Thu, 29 Dec 2011 04:29:53 -0500 Fixed bugs 1034 and 1035 SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Thu, 29 Dec 2011 04:29:53 -0500] rev 6110
Fixed bugs 1034 and 1035 zicodxx@gmx.de 2010-07-28 12:59:27 PDT Again another bug I encountered on Windows 7: Assuming I hide my mouse cusor with SDL_ShowCursor(SDL_DISABLE). Now if my app runs on Fullscreen, I tend to "get out" of it using ALT+TAB. This will minimize the app. However SDL_GetAppState will STILL report SDL_APPACTIVE, SDL_APPINPUTFOCUS and SDL_APPMOUSEFOCUS. Also if I check event.active.gain, this *seems* (as much as I could find out) to be set twice (first 0 then 1 again) while going out of the app with ALT+TAB. I am not perfectly sure here but even if the app is minimized because of ALT+TAB (or also CTRL+ESC), event.active.gain is 1. Alex Volkov 2011-04-28 17:19:26 PDT This happens with the windib driver. Windows posts the WM_ACTIVATE WA_INACTIVE event with minimized==false when you Alt+Tab out of a fullscreen app. Responding to this event, wincommon/SDL_sysevents.c:WinMessage() calls ShowWindow(,SW_MINIMIZE) via SDL_RestoreDesktopMode, but another WM_ACTIVATE event is not posted in response to that. Whatever the case may be, WinMessage() should just treat a fullscreen app receiving WA_INACTIVE the same as a minimized app. Additionally, it's probably a good idea to clear SDL_APPMOUSEFOCUS at the same time, and that should take care of bug #1035.
Thu, 29 Dec 2011 04:24:15 -0500 Fixed bug 1032 SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Thu, 29 Dec 2011 04:24:15 -0500] rev 6109
Fixed bug 1032 Matthias Hawran 2010-07-28 03:00:49 PDT Hi, I simply want to "forward" this post (http://forums.libsdl.org/viewtopic.php?t=4123) about absolute mouse events not being monitored by SDL 1.2 as directfb / tslib generates them. It's fixed in 1.3 and IMHO it should be backported to 1.2 Included the patch from the post (thanks to Guillaume Chereau) Cheers, Matthias
Fri, 09 Dec 2011 02:32:21 -0500 Don't call -[NSView setAcceptsTouchEvents] if the OS doesn't provide it.
Ryan C. Gordon <icculus@icculus.org> [Fri, 09 Dec 2011 02:32:21 -0500] rev 6108
Don't call -[NSView setAcceptsTouchEvents] if the OS doesn't provide it. Thanks to Dimiter 'malkia' Stanev for the fix!
Wed, 07 Dec 2011 20:34:43 -0500 Ryan gets fewer nuts. :)
Sam Lantinga <slouken@libsdl.org> [Wed, 07 Dec 2011 20:34:43 -0500] rev 6107
Ryan gets fewer nuts. :)
Tue, 06 Dec 2011 21:46:19 -0500 Added SDL_dropevents to the Xcode project files.
Ryan C. Gordon <icculus@icculus.org> [Tue, 06 Dec 2011 21:46:19 -0500] rev 6106
Added SDL_dropevents to the Xcode project files. Fixes build.
Mon, 05 Dec 2011 16:45:32 -0500 More work to clean up compiler warnings.
Ryan C. Gordon <icculus@icculus.org> [Mon, 05 Dec 2011 16:45:32 -0500] rev 6105
More work to clean up compiler warnings.
Mon, 05 Dec 2011 13:17:57 -0500 Patched to compile.
Ryan C. Gordon <icculus@icculus.org> [Mon, 05 Dec 2011 13:17:57 -0500] rev 6104
Patched to compile.
Mon, 05 Dec 2011 13:13:32 -0500 Fixed a tabstop.
Ryan C. Gordon <icculus@icculus.org> [Mon, 05 Dec 2011 13:13:32 -0500] rev 6103
Fixed a tabstop.
Mon, 05 Dec 2011 12:43:50 -0500 Backed out most of changeset 4b88086910d3, at Andreas's request.
Ryan C. Gordon <icculus@icculus.org> [Mon, 05 Dec 2011 12:43:50 -0500] rev 6102
Backed out most of changeset 4b88086910d3, at Andreas's request.
Mon, 05 Dec 2011 07:41:20 -0800 Fix buildbot sdl-macosx-unix-x86 and sdl-macosx-amd64 compiler warnings
Andreas Schiffler <aschiffler@ferzkopp.net> [Mon, 05 Dec 2011 07:41:20 -0800] rev 6101
Fix buildbot sdl-macosx-unix-x86 and sdl-macosx-amd64 compiler warnings
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