Fri, 20 Jul 2007 03:25:40 +0000 > Hi Ryan, SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Fri, 20 Jul 2007 03:25:40 +0000] rev 4085
> Hi Ryan, > I checked the list you linked to, but did not see any reference to whether > the Win32 window centering bug was fixed... Has that been addressed at all? > I refer to the bug where, unless one has globally set the > SDL_WINDOW_CENTERED variable in the OS, only the 1st window that is created > will be centered. Subsequent calls to SetVideoMode will create a window tha t > shares the same upper-left corner location. I'm working on that now, thanks for reporting it. What I'm doing is if the width and height are the same, I'm leaving the window position alone, but if they're different they will respect the positioning environment variables.
Fri, 20 Jul 2007 02:58:28 +0000 Fixed warnings in NO_STDIO mode SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Fri, 20 Jul 2007 02:58:28 +0000] rev 4084
Fixed warnings in NO_STDIO mode
Thu, 19 Jul 2007 08:12:45 +0000 Added patch note for bug #461 SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Thu, 19 Jul 2007 08:12:45 +0000] rev 4083
Added patch note for bug #461
Thu, 19 Jul 2007 08:08:16 +0000 Fixed bug #461 SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Thu, 19 Jul 2007 08:08:16 +0000] rev 4082
Fixed bug #461 Fixed a couple of bugs in the OpenGL window reset.
Wed, 18 Jul 2007 04:07:46 +0000 Updating copyright date for Version.rc SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Wed, 18 Jul 2007 04:07:46 +0000] rev 4081
Updating copyright date for Version.rc
Wed, 18 Jul 2007 04:04:24 +0000 Better windres detection SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Wed, 18 Jul 2007 04:04:24 +0000] rev 4080
Better windres detection
Mon, 16 Jul 2007 05:08:20 +0000 Always advertise hardware palette, since Windows will remap colors for us. SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Mon, 16 Jul 2007 05:08:20 +0000] rev 4079
Always advertise hardware palette, since Windows will remap colors for us. We do grab the system colors if the application requested fullscreen or a real hardware palette. This allows gamma fading, etc. to work, and is what previous versions did.
Mon, 16 Jul 2007 03:27:26 +0000 Added support for building version.rc in Windows build. SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Mon, 16 Jul 2007 03:27:26 +0000] rev 4078
Added support for building version.rc in Windows build.
Mon, 16 Jul 2007 00:07:02 +0000 Fixed bug #428 SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Mon, 16 Jul 2007 00:07:02 +0000] rev 4077
Fixed bug #428 This fix is overkill, but approved by Doug Lea, and he'll be releasing a new version of his malloc.c sometime next month.
Sun, 15 Jul 2007 21:50:07 +0000 Fixed bug #457 SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Sun, 15 Jul 2007 21:50:07 +0000] rev 4076
Fixed bug #457 Don't crash if passed a NULL overlay. The app crashes anyway, since it's not checking the return value of the create call, but at least it's not crashing in SDL anymore. :)
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