Sam Lantinga <slouken@libsdl.org> [Mon, 13 Mar 2006 02:06:33 +0000] rev 1510
Win32 fixes
Sam Lantinga <slouken@libsdl.org> [Mon, 13 Mar 2006 01:47:03 +0000] rev 1509
Added SDL_iconv.c to the Dreamcast Makefile
Sam Lantinga <slouken@libsdl.org> [Mon, 13 Mar 2006 01:43:18 +0000] rev 1508
The Win32 exports file isn't used by mingw anymore
Sam Lantinga <slouken@libsdl.org> [Mon, 13 Mar 2006 01:41:32 +0000] rev 1507
Fixed bug #112
Added SDL_GetKeyRepeat()
Sam Lantinga <slouken@libsdl.org> [Mon, 13 Mar 2006 01:40:49 +0000] rev 1506
Added SDL_iconv.c to the Visual C++ projects
Sam Lantinga <slouken@libsdl.org> [Mon, 13 Mar 2006 01:33:58 +0000] rev 1505
Fixed bug #139
The text in SDL_WM_SetCaption() is in UTF-8 encoding.
Sam Lantinga <slouken@libsdl.org> [Mon, 13 Mar 2006 01:20:05 +0000] rev 1504
*** empty log message ***
Sam Lantinga <slouken@libsdl.org> [Mon, 13 Mar 2006 01:17:22 +0000] rev 1503
props yo
Sam Lantinga <slouken@libsdl.org> [Mon, 13 Mar 2006 01:16:16 +0000] rev 1502
UTF-32 by definition can't handle characters higher than 0x10FFFF
Sam Lantinga <slouken@libsdl.org> [Mon, 13 Mar 2006 01:08:00 +0000] rev 1501
Added UTF-8 <-> UTF-16 <-> UTF-32 <-> UCS-2 <-> UCS-4 conversion capability