Tue, 20 Aug 2013 21:54:34 -0400 WinRT: made the C++11-based threading backend only try to catch exceptions that it knows it (the threading APIs) might throw, rather than all exceptions
David Ludwig <dludwig@pobox.com> [Tue, 20 Aug 2013 21:54:34 -0400] rev 8484
WinRT: made the C++11-based threading backend only try to catch exceptions that it knows it (the threading APIs) might throw, rather than all exceptions
Tue, 20 Aug 2013 21:22:32 -0400 WinRT: file naming and placement cleanup
David Ludwig <dludwig@pobox.com> [Tue, 20 Aug 2013 21:22:32 -0400] rev 8483
WinRT: file naming and placement cleanup - moved SDL_WinRTApp.* from src/video/windowsrt/ to src/core/winrt/, and renamed them to SDL_winrtapp.* (to mimick case-sensitivity used elsewhere in SDL) - renamed all "windowsrt" directories (in src) to "winrt", as the shorthand name is used more often (and, IMO, "WinRT" != "Windows RT", not entirely at least)
Tue, 13 Aug 2013 20:33:15 -0400 WinRT: added a stub implementation of UpdateClipRect to the D3D 11.1 renderer
David Ludwig <dludwig@pobox.com> [Tue, 13 Aug 2013 20:33:15 -0400] rev 8482
WinRT: added a stub implementation of UpdateClipRect to the D3D 11.1 renderer
Tue, 13 Aug 2013 20:28:48 -0400 WinRT: fixed a crash in some display orientation hint code
David Ludwig <dludwig@pobox.com> [Tue, 13 Aug 2013 20:28:48 -0400] rev 8481
WinRT: fixed a crash in some display orientation hint code
Tue, 13 Aug 2013 20:28:10 -0400 WinRT: made sure SDL_main gets used in the latest SDL 2.0.0 based code
David Ludwig <dludwig@pobox.com> [Tue, 13 Aug 2013 20:28:10 -0400] rev 8480
WinRT: made sure SDL_main gets used in the latest SDL 2.0.0 based code
Tue, 13 Aug 2013 20:11:51 -0400 WinRT: Windows Phone 8 build fixes
David Ludwig <dludwig@pobox.com> [Tue, 13 Aug 2013 20:11:51 -0400] rev 8479
WinRT: Windows Phone 8 build fixes
Tue, 13 Aug 2013 20:09:52 -0400 WinRT: build fixes and additional WinRT-related integrations with SDL 2.0.0
David Ludwig <dludwig@pobox.com> [Tue, 13 Aug 2013 20:09:52 -0400] rev 8478
WinRT: build fixes and additional WinRT-related integrations with SDL 2.0.0
Mon, 12 Aug 2013 22:29:55 -0400 WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d6a8fa507a45)
David Ludwig <dludwig@pobox.com> [Mon, 12 Aug 2013 22:29:55 -0400] rev 8477
WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d6a8fa507a45)
Sat, 08 Jun 2013 14:34:09 -0400 WinRT: removed hack to flush out pending window-size-change events on app startup.
David Ludwig <dludwig@pobox.com> [Sat, 08 Jun 2013 14:34:09 -0400] rev 8476
WinRT: removed hack to flush out pending window-size-change events on app startup. The hack appeared to work in the Windows Simulator, but not on real hardware, and notably not on a Surface RT. Room may exist for a different, and more thorough hack.
Sun, 26 May 2013 20:27:13 -0400 WinRT: fixed bug whereby landscape-only apps, as configured via an app's Package.appxmanifest file, would report an incorrect display mode on app init, if the device was in portrait mode
David Ludwig <dludwig@pobox.com> [Sun, 26 May 2013 20:27:13 -0400] rev 8475
WinRT: fixed bug whereby landscape-only apps, as configured via an app's Package.appxmanifest file, would report an incorrect display mode on app init, if the device was in portrait mode
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