Tue, 09 Jun 2009 08:56:43 +0000 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua> [Tue, 09 Jun 2009 08:56:43 +0000] rev 3178
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format. 2. SDL_CreateTextureFromSurface() now has best texture format search for non-alpha pixel formats. 3. Added comparision for pixels packed order to the video mode sorting callback to avoid mixing 1555/565/4444 pixel formats. 4. Added sorting call for current video mode list after each new video mode addition, because SDL_GetClosestDisplayMode() requires video modes to be sorted, and this is one place only where we can detect video modes addition.
Tue, 09 Jun 2009 04:34:50 +0000 Fixed 4 bit-per-pixel definition. Thanks Mike!
Sam Lantinga <slouken@libsdl.org> [Tue, 09 Jun 2009 04:34:50 +0000] rev 3177
Fixed 4 bit-per-pixel definition. Thanks Mike!
Tue, 09 Jun 2009 03:27:48 +0000 make sure that mouse.z == 0 until it is used.
Bob Pendleton <bob@pendleton.com> [Tue, 09 Jun 2009 03:27:48 +0000] rev 3176
make sure that mouse.z == 0 until it is used.
Mon, 08 Jun 2009 21:00:52 +0000 Fixed support for 4bpp video modes enumeration, otherwise mode with zero bpp appears in the list.
Mike Gorchak <lestat@i.com.ua> [Mon, 08 Jun 2009 21:00:52 +0000] rev 3175
Fixed support for 4bpp video modes enumeration, otherwise mode with zero bpp appears in the list.
Mon, 08 Jun 2009 19:24:38 +0000 Fixed some typos and added a couple of includes. All were need to get SDL_power to compile on Linux.
Bob Pendleton <bob@pendleton.com> [Mon, 08 Jun 2009 19:24:38 +0000] rev 3174
Fixed some typos and added a couple of includes. All were need to get SDL_power to compile on Linux. Sam, you might want to check to see that the spellings I picked are the spellings you wanted.
Sun, 07 Jun 2009 22:44:59 +0000 BeOS support for power subsystem.
Ryan C. Gordon <icculus@icculus.org> [Sun, 07 Jun 2009 22:44:59 +0000] rev 3173
BeOS support for power subsystem.
Sun, 07 Jun 2009 06:49:01 +0000 Reverted bogus change to SDLTest xcode project.
Ryan C. Gordon <icculus@icculus.org> [Sun, 07 Jun 2009 06:49:01 +0000] rev 3172
Reverted bogus change to SDLTest xcode project.
Sun, 07 Jun 2009 06:42:15 +0000 Added power subsystem to Xcode project.
Ryan C. Gordon <icculus@icculus.org> [Sun, 07 Jun 2009 06:42:15 +0000] rev 3171
Added power subsystem to Xcode project.
Sun, 07 Jun 2009 06:06:35 +0000 Initial work on power subsystem for SDL 1.3.
Ryan C. Gordon <icculus@icculus.org> [Sun, 07 Jun 2009 06:06:35 +0000] rev 3170
Initial work on power subsystem for SDL 1.3.
Sun, 07 Jun 2009 02:45:55 +0000 indent
Sam Lantinga <slouken@libsdl.org> [Sun, 07 Jun 2009 02:45:55 +0000] rev 3169
indent
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