Tue, 26 Jan 2010 06:01:33 +0000 Removed test for "driver is valid, but doesn't see any audio devices."
Ryan C. Gordon <icculus@icculus.org> [Tue, 26 Jan 2010 06:01:33 +0000] rev 3699
Removed test for "driver is valid, but doesn't see any audio devices." It was causing problems, and it really doesn't make sense to do it that way. Fixes Bugzilla #834.
Sun, 24 Jan 2010 21:13:33 +0000 Fixed bug #928
Sam Lantinga <slouken@libsdl.org> [Sun, 24 Jan 2010 21:13:33 +0000] rev 3698
Fixed bug #928 The change notes for SDL 1.3 will be moving to the wiki.
Sun, 24 Jan 2010 21:10:53 +0000 Fixed bug #926
Sam Lantinga <slouken@libsdl.org> [Sun, 24 Jan 2010 21:10:53 +0000] rev 3697
Fixed bug #926 Updated copyright to LGPL version 2.1 and year 2010
Sun, 24 Jan 2010 20:47:20 +0000 Fixed bug #935
Sam Lantinga <slouken@libsdl.org> [Sun, 24 Jan 2010 20:47:20 +0000] rev 3696
Fixed bug #935 Patrice Mandin Hello, I originally added pth support for threads in SDL 1.2 because on the Atari platform we did not have any thread library. I think pth support could be removed from SDL 1.3 for two reasons: - Atari platform removed - pth does not provides real (preemptive) threads, because it is user space, and expect the application to call one of its function to give CPU to another thread. So it is not exactly useful for applications, that expect threads to run simultaneously.
Sun, 24 Jan 2010 20:21:51 +0000 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org> [Sun, 24 Jan 2010 20:21:51 +0000] rev 3695
Added magic to detect already freed or otherwise invalid windows and textures.
Sun, 24 Jan 2010 19:47:17 +0000 Fixed bug #916
Sam Lantinga <slouken@libsdl.org> [Sun, 24 Jan 2010 19:47:17 +0000] rev 3694
Fixed bug #916 Shutting down the video shuts down the event loop, so don't do that after starting the event loop. :)
Fri, 22 Jan 2010 16:17:11 +0000 update window prev links
Sam Lantinga <slouken@libsdl.org> [Fri, 22 Jan 2010 16:17:11 +0000] rev 3693
update window prev links
Fri, 22 Jan 2010 15:55:20 +0000 Fixed infinite loop at shutdown - update texture prev links
Sam Lantinga <slouken@libsdl.org> [Fri, 22 Jan 2010 15:55:20 +0000] rev 3692
Fixed infinite loop at shutdown - update texture prev links
Fri, 22 Jan 2010 06:50:17 +0000 Documentation consistency
Sam Lantinga <slouken@libsdl.org> [Fri, 22 Jan 2010 06:50:17 +0000] rev 3691
Documentation consistency
Thu, 21 Jan 2010 16:12:24 +0000 Fixed compilation on iPhone
Sam Lantinga <slouken@libsdl.org> [Thu, 21 Jan 2010 16:12:24 +0000] rev 3690
Fixed compilation on iPhone
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