Mon, 26 Jul 2010 20:41:45 -0400 OK, it appears that dramatic hacks are not necessary to make Cocoa work...
Eli Gottlieb <eligottlieb@gmail.com> [Mon, 26 Jul 2010 20:41:45 -0400] rev 4810
OK, it appears that dramatic hacks are not necessary to make Cocoa work...
Mon, 26 Jul 2010 17:27:04 -0400 Rejiggering the way shaped windows are created as preparation for OS X implementation. Fixed overdrive bug in test program that appears to have been introduced by someone other than myself.
Eli Gottlieb <eligottlieb@gmail.com> [Mon, 26 Jul 2010 17:27:04 -0400] rev 4809
Rejiggering the way shaped windows are created as preparation for OS X implementation. Fixed overdrive bug in test program that appears to have been introduced by someone other than myself.
Fri, 23 Jul 2010 01:48:42 -0400 More work on color-key mode.
Eli Gottlieb <eligottlieb@gmail.com> [Fri, 23 Jul 2010 01:48:42 -0400] rev 4808
More work on color-key mode.
Thu, 22 Jul 2010 23:11:01 -0400 Added color-key mode and redid the code to work with it.
Eli Gottlieb <eligottlieb@gmail.com> [Thu, 22 Jul 2010 23:11:01 -0400] rev 4807
Added color-key mode and redid the code to work with it.
Tue, 20 Jul 2010 12:42:43 -0400 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com> [Tue, 20 Jul 2010 12:42:43 -0400] rev 4806
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Mon, 19 Jul 2010 00:24:02 -0400 Put the render loop back in its right place, but with delaying functionality to keep it down to roughly 60fps, not eating up all the X11 time.
Eli Gottlieb <eligottlieb@gmail.com> [Mon, 19 Jul 2010 00:24:02 -0400] rev 4805
Put the render loop back in its right place, but with delaying functionality to keep it down to roughly 60fps, not eating up all the X11 time.
Sun, 18 Jul 2010 23:51:47 -0400 Boxed up the rendering loop and turned it into a redraw/update function. This makes things way more responsive, usable again.
Eli Gottlieb <eligottlieb@gmail.com> [Sun, 18 Jul 2010 23:51:47 -0400] rev 4804
Boxed up the rendering loop and turned it into a redraw/update function. This makes things way more responsive, usable again.
Sun, 18 Jul 2010 23:36:39 -0400 Added code to make testshape switch shapes on keystrokes and exit on an ESC keystroke.
Eli Gottlieb <eligottlieb@gmail.com> [Sun, 18 Jul 2010 23:36:39 -0400] rev 4803
Added code to make testshape switch shapes on keystrokes and exit on an ESC keystroke.
Sun, 18 Jul 2010 23:05:40 -0400 Minor bugfixes. testshape now draws a shaped window with bizarre, pixellated gashes of transparency across it, and in doing so seems to hog a system resource and slow the rest of the video system down.
Eli Gottlieb <eligottlieb@gmail.com> [Sun, 18 Jul 2010 23:05:40 -0400] rev 4802
Minor bugfixes. testshape now draws a shaped window with bizarre, pixellated gashes of transparency across it, and in doing so seems to hog a system resource and slow the rest of the video system down.
Sun, 18 Jul 2010 22:24:52 -0400 Added #define's for error codes returned from SDL shaped-window API.
Eli Gottlieb <eligottlieb@gmail.com> [Sun, 18 Jul 2010 22:24:52 -0400] rev 4801
Added #define's for error codes returned from SDL shaped-window API.
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