Mon, 09 Jul 2001 15:46:41 +0000 Fixed blocking open bug when using blocking audio writes
Sam Lantinga <slouken@lokigames.com> [Mon, 09 Jul 2001 15:46:41 +0000] rev 96
Fixed blocking open bug when using blocking audio writes
Sun, 08 Jul 2001 09:03:47 +0000 Updated list of improvements
Sam Lantinga <slouken@lokigames.com> [Sun, 08 Jul 2001 09:03:47 +0000] rev 95
Updated list of improvements
Sun, 08 Jul 2001 09:00:06 +0000 Cleaned up the OpenBSD port, thanks to Peter Valchev
Sam Lantinga <slouken@lokigames.com> [Sun, 08 Jul 2001 09:00:06 +0000] rev 94
Cleaned up the OpenBSD port, thanks to Peter Valchev
Sat, 07 Jul 2001 23:27:29 +0000 Applied Hannu's fix and switched to blocking writes .. seems to work?
Sam Lantinga <slouken@lokigames.com> [Sat, 07 Jul 2001 23:27:29 +0000] rev 93
Applied Hannu's fix and switched to blocking writes .. seems to work?
Sat, 07 Jul 2001 23:12:42 +0000 Fixed the DMA driver not to reset the audio descriptor (not needed, and
Sam Lantinga <slouken@lokigames.com> [Sat, 07 Jul 2001 23:12:42 +0000] rev 92
Fixed the DMA driver not to reset the audio descriptor (not needed, and it breaks things on some drivers)
Sat, 07 Jul 2001 20:20:17 +0000 From: "Markus F.X.J. Oberhumer"
Sam Lantinga <slouken@lokigames.com> [Sat, 07 Jul 2001 20:20:17 +0000] rev 91
From: "Markus F.X.J. Oberhumer" Subject: SDL CVS patches below you will find some small patches against the current SDL CVS. It adresses these things: 1) Use "&" instead of "%" in some cases. For negative signed integers (x % 8) is not always (x & 7), and the compiler can produce slightly faster code when using "&" here. 2) Some const issues.
Sat, 07 Jul 2001 08:08:42 +0000 Fix to allow SDL compiled under XFree v4 to work with XFree v3 xservers.
Sam Lantinga <slouken@lokigames.com> [Sat, 07 Jul 2001 08:08:42 +0000] rev 90
Fix to allow SDL compiled under XFree v4 to work with XFree v3 xservers. Contributed by Jarek Sobieszek
Sat, 07 Jul 2001 08:03:34 +0000 Added Holger Schemel's fix for SDL_GetTicks() on W2K
Sam Lantinga <slouken@lokigames.com> [Sat, 07 Jul 2001 08:03:34 +0000] rev 89
Added Holger Schemel's fix for SDL_GetTicks() on W2K This adds QueryPerformanceCounter() support, which is probably a good thing.
Sat, 07 Jul 2001 07:59:37 +0000 Hopefully fixed the fullscreen mode code for KDE
Sam Lantinga <slouken@lokigames.com> [Sat, 07 Jul 2001 07:59:37 +0000] rev 88
Hopefully fixed the fullscreen mode code for KDE
Sat, 07 Jul 2001 06:33:33 +0000 Added -width and -height command line options
Sam Lantinga <slouken@lokigames.com> [Sat, 07 Jul 2001 06:33:33 +0000] rev 87
Added -width and -height command line options
Mon, 02 Jul 2001 00:20:29 +0000 Dummy audio and video drivers are enabled (thanks Ryan!)
Sam Lantinga <slouken@lokigames.com> [Mon, 02 Jul 2001 00:20:29 +0000] rev 86
Dummy audio and video drivers are enabled (thanks Ryan!)
