Tue, 02 Aug 2016 15:04:33 -0400 audio: a little more robustness in the capture device's thread.
Ryan C. Gordon <icculus@icculus.org> [Tue, 02 Aug 2016 15:04:33 -0400] rev 10223
audio: a little more robustness in the capture device's thread.
Tue, 02 Aug 2016 13:50:58 -0400 pulseaudio: Implemented audio capture support!
Ryan C. Gordon <icculus@icculus.org> [Tue, 02 Aug 2016 13:50:58 -0400] rev 10222
pulseaudio: Implemented audio capture support!
Tue, 02 Aug 2016 13:50:21 -0400 audio: implemented higher level infrastructure for running capture devices.
Ryan C. Gordon <icculus@icculus.org> [Tue, 02 Aug 2016 13:50:21 -0400] rev 10221
audio: implemented higher level infrastructure for running capture devices.
Tue, 02 Aug 2016 13:48:52 -0400 audio: Made some SDL_AudioDevice fields atomic.
Ryan C. Gordon <icculus@icculus.org> [Tue, 02 Aug 2016 13:48:52 -0400] rev 10220
audio: Made some SDL_AudioDevice fields atomic. This makes sure they're properly communicated to the audio threads.
Tue, 02 Aug 2016 13:38:56 -0400 testaudiocapture: Let specific devices be opened.
Ryan C. Gordon <icculus@icculus.org> [Tue, 02 Aug 2016 13:38:56 -0400] rev 10219
testaudiocapture: Let specific devices be opened.
Mon, 01 Aug 2016 13:36:43 -0400 BUGS.txt: Bugzilla supports SSL; changed link to https:// ...
Ryan C. Gordon <icculus@icculus.org> [Mon, 01 Aug 2016 13:36:43 -0400] rev 10218
BUGS.txt: Bugzilla supports SSL; changed link to https:// ...
Mon, 01 Aug 2016 13:32:27 -0400 audio: changed some internal ints to be SDL_bools.
Ryan C. Gordon <icculus@icculus.org> [Mon, 01 Aug 2016 13:32:27 -0400] rev 10217
audio: changed some internal ints to be SDL_bools.
Mon, 01 Aug 2016 11:47:02 -0400 nacl: unlock audio thread mutex when done with it.
Ryan C. Gordon <icculus@icculus.org> [Mon, 01 Aug 2016 11:47:02 -0400] rev 10216
nacl: unlock audio thread mutex when done with it.
Mon, 01 Aug 2016 11:45:45 -0400 audio: Make SDL_AudioDevice::shutdown an atomic value.
Ryan C. Gordon <icculus@icculus.org> [Mon, 01 Aug 2016 11:45:45 -0400] rev 10215
audio: Make SDL_AudioDevice::shutdown an atomic value. Just to make sure this get communicated to the audio thread properly.
Mon, 01 Aug 2016 00:20:47 -0400 audio: Implemented capture support for Mac OS X CoreAudio.
Ryan C. Gordon <icculus@icculus.org> [Mon, 01 Aug 2016 00:20:47 -0400] rev 10214
audio: Implemented capture support for Mac OS X CoreAudio. I don't know what iOS wants yet, so this code might work there, too...?
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