Xcode/SDL/SDL.xcodeproj/project.pbxproj
Sat, 23 May 2015 09:33:20 -0700 Sam Lantinga Sign any subframeworks - not needed for SDL proper, but included for consistency with other projects
Sun, 26 Apr 2015 20:46:07 -0700 Sam Lantinga Moved code signature step to after the framework build step is complete, and don't hardcode the codesign identity
Sun, 26 Apr 2015 20:21:06 -0700 Sam Lantinga Turn off code signing by default
Sun, 26 Apr 2015 15:47:40 -0700 Sam Lantinga Updated project and added code signing for release builds
Tue, 02 Sep 2014 06:55:47 -0700 Sam Lantinga Updated version to 2.0.4
Sat, 23 Aug 2014 10:47:50 -0700 Sam Lantinga Fixed bug 2696 - Mac: fix display mode refresh rate calculation
Tue, 24 Jun 2014 01:32:20 -0700 Sam Lantinga Fixed compiling SDL 1.2 with Xcode 5.1.1 SDL-1.2
Sat, 21 Jun 2014 11:42:46 -0700 Sam Lantinga Added OpenGL ES headers to public headers
Thu, 05 Jun 2014 11:04:07 -0400 Ryan C. Gordon Don't link directly against OpenGL.framework on Mac OS X.
Thu, 17 Apr 2014 22:23:32 -0700 Sam Lantinga Fixed bug 2489 - SDL2.framework references __Block_copy in /usr/lib/libSystem.B.dylib, but this symbol cannot be found on OSX-10.5
Wed, 12 Mar 2014 07:55:32 -0700 Sam Lantinga Updated framework version to match dylib version.
Tue, 04 Feb 2014 18:17:16 -0500 Edward Rudd Implement new backend methods for haptic and hot plugging on OS X
Mon, 09 Dec 2013 16:03:18 -0500 Ryan C. Gordon Implemented the Dynamic API magic.
Mon, 21 Oct 2013 02:46:16 -0700 Sam Lantinga Fixed bug 2168 - Mac: SDL_filesystem.h not exported to public header folder when building framework
Mon, 21 Oct 2013 02:20:39 -0700 Sam Lantinga Fixed bug 2168 - Mac: SDL_filesystem.h not exported to public header folder when building framework
Sun, 25 Aug 2013 11:20:14 -0400 Edward Rudd update xcode projects with filesystem API bits. (missing tests and missing from files from some targets)
Tue, 20 Aug 2013 21:29:40 -0400 Ryan C. Gordon Added filesystem code to Mac and iOS Xcode projects.
Tue, 20 Aug 2013 15:56:08 -0400 Edward Rudd add missing SDL_bits.h from OS X framework
Thu, 08 Aug 2013 11:41:35 -0400 Edward Rudd use @rpath for OS X Shared Library as well
Wed, 07 Aug 2013 16:29:15 -0700 Jørgen P. Tjernø Mac: Better mouse-grab if you define SDL_MAC_NO_SANDBOX.
Wed, 07 Aug 2013 11:12:11 -0700 Ryan C. Gordon SDL_*Parachute() are no-ops, remove them.
Tue, 30 Jul 2013 23:33:32 -0700 Sam Lantinga Fixed bug 2000 - The framework INSTALL_PATH still uses @executable_path
Tue, 30 Jul 2013 21:39:38 -0700 Sam Lantinga Added code signature step to Framework build process
Sun, 14 Jul 2013 15:55:34 -0700 Jørgen P. Tjernø Fix #1445: Use xcrun to find CpMac
Wed, 10 Jul 2013 02:32:04 -0700 Sam Lantinga Implemented an API for thread-local storage: SDL_TLSCreate(), SDL_TLSSet(), SDL_TLSGet()
Tue, 09 Jul 2013 11:57:32 -0400 Ryan C. Gordon Backout hg changset 898992405fa7; lots of things still use SDL_types.h. :/
Mon, 08 Jul 2013 23:37:00 -0400 Ryan C. Gordon Removed deprecated SDL_types.h header.
Mon, 17 Jun 2013 06:35:41 -0700 Sam Lantinga Removed obsolete Xcode templates and documentation
Thu, 30 May 2013 10:02:26 -0400 Edward Rudd Add an OS X Shared library target
Tue, 28 May 2013 16:26:44 -0400 Edward Rudd Fixups to the main Xcode project due to renamed README files and long since removed test files.