Mon, 02 Jul 2001 00:10:19 +0000 Added support for Visual C++ inline keyword
Sam Lantinga <slouken@lokigames.com> [Mon, 02 Jul 2001 00:10:19 +0000] rev 85
Added support for Visual C++ inline keyword
Mon, 02 Jul 2001 00:10:05 +0000 Add a symlink to SDL 1.2 for SDL 1.1
Sam Lantinga <slouken@lokigames.com> [Mon, 02 Jul 2001 00:10:05 +0000] rev 84
Add a symlink to SDL 1.2 for SDL 1.1
Tue, 26 Jun 2001 17:41:16 +0000 Oops, don't include debug code
Sam Lantinga <slouken@lokigames.com> [Tue, 26 Jun 2001 17:41:16 +0000] rev 83
Oops, don't include debug code
Tue, 26 Jun 2001 17:40:59 +0000 When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com> [Tue, 26 Jun 2001 17:40:59 +0000] rev 82
When the mouse is grabbed, send the application the motion associated with the enter/leave notify events.
Mon, 25 Jun 2001 22:16:44 +0000 Added the SDL_VIDEO_YUV_DIRECT hack for better performance when the
Sam Lantinga <slouken@lokigames.com> [Mon, 25 Jun 2001 22:16:44 +0000] rev 81
Added the SDL_VIDEO_YUV_DIRECT hack for better performance when the requested video mode is 16 bpp but the real video mode is 32 bpp.
Sat, 23 Jun 2001 22:02:27 +0000 Oops, reversed the logic of the variable
Sam Lantinga <slouken@lokigames.com> [Sat, 23 Jun 2001 22:02:27 +0000] rev 80
Oops, reversed the logic of the variable
Sat, 23 Jun 2001 22:00:59 +0000 Allow the user to override the relative mouse mode.
Sam Lantinga <slouken@lokigames.com> [Sat, 23 Jun 2001 22:00:59 +0000] rev 79
Allow the user to override the relative mouse mode. They almost never want to do this, as it seriously affects applications that rely on continuous relative mouse motion.
Sat, 23 Jun 2001 18:51:29 +0000 Added the environment variable SDL_MOUSE_NORELATIVE to completely disable
Sam Lantinga <slouken@lokigames.com> [Sat, 23 Jun 2001 18:51:29 +0000] rev 78
Added the environment variable SDL_MOUSE_NORELATIVE to completely disable relative mouse motion if the application desires it. UNDOCUMENTED!!
Tue, 19 Jun 2001 21:07:12 +0000 Don't crash if freeing a cursor after quit...
Sam Lantinga <slouken@lokigames.com> [Tue, 19 Jun 2001 21:07:12 +0000] rev 77
Don't crash if freeing a cursor after quit...
Tue, 19 Jun 2001 13:35:05 +0000 Bumped the library version
Sam Lantinga <slouken@lokigames.com> [Tue, 19 Jun 2001 13:35:05 +0000] rev 76
Bumped the library version
Tue, 19 Jun 2001 13:33:54 +0000 Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com> [Tue, 19 Jun 2001 13:33:54 +0000] rev 75
Added patches from FreeBSD ports
Sat, 16 Jun 2001 06:47:45 +0000 *** empty log message *** release-1.2.1
Sam Lantinga <slouken@lokigames.com> [Sat, 16 Jun 2001 06:47:45 +0000] rev 74
*** empty log message ***
Sat, 16 Jun 2001 06:43:44 +0000 Oops, forgot the Quartz video directory
Sam Lantinga <slouken@lokigames.com> [Sat, 16 Jun 2001 06:43:44 +0000] rev 73
Oops, forgot the Quartz video directory
Sat, 16 Jun 2001 06:35:36 +0000 Fixed the PS2 GS detection
Sam Lantinga <slouken@lokigames.com> [Sat, 16 Jun 2001 06:35:36 +0000] rev 72
Fixed the PS2 GS detection
Sat, 16 Jun 2001 03:18:26 +0000 *** empty log message ***
Sam Lantinga <slouken@lokigames.com> [Sat, 16 Jun 2001 03:18:26 +0000] rev 71
*** empty log message ***
Sat, 16 Jun 2001 03:17:45 +0000 Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com> [Sat, 16 Jun 2001 03:17:45 +0000] rev 70
Added Linux PlayStation 2 Graphics Synthesizer support
Sat, 16 Jun 2001 02:48:39 +0000 Added /dev/usbmouse to the list of mice to check
Sam Lantinga <slouken@lokigames.com> [Sat, 16 Jun 2001 02:48:39 +0000] rev 69
Added /dev/usbmouse to the list of mice to check
Sat, 16 Jun 2001 01:51:42 +0000 Added an audio driver that writes to disk (thanks Ryan!)
