Sun, 17 Apr 2016 22:56:20 -0400 WinRT: another README tweak
David Ludwig <dludwig@pobox.com> [Sun, 17 Apr 2016 22:56:20 -0400] rev 10156
WinRT: another README tweak
Sun, 17 Apr 2016 22:54:45 -0400 WinRT: README tweaks
David Ludwig <dludwig@pobox.com> [Sun, 17 Apr 2016 22:54:45 -0400] rev 10155
WinRT: README tweaks
Thu, 14 Apr 2016 21:11:43 +0200 Wayland: Removed not needed including and setting of errno.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Thu, 14 Apr 2016 21:11:43 +0200] rev 10154
Wayland: Removed not needed including and setting of errno. One internal function was setting errno on error but it was not read afterwards.
Thu, 14 Apr 2016 21:10:57 +0200 Fixed markdown formatting in porting README for doxygen output.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Thu, 14 Apr 2016 21:10:57 +0200] rev 10153
Fixed markdown formatting in porting README for doxygen output. The underscores and the newlines for the list were lost before.
Thu, 14 Apr 2016 21:10:08 +0200 Added missing error return in test program.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Thu, 14 Apr 2016 21:10:08 +0200] rev 10152
Added missing error return in test program.
Thu, 14 Apr 2016 21:09:45 +0200 PSP: Fixed compile error.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Thu, 14 Apr 2016 21:09:45 +0200] rev 10151
PSP: Fixed compile error.
Wed, 13 Apr 2016 21:59:50 -0400 WinRT: build/link fix
David Ludwig <dludwig@pobox.com> [Wed, 13 Apr 2016 21:59:50 -0400] rev 10150
WinRT: build/link fix
Tue, 12 Apr 2016 18:40:44 -0400 Patched to compile on Haiku...?
Ryan C. Gordon <icculus@icculus.org> [Tue, 12 Apr 2016 18:40:44 -0400] rev 10149
Patched to compile on Haiku...?
Tue, 12 Apr 2016 18:12:04 -0400 windows: created threads' stack sizes should be reserved, not committed.
Ryan C. Gordon <icculus@icculus.org> [Tue, 12 Apr 2016 18:12:04 -0400] rev 10148
windows: created threads' stack sizes should be reserved, not committed.
Tue, 12 Apr 2016 18:11:36 -0400 Patched to compile on various platforms.
Ryan C. Gordon <icculus@icculus.org> [Tue, 12 Apr 2016 18:11:36 -0400] rev 10147
Patched to compile on various platforms.
Tue, 12 Apr 2016 16:45:10 -0400 threads: Move SDL's own thread creation to a new internal API.
Ryan C. Gordon <icculus@icculus.org> [Tue, 12 Apr 2016 16:45:10 -0400] rev 10146
threads: Move SDL's own thread creation to a new internal API. This allows us to set an explicit stack size (overriding the system default and the global hint an app might have set), and remove all the macro salsa for dealing with _beginthreadex and such, as internal threads always set those to NULL anyhow. I've taken some guesses on reasonable (and tiny!) stack sizes for our internal threads, but some of these might turn out to be too small in practice and need an increase. Most of them are simple functions, though.
Tue, 12 Apr 2016 14:38:50 -0400 threads: Handle SDL_HINT_THREAD_STACK_SIZE at top level, implement elsewhere.
Ryan C. Gordon <icculus@icculus.org> [Tue, 12 Apr 2016 14:38:50 -0400] rev 10145
threads: Handle SDL_HINT_THREAD_STACK_SIZE at top level, implement elsewhere.
Mon, 11 Apr 2016 00:22:39 -0400 WinRT: bug hack-fix - gamepad detection was failing on Xbox One
David Ludwig <dludwig@pobox.com> [Mon, 11 Apr 2016 00:22:39 -0400] rev 10144
WinRT: bug hack-fix - gamepad detection was failing on Xbox One Win10's 'GamepadAdded' event seems to need to have something registered with it in order for Xinput-based gamepad detection to work. This 'fix' simply causes a dummy event-handler to be added for this event, in case an app wants to use gamepads on Xbox One (most likely).
Sun, 10 Apr 2016 22:07:10 -0300 iOS: Fixed SDL_GL_CreateContext crashing instead of returning null when a GLES3 context is requested on iOS 6 and older.
Alex Szpakowski <slime73@gmail.com> [Sun, 10 Apr 2016 22:07:10 -0300] rev 10143
iOS: Fixed SDL_GL_CreateContext crashing instead of returning null when a GLES3 context is requested on iOS 6 and older.
Mon, 04 Apr 2016 22:49:13 -0400 alsa: Make device enumeration robust against weird results with NULL strings.
