Tue, 16 Dec 2003 13:16:50 +0000 Date: Sun, 14 Dec 2003 15:16:12 +0100
Sam Lantinga <slouken@libsdl.org> [Tue, 16 Dec 2003 13:16:50 +0000] rev 757
Date: Sun, 14 Dec 2003 15:16:12 +0100 From: Stephane Marchesin Subject: Re: [SDL] compile problem with sdl <-> alsa The attathced patch does the trick (although there will have to be code changes when the alsa 0.9 api get deprecated). On a side-note, the good news is that using alsa 1.0.0rc1 solves the previous issues I had with my ac97 via sound chipset.
Tue, 16 Dec 2003 13:04:44 +0000 te: Mon, 15 Dec 2003 08:25:14 -0800 PST
Sam Lantinga <slouken@libsdl.org> [Tue, 16 Dec 2003 13:04:44 +0000] rev 756
te: Mon, 15 Dec 2003 08:25:14 -0800 PST From: "Andrew Bachmann" Subject: libSDL patches for beos video I created some patches to SDL: 1. YUV overlay support 2. maintain high refresh rate when changing resolutions to a lower resolution
Sun, 14 Dec 2003 06:28:07 +0000 Date: Fri, 12 Dec 2003 11:51:21 +0900
Sam Lantinga <slouken@libsdl.org> [Sun, 14 Dec 2003 06:28:07 +0000] rev 755
Date: Fri, 12 Dec 2003 11:51:21 +0900 From: Hayashi Naoyuki Subject: Tru64 audio(mme) fix ./src/audio/mme/SDL_mmeaudio.c Fix the sound skip problem which is caused even if it recover from high load.
Sun, 14 Dec 2003 06:25:53 +0000 Fixed "dist" make target for newer versions of automake
Sam Lantinga <slouken@libsdl.org> [Sun, 14 Dec 2003 06:25:53 +0000] rev 754
Fixed "dist" make target for newer versions of automake
Wed, 10 Dec 2003 12:35:56 +0000 Date: Thu, 4 Dec 2003 07:48:40 +0200
Sam Lantinga <slouken@libsdl.org> [Wed, 10 Dec 2003 12:35:56 +0000] rev 753
Date: Thu, 4 Dec 2003 07:48:40 +0200 From: "Mike Gorchak" Subject: SDL/QNX6 new patch Here in attachment my patch for the SDL/QNX6 again :) It contain non-crtitical/cosmetic fixes: 1. Fixed window centering at other than the first consoles. 2. Fixed window centering algorithm in case when window height or width are greater than the desktop resolution. 3. Fixed window positioning on other than the first consoles. 4. Fixed occasional input focus lost when switching to fullscreen. 5. Removed the Photon's default chroma color for the overlays, added RGB(12, 6, 12) color instead (very dark pink). 6. Added more checks to the YUV overlay code (fixed crashes during resolution mode switches). 7. Added support for Enter/Backspace keys in unicode mode (used by Maelstrom and by other games). 8. Fixed window restore/maximize function. It works, finally.
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Sam Lantinga <slouken@libsdl.org> [Wed, 10 Dec 2003 12:32:38 +0000] rev 752
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Mon, 24 Nov 2003 22:52:28 +0000 *** empty log message ***
Sam Lantinga <slouken@libsdl.org> [Mon, 24 Nov 2003 22:52:28 +0000] rev 751
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Mon, 24 Nov 2003 21:57:13 +0000 Date: Mon, 24 Nov 2003 20:11:31 +0000
Sam Lantinga <slouken@libsdl.org> [Mon, 24 Nov 2003 21:57:13 +0000] rev 750
Date: Mon, 24 Nov 2003 20:11:31 +0000 From: John Drinkwater <john@nextraweb.com> Subject: SDL configure.in patch On my cygwin compile environment, I get a script error with configure. $ ./configure --enable-debug=no -q; appending configuration tag "CXX" to libtool appending configuration tag "F77" to libtool ./configure: line 28135: : command not found *snip the rest* The supplied patch fixes the problem, just a minor oversight of some [ ] & t\ est.
Mon, 24 Nov 2003 19:58:29 +0000 Updated Visual C++ support
Sam Lantinga <slouken@libsdl.org> [Mon, 24 Nov 2003 19:58:29 +0000] rev 749
Updated Visual C++ support
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Sam Lantinga <slouken@libsdl.org> [Mon, 24 Nov 2003 09:30:40 +0000] rev 748
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