Sam Lantinga <slouken@lokigames.com> [Sat, 16 Jun 2001 01:51:42 +0000] rev 68
Added an audio driver that writes to disk (thanks Ryan!)
Sat, 16 Jun 2001 01:32:09 +0000 Support for SVGALib 2.0, thanks to Benjamin Joel Stover
Sam Lantinga <slouken@lokigames.com> [Sat, 16 Jun 2001 01:32:09 +0000] rev 67
Support for SVGALib 2.0, thanks to Benjamin Joel Stover
Sat, 16 Jun 2001 01:03:49 +0000 Re-added files in binary form
Sam Lantinga <slouken@lokigames.com> [Sat, 16 Jun 2001 01:03:49 +0000] rev 66
Re-added files in binary form
Sat, 16 Jun 2001 01:03:21 +0000 *** empty log message ***
Sam Lantinga <slouken@lokigames.com> [Sat, 16 Jun 2001 01:03:21 +0000] rev 65
*** empty log message ***
Sat, 16 Jun 2001 01:02:52 +0000 Re-added in binary form
Sam Lantinga <slouken@lokigames.com> [Sat, 16 Jun 2001 01:02:52 +0000] rev 64
Re-added in binary form
Sat, 16 Jun 2001 01:02:23 +0000 *** empty log message ***
Sam Lantinga <slouken@lokigames.com> [Sat, 16 Jun 2001 01:02:23 +0000] rev 63
*** empty log message ***
Sat, 16 Jun 2001 01:02:02 +0000 Updated projects
Sam Lantinga <slouken@lokigames.com> [Sat, 16 Jun 2001 01:02:02 +0000] rev 62
Updated projects
Sat, 16 Jun 2001 01:01:42 +0000 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com> [Sat, 16 Jun 2001 01:01:42 +0000] rev 61
Mouse wheel sends mouse button (4/5) events on Windows
Mon, 11 Jun 2001 22:54:34 +0000 *** empty log message ***
Sam Lantinga <slouken@lokigames.com> [Mon, 11 Jun 2001 22:54:34 +0000] rev 60
*** empty log message ***
Mon, 11 Jun 2001 15:48:32 +0000 Ryan's IMPS/2 mouse fix
Sam Lantinga <slouken@lokigames.com> [Mon, 11 Jun 2001 15:48:32 +0000] rev 59
Ryan's IMPS/2 mouse fix
Mon, 11 Jun 2001 06:44:43 +0000 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com> [Mon, 11 Jun 2001 06:44:43 +0000] rev 58
* Removed fullscreen menu option from the "Window" menu * Updated the BUGS file * Fixed command line parameters when launched from Finder * Implemented setting the icon window caption * Implemented frameless style windows * Added note about SDL_RESIZABLE implementation to SDL_QuartzVideo.m * Window close requests now go through the event filtering system
Mon, 11 Jun 2001 00:08:35 +0000 *** empty log message ***
Sam Lantinga <slouken@lokigames.com> [Mon, 11 Jun 2001 00:08:35 +0000] rev 57
*** empty log message ***
Mon, 11 Jun 2001 00:08:10 +0000 Date: Sun, 10 Jun 2001 17:33:44 -0500
Sam Lantinga <slouken@lokigames.com> [Mon, 11 Jun 2001 00:08:10 +0000] rev 56
Date: Sun, 10 Jun 2001 17:33:44 -0500 From: Darrell Walisser <dwaliss1@purdue.edu> Subject: Re: [SDL] Mac OS X Goodies For You Updates and fixes: -fixed erasing window when minmizing it (with some minor window redraw problems) -implemented close box to send SDLQuit event -fixed messed up alpha on 32bpp windows
Sun, 10 Jun 2001 19:31:57 +0000 Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com> [Sun, 10 Jun 2001 19:31:57 +0000] rev 55
Added new docs for SDL 1.2.1
