Tue, 01 Feb 2011 21:51:54 -0800 Removing Visual Studio projects for testpalette
Sam Lantinga <slouken@libsdl.org> [Tue, 01 Feb 2011 21:51:54 -0800] rev 5152
Removing Visual Studio projects for testpalette
Tue, 01 Feb 2011 21:51:09 -0800 SDL doesn't actually support the physical/logical palette split anymore.
Sam Lantinga <slouken@libsdl.org> [Tue, 01 Feb 2011 21:51:09 -0800] rev 5151
SDL doesn't actually support the physical/logical palette split anymore.
Tue, 01 Feb 2011 21:40:03 -0800 Nobody is currently maintaining the QNX code, so removing it for now.
Sam Lantinga <slouken@libsdl.org> [Tue, 01 Feb 2011 21:40:03 -0800] rev 5150
Nobody is currently maintaining the QNX code, so removing it for now.
Tue, 01 Feb 2011 21:23:43 -0800 Making the API simpler, removed support for palettized video modes and textures.
Sam Lantinga <slouken@libsdl.org> [Tue, 01 Feb 2011 21:23:43 -0800] rev 5149
Making the API simpler, removed support for palettized video modes and textures.
Tue, 01 Feb 2011 20:50:04 -0800 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org> [Tue, 01 Feb 2011 20:50:04 -0800] rev 5148
The DrawRect API is implemented using lines
Tue, 01 Feb 2011 19:19:43 -0800 The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org> [Tue, 01 Feb 2011 19:19:43 -0800] rev 5147
The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Tue, 01 Feb 2011 19:15:42 -0800 Added functions to watch events as they go through the event queue.
Sam Lantinga <slouken@libsdl.org> [Tue, 01 Feb 2011 19:15:42 -0800] rev 5146
Added functions to watch events as they go through the event queue.
Tue, 01 Feb 2011 15:02:21 -0800 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org> [Tue, 01 Feb 2011 15:02:21 -0800] rev 5145
Split the rendering API out into a separate header file.
Tue, 01 Feb 2011 12:54:27 -0800 The renderers always support texture modulation and blend modes.
Sam Lantinga <slouken@libsdl.org> [Tue, 01 Feb 2011 12:54:27 -0800] rev 5144
The renderers always support texture modulation and blend modes.
Tue, 01 Feb 2011 12:44:52 -0800 Renumbered the renderer flags
Sam Lantinga <slouken@libsdl.org> [Tue, 01 Feb 2011 12:44:52 -0800] rev 5143
Renumbered the renderer flags
(0) -3000 -1000 -300 -100 -10 +10 +100 +300 +1000 +3000 tip