Mon, 24 Jul 2006 23:29:01 +0000 Patched to compile. Fixes Bugzilla #285. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Mon, 24 Jul 2006 23:29:01 +0000] rev 3849
Patched to compile. Fixes Bugzilla #285.
Mon, 10 Jul 2006 21:23:11 +0000 Updated the snapshot build target to reflect the new source location SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Mon, 10 Jul 2006 21:23:11 +0000] rev 3848
Updated the snapshot build target to reflect the new source location
Mon, 10 Jul 2006 21:03:59 +0000 SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head. SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Mon, 10 Jul 2006 21:03:59 +0000] rev 3847
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Tue, 17 Oct 2006 09:09:21 +0000 Removed distinction between "available" and "init" in audio backends, since SDL-ryan-multiple-audio-device
Ryan C. Gordon <icculus@icculus.org> [Tue, 17 Oct 2006 09:09:21 +0000] rev 3846
Removed distinction between "available" and "init" in audio backends, since both had to be checked for success as a pair at the higher level and several of the Available methods were just always-succeed placeholders anyhow. Now the availability check is done in the init code, and the higher level tries all possible drivers until one manages to initialize successfully.
Tue, 17 Oct 2006 08:04:51 +0000 ALSA's availability test was wrong in multi-device land. If the ALSA libraries SDL-ryan-multiple-audio-device
Ryan C. Gordon <icculus@icculus.org> [Tue, 17 Oct 2006 08:04:51 +0000] rev 3845
ALSA's availability test was wrong in multi-device land. If the ALSA libraries are available, we should use them and report zero available devices instead.
Tue, 17 Oct 2006 06:45:17 +0000 I really don't want to update these last two audio backends...I added an SDL-ryan-multiple-audio-device
Ryan C. Gordon <icculus@icculus.org> [Tue, 17 Oct 2006 06:45:17 +0000] rev 3844
I really don't want to update these last two audio backends...I added an error that says if no one complains, the backends will be removed eventually. So if anyone ever wants them and they care enough to speak up, we'll know to do something about it. If no one does, that's less code to maintain. :)
Tue, 17 Oct 2006 06:42:06 +0000 Added a FIXME. SDL-ryan-multiple-audio-device
Ryan C. Gordon <icculus@icculus.org> [Tue, 17 Oct 2006 06:42:06 +0000] rev 3843
Added a FIXME.
Tue, 17 Oct 2006 06:37:42 +0000 Moved DirectSound audio target to SDL 1.3 API and did some house cleaning. SDL-ryan-multiple-audio-device
Ryan C. Gordon <icculus@icculus.org> [Tue, 17 Oct 2006 06:37:42 +0000] rev 3842
Moved DirectSound audio target to SDL 1.3 API and did some house cleaning.
Sun, 08 Oct 2006 23:04:24 +0000 Moved windib (waveout) audio to 1.3 API and made other cleanups. SDL-ryan-multiple-audio-device
Ryan C. Gordon <icculus@icculus.org> [Sun, 08 Oct 2006 23:04:24 +0000] rev 3841
Moved windib (waveout) audio to 1.3 API and made other cleanups.
Sun, 08 Oct 2006 08:58:36 +0000 Some fixes that were discovered when trying to get OS/2 audio working again... SDL-ryan-multiple-audio-device
Ryan C. Gordon <icculus@icculus.org> [Sun, 08 Oct 2006 08:58:36 +0000] rev 3840
Some fixes that were discovered when trying to get OS/2 audio working again...
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