Sun, 10 Jun 2001 18:39:47 +0000 *** empty log message ***
Sam Lantinga <slouken@lokigames.com> [Sun, 10 Jun 2001 18:39:47 +0000] rev 54
*** empty log message ***
Sun, 10 Jun 2001 18:20:23 +0000 Added MacOS X Project Builder projects
Sam Lantinga <slouken@lokigames.com> [Sun, 10 Jun 2001 18:20:23 +0000] rev 53
Added MacOS X Project Builder projects
Sun, 10 Jun 2001 05:02:38 +0000 MacOS X additions from Darrell
Sam Lantinga <slouken@lokigames.com> [Sun, 10 Jun 2001 05:02:38 +0000] rev 52
MacOS X additions from Darrell
Sun, 10 Jun 2001 04:54:53 +0000 Disabled /dev/event joystick interface by default
Sam Lantinga <slouken@lokigames.com> [Sun, 10 Jun 2001 04:54:53 +0000] rev 51
Disabled /dev/event joystick interface by default
Thu, 07 Jun 2001 15:04:04 +0000 Oops, back it out...
Sam Lantinga <slouken@lokigames.com> [Thu, 07 Jun 2001 15:04:04 +0000] rev 50
Oops, back it out...
Thu, 07 Jun 2001 14:57:07 +0000 Fixed bug in joystick motion, thanks to Alexandre Duret-Lutz
Sam Lantinga <slouken@lokigames.com> [Thu, 07 Jun 2001 14:57:07 +0000] rev 49
Fixed bug in joystick motion, thanks to Alexandre Duret-Lutz
Thu, 07 Jun 2001 14:53:18 +0000 Mattias' patch
Sam Lantinga <slouken@lokigames.com> [Thu, 07 Jun 2001 14:53:18 +0000] rev 48
Mattias' patch
Thu, 07 Jun 2001 14:28:11 +0000 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com> [Thu, 07 Jun 2001 14:28:11 +0000] rev 47
Added initial support for Quartz video (thanks Darrell!)
Thu, 07 Jun 2001 13:53:51 +0000 *** empty log message ***
Sam Lantinga <slouken@lokigames.com> [Thu, 07 Jun 2001 13:53:51 +0000] rev 46
*** empty log message ***
Thu, 07 Jun 2001 13:52:10 +0000 Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com> [Thu, 07 Jun 2001 13:52:10 +0000] rev 45
Fix palette creation in windowed mode at 8 bpp
Sun, 27 May 2001 01:04:01 +0000 *** empty log message ***
Sam Lantinga <slouken@lokigames.com> [Sun, 27 May 2001 01:04:01 +0000] rev 44
*** empty log message ***
Sun, 27 May 2001 01:03:39 +0000 I found the pthread package for NetBSD
Sam Lantinga <slouken@lokigames.com> [Sun, 27 May 2001 01:03:39 +0000] rev 43
I found the pthread package for NetBSD
Sun, 27 May 2001 00:38:26 +0000 *** empty log message ***
Sam Lantinga <slouken@lokigames.com> [Sun, 27 May 2001 00:38:26 +0000] rev 42
*** empty log message ***
Sun, 27 May 2001 00:24:43 +0000 *** empty log message ***
Sam Lantinga <slouken@lokigames.com> [Sun, 27 May 2001 00:24:43 +0000] rev 41
*** empty log message ***
Sun, 27 May 2001 00:21:39 +0000 NetBSD linker fix
Sam Lantinga <slouken@lokigames.com> [Sun, 27 May 2001 00:21:39 +0000] rev 40
NetBSD linker fix
Sun, 27 May 2001 00:15:42 +0000 Minor fixes for NetBSD
Sam Lantinga <slouken@lokigames.com> [Sun, 27 May 2001 00:15:42 +0000] rev 39
Minor fixes for NetBSD
Sat, 26 May 2001 21:39:01 +0000 Oops, typo fix
Sam Lantinga <slouken@lokigames.com> [Sat, 26 May 2001 21:39:01 +0000] rev 38
Oops, typo fix
Sat, 26 May 2001 16:58:37 +0000 Added native OpenBSD audio driver (thanks vedge!)
