Sam Lantinga <slouken@libsdl.org> [Sat, 01 Jun 2002 19:51:08 +0000] rev 388
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Sam Lantinga <slouken@libsdl.org> [Sat, 01 Jun 2002 18:48:13 +0000] rev 387
Fixed shared library building on MacOS X (thanks Max!)
Sam Lantinga <slouken@libsdl.org> [Sat, 01 Jun 2002 18:43:51 +0000] rev 386
Added a README for Qtopia
Sam Lantinga <slouken@libsdl.org> [Fri, 31 May 2002 04:45:46 +0000] rev 385
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Sam Lantinga <slouken@libsdl.org> [Wed, 29 May 2002 23:31:33 +0000] rev 384
Almost... :)
Ryan C. Gordon <icculus@icculus.org> [Wed, 29 May 2002 22:29:46 +0000] rev 383
SDL_PushEvent() now returns values as documented.
Sam Lantinga <slouken@libsdl.org> [Wed, 29 May 2002 20:47:19 +0000] rev 382
Date: Wed, 29 May 2002 17:37:19 +0200
From: Denis Oliver Kropp <dok@directfb.org>
Subject: DirectFB 0.9.11
Hi,
we had some API enhancements in keyboard handling.
We support full unicode now and have support for
keyboard mappings. I've attached a patch to have
SDL compile with the upcoming (monday?) DirectFB 0.9.11.
Sam Lantinga <slouken@libsdl.org> [Tue, 28 May 2002 20:01:29 +0000] rev 381
Wilbern Cobb submitted a fix for building BSD joystick support that should work on all BSD flavors.
Sam Lantinga <slouken@libsdl.org> [Tue, 28 May 2002 19:31:32 +0000] rev 380
Date: Wed, 22 May 2002 22:30:58 +0300
From: "Mike Gorchak" <mike@malva.com.ua>
Subject: One more QNX patch
Hi !
- Fixed graywin test application. Added properly support for
window size not equal to 640x480.
- Added support for not aligned pitch of image in SDL_SWSURFACE
and SDL_HWSURFACE. Using Photon builtin alignes.
- Added memory clear after each malloc to avoid problems in the
future :)
- Removed unused variables and static variables, fixed some warnings.
- Updated readme.QNX file.
Sam Lantinga <slouken@libsdl.org> [Tue, 28 May 2002 19:24:11 +0000] rev 379
Date: Fri, 24 May 2002 10:32:00 -0700
From: David Hedbor <david@hedbor.org>
Subject: more patches
Ok, another thing I discovered when porting prboom to the Zaurus -
mouse events weren't rotated when the screen was (i.e you got
incorrect events there).
This is now fixed. Also noticed that SDL_WarpMouse isn't handled
correctly, but I haven't looked at fixing that yes.