Sun, 02 Mar 2014 11:10:00 -0800 Backed out changeset a6493ee0c9b5
Sam Lantinga <slouken@libsdl.org> [Sun, 02 Mar 2014 11:10:00 -0800] rev 8286
Backed out changeset a6493ee0c9b5
Sun, 02 Mar 2014 11:08:05 -0800 Make sure we return version 0 if XInput detection fails
Sam Lantinga <slouken@libsdl.org> [Sun, 02 Mar 2014 11:08:05 -0800] rev 8285
Make sure we return version 0 if XInput detection fails
Sun, 02 Mar 2014 12:45:51 -0500 Reworked fullscreen policy on Mac OS X.
Ryan C. Gordon <icculus@icculus.org> [Sun, 02 Mar 2014 12:45:51 -0500] rev 8284
Reworked fullscreen policy on Mac OS X. - SDL_WINDOW_FULLSCREEN works as always (change resolution, lock to window). - SDL_WINDOW_FULLSCREEN_DESKTOP now puts the window in its own Space, and hides the menu bar, but you can slide between Spaces and Command-Tab between apps without the window minimizing, etc. - SDL_WINDOW_RESIZABLE windows will get the new 10.7+ "toggle fullscreen" window decoration and menubar item. As far as the app is concerned, this is no different than resizing a window, but it gives the end-user more power. - The hint for putting fullscreen windows into the Spaces system is gone, since Spaces can't enforce the requested resolution. It's a perfect match for FULLSCREEN_DESKTOP, though, so this is all automated now.
Sun, 02 Mar 2014 02:00:40 -0500 Better attempt to detect available X11 XInput2 features.
Ryan C. Gordon <icculus@icculus.org> [Sun, 02 Mar 2014 02:00:40 -0500] rev 8283
Better attempt to detect available X11 XInput2 features. Fixes Bugzilla #2306.
Sun, 02 Mar 2014 01:59:25 -0500 Fixed X11 XInput2 multitouch test to work in configure script.
Ryan C. Gordon <icculus@icculus.org> [Sun, 02 Mar 2014 01:59:25 -0500] rev 8282
Fixed X11 XInput2 multitouch test to work in configure script. configure wraps this C code in a main() function, so you can't declare a function body in there. Besides, I'm not sure why we declared a function that's part of the multitouch API anyhow. Now we just reference a type that only exists if the headers have multitouch support and call it a day.
Sun, 02 Mar 2014 00:02:56 -0500 Windows: Fixed crash if quitting without closing an XInput haptic device.
Ryan C. Gordon <icculus@icculus.org> [Sun, 02 Mar 2014 00:02:56 -0500] rev 8281
Windows: Fixed crash if quitting without closing an XInput haptic device.
Sat, 01 Mar 2014 22:27:21 -0500 Added a FIXME.
Ryan C. Gordon <icculus@icculus.org> [Sat, 01 Mar 2014 22:27:21 -0500] rev 8280
Added a FIXME.
Sat, 01 Mar 2014 22:27:13 -0500 Fixed a typo in a comment.
Ryan C. Gordon <icculus@icculus.org> [Sat, 01 Mar 2014 22:27:13 -0500] rev 8279
Fixed a typo in a comment.
Sat, 01 Mar 2014 21:33:48 -0500 Dynamically load glGetString(), to avoid direct dependency on OpenGL.
Ryan C. Gordon <icculus@icculus.org> [Sat, 01 Mar 2014 21:33:48 -0500] rev 8278
Dynamically load glGetString(), to avoid direct dependency on OpenGL.
Sat, 01 Mar 2014 20:59:43 -0500 Added some FIXMEs.
Ryan C. Gordon <icculus@icculus.org> [Sat, 01 Mar 2014 20:59:43 -0500] rev 8277
Added some FIXMEs.
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