Sam Lantinga <slouken@lokigames.com> [Sat, 26 May 2001 16:58:37 +0000] rev 37
Added native OpenBSD audio driver (thanks vedge!)
Wed, 23 May 2001 23:35:10 +0000 Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com> [Wed, 23 May 2001 23:35:10 +0000] rev 36
Windows CE patches contributed by Rainer Loritz
Wed, 23 May 2001 00:36:17 +0000 Added detection of Open Sound System on Solaris x86
Sam Lantinga <slouken@lokigames.com> [Wed, 23 May 2001 00:36:17 +0000] rev 35
Added detection of Open Sound System on Solaris x86
Wed, 23 May 2001 00:06:08 +0000 Minor crash bugfix
Sam Lantinga <slouken@lokigames.com> [Wed, 23 May 2001 00:06:08 +0000] rev 34
Minor crash bugfix
Tue, 22 May 2001 05:06:50 +0000 Silly bug fix from Billy Biggs
Sam Lantinga <slouken@lokigames.com> [Tue, 22 May 2001 05:06:50 +0000] rev 33
Silly bug fix from Billy Biggs
Tue, 22 May 2001 05:05:16 +0000 Reverted ENABLE_X11 patch - FIXME, this needs a better solution in the future.
Sam Lantinga <slouken@lokigames.com> [Tue, 22 May 2001 05:05:16 +0000] rev 32
Reverted ENABLE_X11 patch - FIXME, this needs a better solution in the future.
Fri, 11 May 2001 18:44:57 +0000 Catch up to Cygwin for the location of the Windows API libraries
Sam Lantinga <slouken@lokigames.com> [Fri, 11 May 2001 18:44:57 +0000] rev 31
Catch up to Cygwin for the location of the Windows API libraries
Fri, 11 May 2001 01:13:35 +0000 Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com> [Fri, 11 May 2001 01:13:35 +0000] rev 30
Added initial support for Nano-X (thanks Hsieh-Fu!)
Fri, 11 May 2001 00:35:31 +0000 Oops, the OpenBSD fix didn't.
Sam Lantinga <slouken@lokigames.com> [Fri, 11 May 2001 00:35:31 +0000] rev 29
Oops, the OpenBSD fix didn't.
Thu, 10 May 2001 22:58:10 +0000 Updated config.guess and config.sub
Sam Lantinga <slouken@lokigames.com> [Thu, 10 May 2001 22:58:10 +0000] rev 28
Updated config.guess and config.sub
Thu, 10 May 2001 21:22:47 +0000 The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com> [Thu, 10 May 2001 21:22:47 +0000] rev 27
The keyboard modifiers are not set to the correct state on X11 startup.
Thu, 10 May 2001 20:31:51 +0000 Date: Wed, 9 May 2001 18:03:20 -0600
Sam Lantinga <slouken@lokigames.com> [Thu, 10 May 2001 20:31:51 +0000] rev 26
Date: Wed, 9 May 2001 18:03:20 -0600 From: Peter Valchev <pvalchev@openbsd.org> Subject: openbsd patches - The dlsym() one is supposed to fix dynamic loading on our a.out architectures, where prefixing of an underscore symbol is required. Actually I don't know what kind of dynamic loading does SDL deal with, but anyway. You may want to make that change global, but only gcc's preprocessor passes __ELF__, I think, so you can just add Linux or something if you decide so.
Thu, 10 May 2001 20:29:31 +0000 Date: Wed, 9 May 2001 18:03:20 -0600
Sam Lantinga <slouken@lokigames.com> [Thu, 10 May 2001 20:29:31 +0000] rev 25
Date: Wed, 9 May 2001 18:03:20 -0600 From: Peter Valchev <pvalchev@openbsd.org> Subject: openbsd patches - The other one dealing with the cdrom... the most likely place on an OpenBSD system for a cdrom is cd?c, my mistake the first time.
