Sat, 01 Aug 2015 15:16:57 -0300 EGL: Added support for sRGB system framebuffers, when the required EGL extension is present.
Alex Szpakowski <slime73@gmail.com> [Sat, 01 Aug 2015 15:16:57 -0300] rev 9827
EGL: Added support for sRGB system framebuffers, when the required EGL extension is present.
Fri, 31 Jul 2015 20:16:58 +0200 Mac: Fixed check for SDL_HINT_MAC_BACKGROUND_APP.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Fri, 31 Jul 2015 20:16:58 +0200] rev 9826
Mac: Fixed check for SDL_HINT_MAC_BACKGROUND_APP.
Fri, 31 Jul 2015 20:16:18 +0200 Fixed documentation of SDL_DropEvent in header file.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Fri, 31 Jul 2015 20:16:18 +0200] rev 9825
Fixed documentation of SDL_DropEvent in header file.
Fri, 31 Jul 2015 20:15:39 +0200 Added filesystem to list of paths in porting README.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Fri, 31 Jul 2015 20:15:39 +0200] rev 9824
Added filesystem to list of paths in porting README.
Fri, 31 Jul 2015 20:15:02 +0200 Android: Changed androidbuild.sh to use path from variable.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Fri, 31 Jul 2015 20:15:02 +0200] rev 9823
Android: Changed androidbuild.sh to use path from variable.
Fri, 31 Jul 2015 09:16:21 -0700 SDL
Alfred Reynolds <alfred@valvesoftware.com> [Fri, 31 Jul 2015 09:16:21 -0700] rev 9822
SDL - fix hint check, we want or not and
Thu, 30 Jul 2015 10:01:04 -0700 Trivial integer truncation warning fixes.
Sam Lantinga <slouken@libsdl.org> [Thu, 30 Jul 2015 10:01:04 -0700] rev 9821
Trivial integer truncation warning fixes.
Wed, 29 Jul 2015 17:19:15 -0700 SDL
Alfred Reynolds <alfred@valvesoftware.com> [Wed, 29 Jul 2015 17:19:15 -0700] rev 9820
SDL - add a new SDL_HINT_MAC_BACKGROUND_APP hint, when set or set to 1 don't force the app to be foreground
Wed, 29 Jul 2015 17:19:13 -0700 Fix up monitor enumeration for Windows 8.1 case.
Alfred Reynolds <alfred@valvesoftware.com> [Wed, 29 Jul 2015 17:19:13 -0700] rev 9819
Fix up monitor enumeration for Windows 8.1 case.
Wed, 29 Jul 2015 17:19:11 -0700 Fix SDL_GetWindowPosition to be properly monitor-aware and return the monitor x,y when fullscreened.
Alfred Reynolds <alfred@valvesoftware.com> [Wed, 29 Jul 2015 17:19:11 -0700] rev 9818
Fix SDL_GetWindowPosition to be properly monitor-aware and return the monitor x,y when fullscreened.
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