src/video/uikit/SDL_uikitwindow.m
Tue, 08 Nov 2011 00:17:41 -0500 Sam Lantinga To answer the FIXME, no, we shouldn't force this. The fullscreen flag implies borderless behavior even though the flag isn't set on the window (in case fullscreen is toggled)
Mon, 31 Oct 2011 05:56:58 -0400 Sam Lantinga Lots of fixes importing SDL source wholesale into a new iOS project
Tue, 18 Oct 2011 00:58:22 -0400 Ryan C. Gordon Merged with Kees Bakker's repo at https://bitbucket.org/keestux/sdl ...
Tue, 27 Sep 2011 22:51:26 +0200 Kees Bakker Use a consistent source code format in src/video/uikit
Tue, 27 Sep 2011 21:02:26 +0200 Kees Bakker Cleanup out trailing whitespace in src/video/uikit
Fri, 14 Oct 2011 20:47:53 -0400 Ryan C. Gordon Fix up some retain/release issues with UIScreenMode objects.
Wed, 17 Aug 2011 23:26:58 +0200 Kees Bakker Split off SDL_uikitviewcontroller in its own module
Fri, 10 Jun 2011 14:23:24 +0100 Tim Angus * SDL_IOS_ORIENTATIONS hint
Fri, 08 Apr 2011 13:03:26 -0700 Sam Lantinga SDL 1.3 is now under the zlib license.
Mon, 04 Apr 2011 23:38:15 -0400 Ryan C. Gordon Some more iOS orientation rotation fixes.
Sun, 03 Apr 2011 18:33:32 -0500 Ryan C. Gordon iOS: Correctly resize renderbuffers when rotating orientation.
Mon, 28 Mar 2011 20:56:28 -0700 Sam Lantinga Make sure the resize event gets through
Mon, 28 Mar 2011 23:21:22 -0400 Ryan C. Gordon Added orientation rotation for iOS.
Sun, 27 Mar 2011 01:35:19 -0400 Ryan C. Gordon iOS: Report both landscape and portrait orientation as display modes.
Fri, 11 Feb 2011 22:37:15 -0800 Sam Lantinga Happy 2011! :)
Fri, 11 Feb 2011 10:18:34 -0800 Sam Lantinga Fixed compile in Xcode
Fri, 11 Feb 2011 00:25:44 -0800 Sam Lantinga Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Thu, 10 Feb 2011 14:44:25 -0800 Sam Lantinga Window coordinates are in the global space and windows are not tied to a particular display.
Wed, 02 Feb 2011 14:34:54 -0800 Sam Lantinga Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Thu, 20 Jan 2011 16:05:59 -0800 Sam Lantinga Added the ability to get the UIKit window through the SDL API.
Sun, 02 May 2010 05:08:12 -0400 Ryan C. Gordon Much improved multi-display support for iPad.
Thu, 21 Jan 2010 06:21:52 +0000 Sam Lantinga Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sat, 17 Oct 2009 07:36:45 +0000 Sam Lantinga iPhone interruption patch / SDL 1.3
Mon, 08 Dec 2008 00:27:32 +0000 Sam Lantinga Updated copyright date
Sat, 04 Oct 2008 06:46:59 +0000 Sam Lantinga Final merge of Google Summer of Code 2008 work...
Sat, 16 Aug 2008 00:18:40 +0000 Holmes Futrell removed NULL comment ... it's UIKit now, not NULL gsoc2008_iphone
Tue, 22 Jul 2008 22:59:59 +0000 Holmes Futrell Added SDL_WindowData for UIKit video driver. Now looks up instances here instead of assuming we're referring to a singleton. gsoc2008_iphone
Thu, 17 Jul 2008 22:45:41 +0000 Holmes Futrell These files contain the window related functions for the UIKit video driver. gsoc2008_iphone
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