Thu, 10 May 2001 20:25:51 +0000 Fixed endian detection on IA64 architectures (thanks Bill!)
Sam Lantinga <slouken@lokigames.com> [Thu, 10 May 2001 20:25:51 +0000] rev 24
Fixed endian detection on IA64 architectures (thanks Bill!)
Thu, 10 May 2001 20:20:50 +0000 *** empty log message ***
Sam Lantinga <slouken@lokigames.com> [Thu, 10 May 2001 20:20:50 +0000] rev 23
*** empty log message ***
Thu, 10 May 2001 20:19:50 +0000 Fixed to work on Solaris x86
Sam Lantinga <slouken@lokigames.com> [Thu, 10 May 2001 20:19:50 +0000] rev 22
Fixed to work on Solaris x86
Thu, 10 May 2001 20:13:29 +0000 Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com> [Thu, 10 May 2001 20:13:29 +0000] rev 21
Updated the Amiga OS port of SDL (thanks Gabriele)
Thu, 10 May 2001 20:10:54 +0000 Remove spurious warning
Sam Lantinga <slouken@lokigames.com> [Thu, 10 May 2001 20:10:54 +0000] rev 20
Remove spurious warning
Thu, 10 May 2001 18:42:17 +0000 Date: Thu, 19 Apr 2001 08:36:54 +0300
Sam Lantinga <slouken@lokigames.com> [Thu, 10 May 2001 18:42:17 +0000] rev 19
Date: Thu, 19 Apr 2001 08:36:54 +0300 From: "Mike Gorchak" <mike@malva.com.ua> Subject: Patches for QNX RtP Here my patch for QNX RtP/Photon for SDL-1.2. Detailed description of my changes: SDL/configure.in: If Photon detected declare define ENABLE_PHOTON. SDL/src/video/SDL_sysvideo.h: Added extern to ph_bootstrap. SDL/src/video/SDL_video.c: Added ph_bootstrap to bootstrap array. SDL/src/video/photon/SDL_ph_events.c: Declare DISABLE_X11 if compiled for Photon. SDL/src/video/photon/SDL_ph_image.c: Fixed segment violation on exit. Please update BUGS file. SDL/src/video/photon/SDL_ph_video.c: 1. Enabling window manager. 2. Added to device capabilities Photon Window Manager functions: SetCaption and IconifyWindow. 3. Renamed X11_bootstrap to ph_bootstrap. 4. Removed SEGFAULT termination of programs if Photon not available. SDL/src/video/photon/SDL_ph_wm.c: 1. Declare DISABLE_X11 if compiled for Photon. 2. Added ph_SetCaption and ph_IconifyWindow code. (Thanks to 'phearbear' for iconify window source). 3. Some stubers for other wm functions. Thanks ! ---------------------------- Mike Gorchak CJSC Malva System Programmer
Thu, 10 May 2001 18:31:21 +0000 Added pthread.h - necessary on some configurations
Sam Lantinga <slouken@lokigames.com> [Thu, 10 May 2001 18:31:21 +0000] rev 18
Added pthread.h - necessary on some configurations
Thu, 10 May 2001 18:10:19 +0000 Fixed crash in GGI detection
Sam Lantinga <slouken@lokigames.com> [Thu, 10 May 2001 18:10:19 +0000] rev 17
Fixed crash in GGI detection
Thu, 10 May 2001 18:04:03 +0000 Added --disable-dga configure option to disable DGA entirely
Sam Lantinga <slouken@lokigames.com> [Thu, 10 May 2001 18:04:03 +0000] rev 16
Added --disable-dga configure option to disable DGA entirely
Wed, 02 May 2001 19:21:00 +0000 Don't try to register the app if video code is disabled
Sam Lantinga <slouken@lokigames.com> [Wed, 02 May 2001 19:21:00 +0000] rev 15
Don't try to register the app if video code is disabled
Tue, 01 May 2001 21:12:57 +0000 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com> [Tue, 01 May 2001 21:12:57 +0000] rev 14
