Tue, 01 Feb 2011 20:50:04 -0800 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org> [Tue, 01 Feb 2011 20:50:04 -0800] rev 5148
The DrawRect API is implemented using lines
Tue, 01 Feb 2011 19:19:43 -0800 The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org> [Tue, 01 Feb 2011 19:19:43 -0800] rev 5147
The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Tue, 01 Feb 2011 19:15:42 -0800 Added functions to watch events as they go through the event queue.
Sam Lantinga <slouken@libsdl.org> [Tue, 01 Feb 2011 19:15:42 -0800] rev 5146
Added functions to watch events as they go through the event queue.
Tue, 01 Feb 2011 15:02:21 -0800 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org> [Tue, 01 Feb 2011 15:02:21 -0800] rev 5145
Split the rendering API out into a separate header file.
Tue, 01 Feb 2011 12:54:27 -0800 The renderers always support texture modulation and blend modes.
Sam Lantinga <slouken@libsdl.org> [Tue, 01 Feb 2011 12:54:27 -0800] rev 5144
The renderers always support texture modulation and blend modes.
Tue, 01 Feb 2011 12:44:52 -0800 Renumbered the renderer flags
Sam Lantinga <slouken@libsdl.org> [Tue, 01 Feb 2011 12:44:52 -0800] rev 5143
Renumbered the renderer flags
Tue, 01 Feb 2011 12:19:46 -0800 Making the API simpler, the renderer present semantics are always having a backbuffer and then discarding it. This is best for hardware accelerated rendering.
Sam Lantinga <slouken@libsdl.org> [Tue, 01 Feb 2011 12:19:46 -0800] rev 5142
Making the API simpler, the renderer present semantics are always having a backbuffer and then discarding it. This is best for hardware accelerated rendering.
Mon, 31 Jan 2011 23:37:30 -0800 Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org> [Mon, 31 Jan 2011 23:37:30 -0800] rev 5141
Making the API simpler, texture color and alpha modulation are supported by all renderers.
Mon, 31 Jan 2011 23:23:57 -0800 Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
Sam Lantinga <slouken@libsdl.org> [Mon, 31 Jan 2011 23:23:57 -0800] rev 5140
Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
Mon, 31 Jan 2011 22:53:45 -0800 Removed more partially functional renderers
Sam Lantinga <slouken@libsdl.org> [Mon, 31 Jan 2011 22:53:45 -0800] rev 5139
Removed more partially functional renderers
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