 2011! :)
Mon, 24 Jan 2011 21:20:30 -0800 Sam Lantinga Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
Thu, 20 Jan 2011 18:04:05 -0800 Sam Lantinga Fixed bug #925
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