Fixed stuck keys when changing the video mode
Sun, 29 Apr 2001 23:00:03 +0000 Fixed double-mouse event bug on Windows using OpenGL
Sam Lantinga <slouken@lokigames.com> [Sun, 29 Apr 2001 23:00:03 +0000] rev 13
Fixed double-mouse event bug on Windows using OpenGL
Sun, 29 Apr 2001 22:59:47 +0000 Fix key repeat detection on newer X servers
Sam Lantinga <slouken@lokigames.com> [Sun, 29 Apr 2001 22:59:47 +0000] rev 12
Fix key repeat detection on newer X servers
Sat, 28 Apr 2001 18:57:18 +0000 *** empty log message ***
Sam Lantinga <slouken@lokigames.com> [Sat, 28 Apr 2001 18:57:18 +0000] rev 11
*** empty log message ***
Sat, 28 Apr 2001 18:56:58 +0000 Fixed left arrow on iBook keyboard under MacOS X
Sam Lantinga <slouken@lokigames.com> [Sat, 28 Apr 2001 18:56:58 +0000] rev 10
Fixed left arrow on iBook keyboard under MacOS X
Fri, 27 Apr 2001 20:25:25 +0000 Fixed memory leak in software YUV stretch code
Sam Lantinga <slouken@lokigames.com> [Fri, 27 Apr 2001 20:25:25 +0000] rev 9
Fixed memory leak in software YUV stretch code
Fri, 27 Apr 2001 16:56:47 +0000 Fixed relative motion checking after restore under X11
Sam Lantinga <slouken@lokigames.com> [Fri, 27 Apr 2001 16:56:47 +0000] rev 8
Fixed relative motion checking after restore under X11
Thu, 26 Apr 2001 18:37:24 +0000 *** empty log message ***
Sam Lantinga <slouken@lokigames.com> [Thu, 26 Apr 2001 18:37:24 +0000] rev 7
*** empty log message ***
Thu, 26 Apr 2001 17:05:23 +0000 Fixed 320x200 video mode on framebuffer console
Sam Lantinga <slouken@lokigames.com> [Thu, 26 Apr 2001 17:05:23 +0000] rev 6
Fixed 320x200 video mode on framebuffer console
Thu, 26 Apr 2001 16:55:37 +0000 Improved robustness for the ELO touchpad (thanks Alex!)
Sam Lantinga <slouken@lokigames.com> [Thu, 26 Apr 2001 16:55:37 +0000] rev 5
Improved robustness for the ELO touchpad (thanks Alex!)
Thu, 26 Apr 2001 16:54:56 +0000 Date: Thu, 26 Apr 2001 10:46:23 +0200
Sam Lantinga <slouken@lokigames.com> [Thu, 26 Apr 2001 16:54:56 +0000] rev 4
Date: Thu, 26 Apr 2001 10:46:23 +0200 From: Alexander Pipelka <pipelka@bms-austria.com> Subject: SDL ELO driver bugfix Hi Sam! We noticed that the ELO serial touchscreen controller is quite sensitive in terms of correct protocol handling. The current implementation cause some controllers to hangup after some time (> 24h). I think the attached patch should fix this (I ran my device more than 3 days without any hangups).
Thu, 26 Apr 2001 16:52:42 +0000 Use correct repository when generating CVS snapshots
Sam Lantinga <slouken@lokigames.com> [Thu, 26 Apr 2001 16:52:42 +0000] rev 3
Use correct repository when generating CVS snapshots
Thu, 26 Apr 2001 16:52:25 +0000 *** empty log message ***
Sam Lantinga <slouken@lokigames.com> [Thu, 26 Apr 2001 16:52:25 +0000] rev 2
*** empty log message ***
Thu, 26 Apr 2001 16:50:19 +0000 Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com> [Thu, 26 Apr 2001 16:50:19 +0000] rev 1
Changes since SDL 1.2.0 release
Thu, 26 Apr 2001 16:45:43 +0000 Initial revision
Sam Lantinga <slouken@lokigames.com> [Thu, 26 Apr 2001 16:45:43 +0000] rev 0
Initial revision
(0) +120 +1000 +3000 +10000 tip