Sat, 18 May 2013 23:32:53 -0700 Andreas Schiffler Deprecate test/automated and test/test-automation (replaced by test/testautomation*.*)
Tue, 19 Feb 2013 05:46:51 -0800 Sam Lantinga Removed SDL_input.h from various projects
Wed, 13 Feb 2013 21:22:29 -0800 Sam Lantinga Added SDL_bits.h to the Xcode projects
Thu, 13 Dec 2012 16:57:12 -0800 Sam Lantinga Added missing SDL_gamecontroller.h to the Mac OS X project
Mon, 26 Nov 2012 21:55:59 -0800 Sam Lantinga Fixed building new joystick code on Mac OS X
Mon, 26 Nov 2012 16:37:54 -0800 Sam Lantinga Added hotplug joystick support and simplified game controller API, courtesy of Alfred Reynolds
Tue, 30 Oct 2012 12:37:57 -0700 Sam Lantinga Added Cocoa messagebox implementation to the OSX Xcode project
Sat, 27 Oct 2012 02:54:10 -0700 Sam Lantinga Turned off the install flag for the static library because we don't want it getting into application distribution packages.
Wed, 24 Oct 2012 00:13:50 -0700 Sam Lantinga Added new message box API to Xcode projects
Fri, 19 Oct 2012 21:18:06 -0700 Sam Lantinga tree fc1a744f184c
Tue, 02 Oct 2012 23:23:44 -0700 Sam Lantinga Fixed copying headers to the Framework
Sat, 23 Jun 2012 06:46:06 -0400 Sam Lantinga Added SDL_system.h to the various projects
Thu, 21 Jun 2012 10:41:25 -0400 Sam Lantinga Updated Mac OS X and iOS projects
Sun, 22 Jan 2012 22:09:29 -0500 Sam Lantinga Removed old compat files from Visual Studio and Xcode projects
Sun, 22 Jan 2012 17:21:00 -0500 Sam Lantinga Updated to SDL 2.0, and SDL 2.0 can now be installed coexisting with SDL 1.2
Sat, 14 Jan 2012 02:22:40 -0500 Sam Lantinga Switched compatibility version to 1 since the ABI is compatible with previous versions SDL-1.2
Mon, 09 Jan 2012 00:24:08 -0500 Sam Lantinga Futzing around with strip settings
Sun, 08 Jan 2012 14:45:57 -0500 Sam Lantinga Updated Xcode project
Sun, 08 Jan 2012 14:45:19 -0500 Sam Lantinga Updated Xcode project SDL-1.2
Sat, 07 Jan 2012 17:08:17 -0500 Sam Lantinga Updated SDL test projects
Sat, 07 Jan 2012 03:22:47 -0500 Sam Lantinga Use version B instead of A until we switch SDL 1.3 to SDL2
Sat, 07 Jan 2012 01:03:54 -0500 Sam Lantinga Switched back to version A, since we don't actually have a version A for SDL 1.3.
Tue, 03 Jan 2012 01:41:00 -0500 Sam Lantinga Minor project cleanup SDL-1.2
Mon, 02 Jan 2012 00:48:56 -0500 Sam Lantinga Switched to @rpath for the install path and switched minimum OS to 10.5 SDL-1.2
Mon, 02 Jan 2012 00:47:54 -0500 Sam Lantinga Switched to @rpath for the install path and switched minimum OS to 10.5
Sun, 01 Jan 2012 21:57:50 -0500 Sam Lantinga Updated project for release SDL-1.2
Sat, 31 Dec 2011 13:29:09 -0500 Sam Lantinga Upgraded SDL Xcode project for XCode 4.2, including switching Framework Version to "B", which is required by the Apple Store.
Tue, 06 Dec 2011 21:46:19 -0500 Ryan C. Gordon Added SDL_dropevents to the Xcode project files.
Sun, 18 Sep 2011 02:38:12 -0400 Ryan C. Gordon I _think_ this fixes the Xcode projects. SDL-1.2
Sun, 11 Sep 2011 14:44:37 -0400 Ryan C. Gordon Unpacked Xcode.tar.gz. SDL-1.2
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