Thu, 03 Feb 2011 15:49:37 -0800 Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org> [Thu, 03 Feb 2011 15:49:37 -0800] rev 5166
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface. The software renderer has been re-routed to use the framebuffer interface, which makes it possible to have software rendering available even on simple ports.
Thu, 03 Feb 2011 11:16:57 -0800 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org> [Thu, 03 Feb 2011 11:16:57 -0800] rev 5165
Extended SDL_SetWindowData() to allow arbitrary named values.
Thu, 03 Feb 2011 10:03:55 -0800 Added an intro to the features and goals of the 2D rendering API.
Sam Lantinga <slouken@libsdl.org> [Thu, 03 Feb 2011 10:03:55 -0800] rev 5164
Added an intro to the features and goals of the 2D rendering API.
Thu, 03 Feb 2011 02:45:29 -0800 Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org> [Thu, 03 Feb 2011 02:45:29 -0800] rev 5163
Making the API simpler, moved the surface drawing functions to the software renderer.
Thu, 03 Feb 2011 02:42:50 -0800 Updated for API changes
Sam Lantinga <slouken@libsdl.org> [Thu, 03 Feb 2011 02:42:50 -0800] rev 5162
Updated for API changes
Thu, 03 Feb 2011 01:30:28 -0800 Fixed building for Android
Sam Lantinga <slouken@libsdl.org> [Thu, 03 Feb 2011 01:30:28 -0800] rev 5161
Fixed building for Android
Thu, 03 Feb 2011 01:19:10 -0800 Re-ordered platforms based on frequency
Sam Lantinga <slouken@libsdl.org> [Thu, 03 Feb 2011 01:19:10 -0800] rev 5160
Re-ordered platforms based on frequency
Thu, 03 Feb 2011 01:13:48 -0800 Create the video texture based on the available texture formats, not the backbuffer format.
Sam Lantinga <slouken@libsdl.org> [Thu, 03 Feb 2011 01:13:48 -0800] rev 5159
Create the video texture based on the available texture formats, not the backbuffer format.
Thu, 03 Feb 2011 00:54:29 -0800 Simplified and improved the process of creating a texture from a surface.
Sam Lantinga <slouken@libsdl.org> [Thu, 03 Feb 2011 00:54:29 -0800] rev 5158
Simplified and improved the process of creating a texture from a surface.
Thu, 03 Feb 2011 00:22:18 -0800 Making the API simpler, removed the writepixels interface
Sam Lantinga <slouken@libsdl.org> [Thu, 03 Feb 2011 00:22:18 -0800] rev 5157
Making the API simpler, removed the writepixels interface
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