Mon, 20 Apr 2015 12:22:44 -0400 |
Ryan C. Gordon |
Windows: Always set the system timer resolution to 1ms by default.
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Sat, 15 Nov 2014 10:12:36 -0500 |
David Ludwig |
WinRT: build fix for Visual C++ 2013 Update 4
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Sun, 09 Mar 2014 11:36:47 -0700 |
Sam Lantinga |
Integrated David Ludwig's support for Windows RT
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Sun, 09 Mar 2014 11:06:11 -0700 |
Sam Lantinga |
Fixed line endings on WinRT source code
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Sun, 27 Oct 2013 21:26:46 -0400 |
David Ludwig |
WinRT: merged with SDL 2.0.1 codebase
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Tue, 13 Aug 2013 20:09:52 -0400 |
David Ludwig |
WinRT: build fixes and additional WinRT-related integrations with SDL 2.0.0
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Mon, 12 Aug 2013 22:29:55 -0400 |
David Ludwig |
WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d6a8fa507a45)
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Sat, 23 Feb 2013 20:01:46 -0500 |
David Ludwig |
WinRT: merged with latest, official, SDL 2.x code
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Sat, 24 Nov 2012 12:07:35 -0500 |
David Ludwig |
WinRT: got timers working
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Sat, 01 Mar 2014 09:50:52 -0800 |
Sam Lantinga |
Fixed bug 2423 - timeBeginPeriod & timeEndPeriod mismatch
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Sun, 02 Feb 2014 00:53:27 -0800 |
Sam Lantinga |
Fixed bug 2374 - Update copyright for 2014...
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Sun, 24 Nov 2013 23:56:17 -0500 |
Ryan C. Gordon |
Make internal SDL sources include SDL_internal.h instead of SDL_config.h
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Sat, 17 Aug 2013 20:46:34 -0400 |
Ryan C. Gordon |
Patched to compile with Visual Studio.
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Sat, 17 Aug 2013 17:04:14 -0700 |
Sam Lantinga |
Fixed for consistency with the other platforms
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Sat, 17 Aug 2013 18:07:29 -0400 |
Edward Rudd |
auto init the ticks if the GetTicks and the like methods are called before SDL_Init().. This prevents annoying game bugs such as caching SDL_GetPerformanceFrequency in a static initializer
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Sat, 13 Jul 2013 03:13:41 -0700 |
Sam Lantinga |
Added a hint to control the Windows timer resolution: SDL_HINT_TIMER_RESOLUTION
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Sat, 18 May 2013 14:17:52 -0700 |
Sam Lantinga |
File style cleanup for the SDL 2.0 release
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Thu, 02 May 2013 16:54:03 -0700 |
Sam Lantinga |
QueryPerformanceCounter() is reliable these days, and setting the timer frequency higher can have adverse power consequences.
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Fri, 15 Feb 2013 08:47:44 -0800 |
Sam Lantinga |
Happy New Year!
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Sat, 15 Sep 2012 10:59:39 -0400 |
Ryan C. Gordon |
Removed Windows CE support from SDL 2.0.
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Sat, 31 Dec 2011 09:28:07 -0500 |
Sam Lantinga |
Happy New Year!
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Fri, 08 Apr 2011 13:03:26 -0700 |
Sam Lantinga |
SDL 1.3 is now under the zlib license.
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Fri, 25 Mar 2011 14:45:04 -0700 |
Sam Lantinga |
Added high resolution timing API: SDL_GetPerformanceCounter(), SDL_GetPerformanceFrequency()
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Fri, 11 Feb 2011 22:37:15 -0800 |
Sam Lantinga |
Happy 2011! :)
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Thu, 27 Jan 2011 15:31:00 -0800 |
Sam Lantinga |
Fixed compiling under Visual Studio
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Thu, 27 Jan 2011 14:45:06 -0800 |
Sam Lantinga |
Improved timer implementation
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Mon, 24 Jan 2011 21:20:30 -0800 |
Sam Lantinga |
Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
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Thu, 20 Jan 2011 18:04:05 -0800 |
Sam Lantinga |
Fixed bug #925
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