Ryan C. Gordon <icculus@icculus.org> [Mon, 04 Apr 2016 22:49:13 -0400] rev 10142
alsa: Make device enumeration robust against weird results with NULL strings.
Sat, 02 Apr 2016 13:21:01 -0300 iOS: Also do the Dictation crash workaround before executing the animation callback.
Alex Szpakowski <slime73@gmail.com> [Sat, 02 Apr 2016 13:21:01 -0300] rev 10141
iOS: Also do the Dictation crash workaround before executing the animation callback.
Sat, 02 Apr 2016 11:54:05 -0300 Add a new hint SDL_HINT_MAC_MOUSE_FOCUS_CLICKTHROUGH, which allows mouse click events to occur when clicking to focus a window in Mac OS X.
Alex Szpakowski <slime73@gmail.com> [Sat, 02 Apr 2016 11:54:05 -0300] rev 10140
Add a new hint SDL_HINT_MAC_MOUSE_FOCUS_CLICKTHROUGH, which allows mouse click events to occur when clicking to focus a window in Mac OS X. Fixes bug #3300.
Fri, 01 Apr 2016 19:18:50 -0300 iOS: Workaround for a crash after Dictation is used.
Alex Szpakowski <slime73@gmail.com> [Fri, 01 Apr 2016 19:18:50 -0300] rev 10139
iOS: Workaround for a crash after Dictation is used.
Fri, 01 Apr 2016 21:14:49 +0200 iOS: Fixed compiling demos on C89 compilers.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Fri, 01 Apr 2016 21:14:49 +0200] rev 10138
iOS: Fixed compiling demos on C89 compilers.
Fri, 01 Apr 2016 21:13:58 +0200 PSP: Fixed returning success from unsupported SDL_RenderReadPixels().
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Fri, 01 Apr 2016 21:13:58 +0200] rev 10137
PSP: Fixed returning success from unsupported SDL_RenderReadPixels(). This also fixed the missing error message.
Fri, 01 Apr 2016 21:12:37 +0200 PSP: Fixed returning success for unsupported SDL_SetTextureColorMod().
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Fri, 01 Apr 2016 21:12:37 +0200] rev 10136
PSP: Fixed returning success for unsupported SDL_SetTextureColorMod(). Partially fixes Bugzilla #3298.
Fri, 01 Apr 2016 21:11:31 +0200 PSP: Fixed missing error message for unsupported SDL_CreateWindowFrom().
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Fri, 01 Apr 2016 21:11:31 +0200] rev 10135
PSP: Fixed missing error message for unsupported SDL_CreateWindowFrom().
Fri, 01 Apr 2016 21:10:43 +0200 Updated info about required Ubuntu version for Mir support in README.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Fri, 01 Apr 2016 21:10:43 +0200] rev 10134
Updated info about required Ubuntu version for Mir support in README.
Mon, 28 Mar 2016 21:03:04 +0200 Wayland: Fixed missing error message if creating a custom cursor failed.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Mon, 28 Mar 2016 21:03:04 +0200] rev 10133
Wayland: Fixed missing error message if creating a custom cursor failed. SDL_GetError() returned no error message because it was written to stderr only.
Mon, 28 Mar 2016 21:02:30 +0200 Removed not needed SDL_WINDOW_SHOWN from chessboard test program.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Mon, 28 Mar 2016 21:02:30 +0200] rev 10132
Removed not needed SDL_WINDOW_SHOWN from chessboard test program.
Mon, 28 Mar 2016 21:01:46 +0200 iOS: Removed not needed SDL_WINDOW_SHOWN from rectangles demo.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Mon, 28 Mar 2016 21:01:46 +0200] rev 10131
iOS: Removed not needed SDL_WINDOW_SHOWN from rectangles demo.
Mon, 28 Mar 2016 21:01:26 +0200 iOS: Fixed keyboard demo ignoring quit requests and window closing.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Mon, 28 Mar 2016 21:01:26 +0200] rev 10130
iOS: Fixed keyboard demo ignoring quit requests and window closing. This also fixed a warning about an unused variable.
Sun, 27 Mar 2016 22:26:34 +0200 iOS: Replaced #import with #include in two demos.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sun, 27 Mar 2016 22:26:34 +0200] rev 10129
iOS: Replaced #import with #include in two demos. This extension to C is not required here and made the demos less portable.
Sun, 27 Mar 2016 22:25:13 +0200 iOS: Restored older version of rectangles demo.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sun, 27 Mar 2016 22:25:13 +0200] rev 10128
iOS: Restored older version of rectangles demo. The demo did not draw rectangles like described in the demo README.
Sun, 27 Mar 2016 22:24:10 +0200 iOS: Updated SDL version in demo README.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sun, 27 Mar 2016 22:24:10 +0200] rev 10127
iOS: Updated SDL version in demo README.
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