Thu, 04 Dec 2014 02:09:07 -0500 Added a script to handle packing up Windows builds for the buildbot.
Ryan C. Gordon <icculus@icculus.org> [Thu, 04 Dec 2014 02:09:07 -0500] rev 9263
Added a script to handle packing up Windows builds for the buildbot.
Wed, 03 Dec 2014 12:47:39 -0500 ugh.. stray character
Edward Rudd <urkle@outoforder.cc> [Wed, 03 Dec 2014 12:47:39 -0500] rev 9262
ugh.. stray character
Wed, 03 Dec 2014 12:45:04 -0500 fix SDL_PRIs64 on windows compilers.. (should end in d)
Edward Rudd <urkle@outoforder.cc> [Wed, 03 Dec 2014 12:45:04 -0500] rev 9261
fix SDL_PRIs64 on windows compilers.. (should end in d)
Wed, 03 Dec 2014 12:23:17 -0500 switch to use SDL_PRI* macros for long long formatting everywhere.
Edward Rudd <urkle@outoforder.cc> [Wed, 03 Dec 2014 12:23:17 -0500] rev 9260
switch to use SDL_PRI* macros for long long formatting everywhere.
Wed, 03 Dec 2014 11:04:07 -0500 fix incorrect struct member name in test code for wheel direction
Edward Rudd <urkle@outoforder.cc> [Wed, 03 Dec 2014 11:04:07 -0500] rev 9259
fix incorrect struct member name in test code for wheel direction
Sun, 23 Nov 2014 21:10:55 -0500 update logging of events in test core
Edward Rudd <urkle@outoforder.cc> [Sun, 23 Nov 2014 21:10:55 -0500] rev 9258
update logging of events in test core - log unknown as HEX instead of int (makes it easier to identify) - add dollar gesture and multi gesture events - add scroll reverse for mouse wheel
Sun, 23 Nov 2014 21:09:54 -0500 add in support for passing down the "natural" (or flipped) scrolling direction in the MouseWheelEvent event
Edward Rudd <urkle@outoforder.cc> [Sun, 23 Nov 2014 21:09:54 -0500] rev 9257
add in support for passing down the "natural" (or flipped) scrolling direction in the MouseWheelEvent event
Wed, 03 Dec 2014 10:55:23 -0500 WinRT: fixed bug whereby SDL would override an app's default orientation
David Ludwig <dludwig@pobox.com> [Wed, 03 Dec 2014 10:55:23 -0500] rev 9256
WinRT: fixed bug whereby SDL would override an app's default orientation WinRT apps can set a default, preferred orientation via a .appxmanifest file. SDL was overriding this on app startup, and making the app use all possible orientations (landscape and portrait). Thanks to Eric Wing for the heads up on this!
Tue, 02 Dec 2014 21:18:50 -0500 WinRT: removed SDL_HINT_WINRT_PREF_PATH_ROOT (introduced post-2.0.3 & pre-2.0.4)
David Ludwig <dludwig@pobox.com> [Tue, 02 Dec 2014 21:18:50 -0500] rev 9255
WinRT: removed SDL_HINT_WINRT_PREF_PATH_ROOT (introduced post-2.0.3 & pre-2.0.4) A WinRT app's Roaming folder-path can still be retrieved via calls to SDL_WinRTGetFSPathUTF8() or SDL_WinRTGetFSPathUNICODE(), if need be.
Sun, 30 Nov 2014 20:55:27 -0800 Fix assert format strings/parameters in testautomation modules; improve output of SDL_CompareSurfaces to aid debugging; update platform_testSetErrorInvalidInput for SDL changes
Andreas Schiffler <aschiffler@ferzkopp.net> [Sun, 30 Nov 2014 20:55:27 -0800] rev 9254
Fix assert format strings/parameters in testautomation modules; improve output of SDL_CompareSurfaces to aid debugging; update platform_testSetErrorInvalidInput for SDL changes
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