Sat, 13 Jun 2015 13:19:31 -0700 Updated WhatsNew.txt for 2.0.4
Sam Lantinga <slouken@libsdl.org> [Sat, 13 Jun 2015 13:19:31 -0700] rev 9732
Updated WhatsNew.txt for 2.0.4
Sat, 13 Jun 2015 10:47:55 -0700 Fixed bug 3009 - Cannot compile SDL2 on Windows
Sam Lantinga <slouken@libsdl.org> [Sat, 13 Jun 2015 10:47:55 -0700] rev 9731
Fixed bug 3009 - Cannot compile SDL2 on Windows CMakeLists.txt was missing handling for running CMake with -DDIRECTX=0
Fri, 12 Jun 2015 21:10:31 +0200 Fixed crash if allocation for touch device failed.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Fri, 12 Jun 2015 21:10:31 +0200] rev 9730
Fixed crash if allocation for touch device failed. If the allocation of an SDL_Touch failed, the number of touch devices was still increased. Later access of the SDL_Touch would then have dereferenced the NULL.
Fri, 12 Jun 2015 11:58:31 -0400 Make some string literals "const char *", not "char *" (thanks, Martin!).
Ryan C. Gordon <icculus@icculus.org> [Fri, 12 Jun 2015 11:58:31 -0400] rev 9729
Make some string literals "const char *", not "char *" (thanks, Martin!). Fixes Bugzilla #3007.
Thu, 11 Jun 2015 12:04:57 -0700 Fixed bug 3005 - MOMO steering wheel not detected by SDL
Sam Lantinga <slouken@libsdl.org> [Thu, 11 Jun 2015 12:04:57 -0700] rev 9728
Fixed bug 3005 - MOMO steering wheel not detected by SDL Joe Thompson This is a regression. The changes to fix #2460 cause the EnumJoysticksCallback() function to return without adding devices (Line 345 in SDL-45a632fd9d83\src\joystick\windows\SDL_dinputjoystick.c). Looking at dinput.h on my system, at least DI8DEVTYPE_DRIVING and DI8DEVTYPE_FLIGHT need to be added to the test. It might be better to check if (devtype == DI8DEVTYPE_SUPPLEMENTAL) rather than checking if it is NOT EQUAL to a long list of types. Or check if the device is already in the list.
Tue, 09 Jun 2015 21:08:24 -0300 iOS: Fixed some cases where SDL_DestroyWindow or SDL_GL_DeleteContext can cause crashes.
Alex Szpakowski <slime73@gmail.com> [Tue, 09 Jun 2015 21:08:24 -0300] rev 9727
iOS: Fixed some cases where SDL_DestroyWindow or SDL_GL_DeleteContext can cause crashes.
Tue, 09 Jun 2015 21:06:55 +0200 Wayland: Fixed SDL_GetTouchDevice() returning 0 for the valid device index.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Tue, 09 Jun 2015 21:06:55 +0200] rev 9726
Wayland: Fixed SDL_GetTouchDevice() returning 0 for the valid device index. The single touch device gets SDL_TouchID 1 (like on Emscripten, iOS and WinRT).
Tue, 09 Jun 2015 21:06:29 +0200 Emscripten: Fixed SDL_GetTouchDevice() returning 0 for the valid device index.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Tue, 09 Jun 2015 21:06:29 +0200] rev 9725
Emscripten: Fixed SDL_GetTouchDevice() returning 0 for the valid device index. The single touch device gets SDL_TouchID 1 (like on iOS and WinRT).
Mon, 08 Jun 2015 20:46:09 +0200 Linux: Fixed not needed call to close() on error.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Mon, 08 Jun 2015 20:46:09 +0200] rev 9724
Linux: Fixed not needed call to close() on error. It was called if file descriptor was none and -1.
Mon, 08 Jun 2015 03:07:24 -0400 Normalized endlines.
Ryan C. Gordon <icculus@icculus.org> [Mon, 08 Jun 2015 03:07:24 -0400] rev 9723
Normalized endlines.
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