Mon, 07 Nov 2011 23:10:49 -0500 Fixed list loop caused when there are two entries in the list and the one being returned is already at the head.
Sam Lantinga <slouken@libsdl.org> [Mon, 07 Nov 2011 23:10:49 -0500] rev 6061
Fixed list loop caused when there are two entries in the list and the one being returned is already at the head.
Mon, 07 Nov 2011 23:07:00 -0500 Fixed SDL applications being killed immediately after being backgrounded, because they were trying to draw while minimized.
Sam Lantinga <slouken@libsdl.org> [Mon, 07 Nov 2011 23:07:00 -0500] rev 6060
Fixed SDL applications being killed immediately after being backgrounded, because they were trying to draw while minimized.
Mon, 07 Nov 2011 16:01:03 -0500 Windows: If we don't care about OpenGL accel and FULL fails, try NO accel. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Mon, 07 Nov 2011 16:01:03 -0500] rev 6059
Windows: If we don't care about OpenGL accel and FULL fails, try NO accel.
Sun, 06 Nov 2011 16:51:51 -0500 Mac OS X: Try to save the GL context between fullscreen/windowed toggles. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Sun, 06 Nov 2011 16:51:51 -0500] rev 6058
Mac OS X: Try to save the GL context between fullscreen/windowed toggles.
Sun, 06 Nov 2011 16:34:32 -0500 Always do either FULL or NO acceleration for Windows OpenGL. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Sun, 06 Nov 2011 16:34:32 -0500] rev 6057
Always do either FULL or NO acceleration for Windows OpenGL. Don't ever leave it to the OS to decide, because older ATI drivers apparently break in this case, and generally apps want FULL by default anyhow.
Fri, 04 Nov 2011 17:44:17 -0400 Mac OS X: Try to save the GL context when toggling windowed and fullscreen. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Fri, 04 Nov 2011 17:44:17 -0400] rev 6056
Mac OS X: Try to save the GL context when toggling windowed and fullscreen.
Fri, 04 Nov 2011 17:42:54 -0400 Stop a compiler warning on newer Mac OS X SDKs. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Fri, 04 Nov 2011 17:42:54 -0400] rev 6055
Stop a compiler warning on newer Mac OS X SDKs.
Mon, 07 Nov 2011 02:24:52 -0500 Need to send a key up, silly.
Sam Lantinga <slouken@libsdl.org> [Mon, 07 Nov 2011 02:24:52 -0500] rev 6054
Need to send a key up, silly.
Mon, 07 Nov 2011 02:25:01 -0500 Fixed a typo in the header.
Sam Lantinga <slouken@libsdl.org> [Mon, 07 Nov 2011 02:25:01 -0500] rev 6053
Fixed a typo in the header.
Mon, 07 Nov 2011 00:45:13 -0500 Fixed double-free in the shader cache at shutdown
Sam Lantinga <slouken@libsdl.org> [Mon, 07 Nov 2011 00:45:13 -0500] rev 6052
Fixed double-free in the shader cache at shutdown
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